Season One

Prologue

Pitsop

As the caravan made its laborious journey closer to Mansoor, the sun-bleached landscape stretching endlessly before them, Mahmoud, the seasoned Caravan Master, signalled for a halt. His keen eyes had discerned a thin plume of smoke on the distant horizon, an anomaly in the barren desert that sparked his concern. He called forth his caravan guards to join him in a huddled discussion, their brows furrowed as they assessed the potential threat.

In the midst of their counsel, Mahmoud cast a glance towards Ladi, a dark skinned and devilishly handsome Bard and his odd team. A large Tortle, burly Orc and three goblins. The hardened caravan master beckoned with a gruff gesture, Ladi approached, his dusty face breaking into a roguish grin, Mahmoud spoke in firm tones, offering an additional 30 gold atop his existing convoy contract. He proposed that Ladi and his crew undertake a reconnaissance mission towards the source of the smoke, and if necessary, eliminate the threat it represented.

Mid-conversation, Mahmoud's gaze shifted, landing on a peculiar individual who stood slightly apart from the others. Raknaur, a cloaked and hooded figure, was an enigma, his capabilities and motives shrouded in as much mystery as his form. A potential risk but money talks in the dunes.

Recognising both the potential peril of the task ahead and the possible utility of the enigmatic Raknaur, Mahmoud propositioned him to accompany Ladi's crew.

As a gesture of trust, and a subtle guarantee of their return, he offered Raknaur a special token - a caravan dagger. The glistening blade was a double-edged gift; a boon as it symbolized a pledge of safety, but also a potential curse as keeping it beyond the completion of the task would mark the bearer for a hunt by the caravan's retributive forces.

Upon reaching the makeshift campsite, the scene was deceptively serene, with unoccupied tents and a fire recently extinguished. However, as they advanced, the seemingly peaceful landscape erupted into chaos as multiple mounds of sand burst open, revealing a hidden ambush by a small party of feral goblins and orcs. Caught unawares by this unexpected assault, the crew sprang into action.

The foes were gaunt, sullen and sunburnt. Barely days away from madness, eyes filled with desperation and animalistic anger.

On the left flank, Grox, Big Fish, and Turtleneck were swiftly engaged in combat, warding off their attackers with practiced efficiency. Meanwhile, Ladi, Karl, and Smeck focused on the centre and right, their blades clashing with the frenzied desert goblins and orcs.

Raknaur, recognising the imminent threat, swiftly retreated, pulling back his hood to reveal a young face with the slight glimmer of red scales peeking through his skin in parts. He rolled back his sleeves, a faint glow of gathering magical energy crackled from his hands. An awe-inspiring display for anyone watching. He murmured to himself and closed his eyes, focusing intently, the energy and heat culminating unit it reached its apex. Just as he gestured the searing energy forward, a bright flash and loud bang permeated across the ambush. A surged Takiromancy miscast, sending him sprawling in the sand, a spectacle only witnessed by Turtleneck, who couldn't help but suppress a snicker.

In the tumult of the battle, Smeck, a goblin archer, managed to notch an arrow to her bow, aiming for two feral goblins that had been rapidly advancing towards her. However, she was caught off guard by a patch of prickly cacti directly behind her, one of the very few fauna this far out. As she stepped back to gain momentum for her shot, she was mercilessly pricked by a multitude of needles, causing her to stagger and release her arrow prematurely. It kicked up a plume of sand in front of her, obscuring her vision momentarily.

This distraction proved to be costly. As she regained her bearings, the two goblins lunged at her, their crude blades gleaming dangerously under the harsh sun. They inflicted multiple wounds before Smeck could even react, and she collapsed onto the hot, unforgiving sand, her strength draining away with each heartbeat.

The goblins' triumph was short-lived, however. Overcome by their victory, they failed to notice Raknaur, who had recovered from his misstep and was aiming another spell at them. With a flick of his wrist, he summoned dripping and molten metal forming a dagger of pure heat and sent it streaking towards the lead goblin. The creature's face twisted in surprise just as the projectile hit, entering his chest in almost slow motion. For what seemed too long it was silent. Then abruptly and without warning, triggered a violent explosion that reduced both goblins to a spray of giblets and a cloud of sandy debris.

On another front of the battle, Ladi squared off against the orc leader, their blades clashing in a test of strength and skill. The orc managed to land a heavy blow after stepping back, hurling a javelin with formidable force straight into Ladi's shoulder. Luckily, Karl was close at hand. With a calmness that belied the chaotic scene around them, he swiftly pulled the javelin from Ladi's shoulder, chanting words of faith that filled the air with a warm, healing glow. Reinvigorated, Ladi and the others managed to dispatch the remaining orcs in a blaze of valour.

The battle ended as abruptly as it had begun, leaving the landscape scarred and the air thick with the scent of blood and scorched sand. The crew was battered, their bodies bearing the testament of the unexpected battle. Smeck and Turtleneck were seriously injured and required immediate attention. Karl's divine blessing miraculously healed Turtleneck, but Smeck's condition remained critical, and she was in dire need of rest and medical attention. Ladi, ever vigilant, managed to find a small Khur amulet in one of the abandoned tents, clearly a relic looted from one of Mansoor's many ruins.

Upon their return, the crew reported back to Mahmoud, who, although concerned about their injuries, was visibly relieved to hear that the threat had been neutralized. He awarded them their promised rewards: the extra gold for Ladi and his crew, and the Caravan Master's promise - a pledge of favour and protection - for Raknaur. With these matters settled, the caravan resumed its journey towards Mansoor, now with a noticeably more accepted Raknaur riding his camel alongside Ladi's wagon, Turtleneck constantly teasing the Sorcerer.

Shrines

Inayat and Rashid had received unsettling news from a trusted contact about a reputed relic hunter who had mysteriously fallen silent. This disconcerting tidbit aligned disturbingly well with whispers they had overheard during their journey with the current caravan, which hinted at the existence of ancient shrines in the vicinity of Mansoor.

Inayat, feeling a sense of impending profit, broached the matter with Mahmoud, the Caravan Master. In her trademark cordial, respectful manner, she sought his permission to investigate these rumours once the caravan had reached its planned rest stop at Mansoor. The seasoned Caravan Master, Mahmoud, sensing he needs no input or security, agreed to her proposal.

Gelin, a rogueish and dour hooded figure had been previously caught buying a scalped ticket. Seeing an opportunity for observation, Mahmoud assigned Gelin to accompany Inayat and Rashid on their expedition. Tasked to keep a watchful eye on their findings and report back to Mahmoud in confidence, ensuring the Caravan Master remained privy to any dangers or rewards unearthed by their exploration.

After some short travel upon Inayat's wagon, they arrived at the site, they were met with an eerie sight. The shrines, partly buried under layers of shifting desert sand, loomed ominously before them. No sooner had they approached these ancient edifices than skeletal guardians rose forth from the sand. The sun-bleached bones clattered together in a macabre dance, wielding age-old weapons, their hollow eye sockets burning with an unholy light.

As the fight for survival began in earnest, Rashid displayed a remarkable, if somewhat unpredictable, manifestation of Takiromancy, the new wild magic to make an appearance in recent years. It appeared that his emotional state had a profound impact on the potency of his magical prowess, an insight noticed by Inayat that lent an added layer of complexity to the chaotic skirmish.

During the gruelling conflict, both Gelin and Rashid were grievously wounded. Rashid, in particular, bore the brunt of the skeletal guardians' assault, his body bearing deep, painful gouges inflicted by their relentless attacks.

Inayat, while narrowly evading the skeletal guardians, managed to recover a curious artifact from the lifeless grasp of the aforementioned fallen explorer. It was an amulet adorned with intricate symbols of the Southwestern Khur variety, the old ones. Such amulets were often keys or triggers to hidden secrets within sacred sites.

Even before these tumultuous events had unfolded, the pair had heard hushed stories of a small caravan party that had faced off against a wild band of orcs and goblins before arriving at Mansoor. The whispers that trickled down the caravan line suggested a bitter victory, with several guards left injured in the aftermath. The duo wondered what other perils and trials awaited them in this harsh, yet mysteriously captivating landscape.

Sunscryer

Explosive Anticipation

The caravan arrived in Kireen around mid morning after an uneventful, cold, brisk desert night. Covered in dust from the one and a half week journey, the convoy of around 20-25 assorted wagons stumbled into the main road of town.

Kireen is another oasis based small town on the merchant's road. The trade network of Greater Qirus. The lifeblood of the inhabitants of the sand. Not known for much else other than a beer from the barley crops, a stew of local delicacies (goat or old goat) and a night of sleeping with both eyes closed.

Most of the wealth and work of the town is tied to the travelling caravans. Without these, the towns would middle away into obscurity.

As the lead caravan pulled to a stop on the main road, the second in command Alistair, blew a horn, echoing down the line by calls of "Halt!".

The travellers, although weary all jumped off the sides eager for the luxuries of stable ground and safety. The guards and drivers started to secure the convoy by tying everything down and feed the hauling animals and mounts.

Ladi and the crew all eagerly jumped off the wagon in search of the local tavern. Grox, knowing it's his turn, expertly started preparing the wagon for the overnight stay. Karl quickly checked on Smeck who was resting inside the wagon recovering from her injuries, before giving his ever-comforting nod to Grox. The Orc nodded back and kept tying knots in the rope to stake into the hard sand.

Smeck continued to murmur and sweat through her rest but looked noticeably healthier than the past few days. Once inside the tavern "The Horse" the crew took a seat and called for the barmaid. She walked across the room with the confidence of a lioness and the hard skin of a dragon at the sheer amount of gawks sent her way. Ladi ordered 4 beers and hot meals with a wink and question as to when she got off work. Having spent years dealing with and shrugging off the advances of most passing through wannabe adventurers, she easily and casually dismissed Ladi. With a slightly dejected look he quickly turned back to his beer and companions, the smile quickly reforming.

Raknaur, hitching his camel to Ladi's crew wagon, departed for the town stalls on the side of the road. As Ladi and crew headed for the tavern, Turtleneck turned around and gave Raknaur the finger and a cheeky smile. Although this time the dragon blooded sorcerer noticed there is significantly less malice involved. Walking across the road, he and all those nearby heard a pop, followed by a whoosh sound.

Looking briefly over his shoulder, he sees the ever exciting "Popper" go off. A large sheet falls in a dome over the wagon, pulled down by weighted stakes. Approaching the stalls, Raknaur noticed a trinket and relic seller. The seller stopped talking to a mysterious shrouded woman, sweating and looking glad to leave the conversation he welcomed Raknaur with an enthusiastic wide smile gesturing to his wares. The first thing to pique the interest was a locked book, it even gave of an arcane aura. Using years of study, Raknaur quickly deduced this as a false positive and nowhere near as valuable as claimed.

Noticing that his book had been found out as scam, he quickly offered another trinket to keep Raknaur's silence. As fake as it may be, Raknaur does notice the amulet is very similar to the one previously obtained a few days earlier. Taking the trinket and grabbing a small bite to eat at a food stall, Raknaur headed towards the shade of the palm trees by the water. While walking, Raknaur saw something curious on the edge of their peripheries. Glancing back, he noticed the Caravan Master Mahmoud walking with one of the often whispered about Shadowmages. Unable to tell if they had been present the whole convoy or if they were already in Kireen. They both walked into the Kireen town hall, closing the door behind them.

Inayat deftly stepped from her wagon as soon as they ground to a halt, the guild driver starting the lockdown process. Rashid still recovering from his injuries, stayed inside. She walked across the dusty main road towards the nearest stall, noticing a trinket shop selling "ancient relics and treasures". Instantly recognising these as common fakes and almost completely useless, she then questioned the stall owner, Eli.

Questioning him Inayat learns of a Shadowmage in town, although little knowledge of where they're staying or where they're from. As the merchant turned to welcome Raknaur, Inayat slipped away and headed towards the tavern. Upon entering, the place fell dead quiet with everyone glancing up from their drinks. As most of the clientele were from the same caravan, they quickly realised it is the creepy relic hunter that says very little. Taking a seat, she ordered a goat stew and began to eat in silence.

Gelin, in another rear wagon near Inayat's, also jumped off as soon they drew to a halt. Gently stroking his ravens head, he whispered to fly and enjoy the fresh oasis air. The raven flapped its wings once and launched into the bright blue sky. Noticing Inayat walk towards the stalls, Gelin nodded towards her which she proceeded to reciprocate and continued onwards. Feeling somewhat empowered by the fact she talks to no one else and having heard a multitude of rumours about her, he continued onwards. Seeing some food stalls, he picked up some meat on a stick and headed towards the shade of the palms by the water. The air smelt cleaner and less suffocating, especially as the heat had not yet peaked.

At that moment, an explosion tore through the centre of Kireen. A giant smoke and dust cloud blots out the sun as it ascended. The debris of multiple buildings and bodies filled the air for a few hundred feet, crashing to the earth and spawning dozens of impact dust clouds. The Tired Horse Tavern baulked and crumbled from the impact, the roof collapsed inwards crushing tables and patrons alike. A large rafter beam fell and landed directly on the barmaid right next to their table, shocking Ladi. Inayat falls to the side and was buried under some wood planks.

Smoke poured through the shattered façade of the tavern. Karl managed to pull the others from out of the debris and noticed Inayat arising next to them. Stumbling outside, the five watched the chaos around them in almost slow motion. Wails of pain echoed through the remains of buildings and the street. People staggered out into the sunlight, covered in blood and dust, holding their wounds. Still unable to comprehend what has happened, Ladi and his group started to make their way back to the caravan to check on the others. Inayat quickly gathered the remaining sense she had left and proceeded towards her wagon.

Gelin and Raknaur, unbeknownst to them but within 10 feet of each other, looked at the explosion in shock and watched the flaming debris fall to the earth. Almost mesmerised, they slowly realised how dangerous it was to stand and gawk and dived taking cover under the palm trees. They watched the small contained apocalypse as the screams of terror and pain washed across the oasis, disguised by large splashes. Both taking slight burns and cuts from falling debris, Gelin saw Inayat leaving what was left of the tavern nearby and quickly followed. Observing the chaos, Raknaur quickly followed as everyone else was missing if not possibly dead around him.

Rashid was leaning out of the cabin as Inayat approached, the colour completely drained from his face. Stammering out his confusion, Inayat quickly silenced him and ordered Rashid to scout the wreckage for anything useful or survivors in need of aid. Grabbing her shield, she motions for the other two to follow, quickly sizing up Raknaur before heading into the epicentre. They walked gingerly through the scattered wreckage, avoiding the flaming planks of wood and occasional body part.

Ladi made it back to the head of the caravan with Karl carrying both Turtleneck and Big Fish over his shoulders. As they approached, they noticed Grox and the other caravan guards covered in sand and blood over the corpses of multiple masked bodies. Grox gave a bloodthirsty grin as the group entered his sight. After a quick embrace, Karl began tending to the others while Grox prepared the wagon for a hasty exit. Alistair the second in command, jumped down from the head wagon and moved towards Ladi. They both quickly readied arms and moved towards the centre of the explosion looking for a sign of Mahmoud. As they neared the epicentre, the sounds of swords clashing and screams echoed through the remaining buildings of Kireen. A single hooded and masked figure stepped out of the rubble, stopping and turning towards Ladi and Alistair. Draped in dark robes their face was covered by a silver and gold mask.

Readying their weapons, the two started inching forwards. The figure looked them both up and down and turned around, walking back into the rubble. Curiously, Ladi noticed a strange sequence of metallic clicking sounds, almost in some form of pattern as the figure disappeared out of sight.

Inayat, Gelin and Raknaur proceeded towards town. Hearing fighting to the right beyond the caravan wreckage. Near Rashid.

Instantly diverting, the trio to head towards it without hesitation. Recognising the sheer scale of the explosion and how few would survive the pressing issue was to now help Rashid and escape. Multiple hooded figures were now visible further out in the wreckage slaying caravan survivors and setting the remaining wagons alight. Rustling through the wreckage oblivious to the carnage around him was Rashid. Hearing his name, he looked up noticing Inayat yelling at him and motioning him to move.

At this moment Ladi and Alistair sees the trio and Rashid, also realising there was no chance of survival for Mahmoud, Alistair turned back and informed Ladi he has 2 minutes before they were leaving. Realising the recently befriended Raknaur is with this small party, he started to move towards them.

Just as they all meet, a trio of hooded figures appear next to some unarmed and wounded caravan guards about 80 feet away. Acting upon instinct. Inayat summoned a bolt of dark blue but smoky energy, hurtling it at an incredible speed towards the nearest figure. The blast amputates the figures arm at the shoulder, somehow not instantly killing him. Gelin quickly loaded a crossbow bolt and let fly at another of the figures, piercing them in the neck, blood soaking their headwear.

Noticing the party, one figure drew and fired his crossbow back. The bolt flew forward and struck Gelin square in the chest, dropping him onto the sand. Raknaur, seeing Gelin go down, channelled his nerves, confusion and rage. A bright, almost white-hot molten dagger in the air. The heat waves distorting the vision around it. The dagger flew forward straight into one of the figures, causing them to clutch their chest. After a delay of a second or two they explode in a shower of hot shrapnel and gore.

Ladi roused the others with words of encouragement, years as a mercenary leader paying off. Glancing at Inayat he gestured towards the head wagon, expressing the need to leave. Inayat quickly turned to Rashid and ordered him back to their wagon, who promptly turned and dashed towards it. About halfway, a bolt pierced his thigh and dropped him to the ground. Determined not to let his master down he picked himself up and limped ever onwards.

Gelin remained motionless on the ground, Inayat realising this was the last chance to move quickly moved towards him and rustled through his belt pouch. Finding the healing potion, she calmly removed the stopper and pressed it to his lips. Revivified, he opened his eyes and immediately got to his feet, surprising even Inayat at the recovery speed. It was at this moment, they all collectively realised this was getting more dangerous by the second, their peripheries occupied by shadowy movement. Inayat barked orders to immediately move to her wagon or they will all perish. Ladi seeing and hearing this, wished them luck and moved directly for his wagon in the opposite direction, deftly avoiding a couple of bolts.

The trio sprinted through the wreckage, as tired as they may be already, the sense of urgency coursed through their veins. All three pushed through the now blistering sun, every second getting them closer to escape. Gelin, the first to approach the wagon, looked up to see Rashid yelling encouragement while clutching his leg. Rashid's face betrayed the events to come, a dull thud. Gelin's legs felt a little strange, not moving like they should. Before he had time to think the sand was rushing up at him.

Raknaur heard the whistle and the quiet impact ahead. Gelin fell face first in a puff of dust, nary 5 feet from safety. Having slowed as he neared Gelin, Raknaur tried to haul him over his shoulder. Just as he started straining to lift the limp body, a rush of noise and light flashed across his mind. Crackling energy appeared on his arms, which quickly petered out as he clutched his head. Inayat who quickly jumped onto the drivers post, noticed Raknaur struggle to lift Gelin. Looking up she spied more of these figures approaching. Being the only able bodied member, she jumped down, grabbing the other arm as Raknaur struggled with the other. Both managed to push Gelin's torso onto the floor of the wagon, Rashid grabbed him by the armpits and pulled him aboard closely followed by Raknaur.

With a crack of the reins, the camels lurched into motion. Seeing the the head caravan ahead through the sizzling air, it almost felt like a mirage. A crossbow bolt slammed into the wood next to Inayat, followed by another to just below the seat. Grabbing her shield she braced it to her side, not a second to late as a bolt head pierced and lodged a few inches through. Speeding through the wreckage the party got closer and closer to the other wagons, taking near misses sporadically.

Ladi meanwhile had made it back to the head wagon, acknowledging the others arrival was imminent. Alistair, Grox and the last remaining guards had managed to fight off the raiders and were preparing to leave, raising the popper and cleaning their blades. Hearing a slight distant rumble, Ladi turned turned to see the approaching wagon framed by a plume of dust, Inayat fiercely pulling the reins. As they neared yelling distance, Ladi screamed at them to keep going past, gesturing with his waving arms. The wagon tore past at a breakneck speed, encasing the head wagon crew in a sufficient smokescreen. All jumping aboard the head wagon, Ladi's and the remaining supply wagon, they quickly lurched into motion and followed the others.

Outside of Kireen, around a kilometre or two, the remaining dregs of Mahmouds caravan met and stopped briefly to assess. Alistair jumped down and started checking all the wagons yelling at the guards to do the same. One guard leaned against a wheel, quickly slumping to the ground and vomiting, echoing the sentiment of all left alive.

After a short period of gathering thoughts and minds, Grox notices one of the hooded figures bodies was still draped over the rear of Ladi's wagon. He called the others over, gesturing to Inayat if she knew who these people were. Quickly dismissing this, she leant down to investigate. Ladi, curious at the odd shaped mask, reached down and touched it. Not sensing any arcane influence, he slowly lifted the mask to see the culprit in his true form. Just as it was an inch from the face there was a faint click heard. Followed by a hiss and sizzle, smoke started emanating from the face. The acrid smell of burnt flesh filled everyone's nostrils. After a minute or two it stopped. Ladi gingerly pulled it off and they all realised it looked exactly as they expected it. A unrecognizable, mangled mess.

Dreams & Ambush

Underneath the celestial velvet canvas, the caravan marched onwards, carving its path through the endless ocean of sand. Horse's whinnies punctured the tranquil silence, a camel's grunt adding its unique harmony to the night-time symphony. The sound, both eerie and comforting, echoed through the cold desert night, the only evidence of life in this desolate landscape.

Ladi, nestled in the corner of the wagon, allowed the rhythmic plodding of the caravan to lull him into a semi-trance. His eyes, wide open, mirrored the twinkling stars overhead, the universe's own set of curious eyes. His ears perked at the murmur of Karl's baritone voice as he exchanged hushed words with Smeck. As he slowly drifted off to sleep, he found himself oddly soothed by the melody of their quiet conversation.

As they entered the realm of dreams, each member of the caravan was greeted with visions unique to their destinies.

Their dreams, however, were abruptly shattered as the stillness of the night was ripped apart by the war cries of a nomad tribe. Shadows on horse and camelback materialized out of the inky darkness, their outlines visible only by the ghostly glow of the moon. Their threatening silhouettes, brandishing crude weapons, raced towards the caravan with a ferocity that threatened to engulf the quiet peace of the desert.

Alistair's warning horn echoed through the night as the caravan was thrown into chaos. The drivers scrambled to rein in the startled draft animals, while the guards shook off their sleep and reached for their weapons. Ladi, jarred from his dreams of the majestic lion, was suddenly faced with the brutal reality of survival in the desert, a stark contrast to the tranquillity they had previously enjoyed. As the nomad tribe closed in, the silent desert night was replaced by the loud clashing of steel and cries of combat, a harsh reminder of the unforgiving nature of their journey.

The combat ensued on the undulating wagons, a chaotic dance of clashing steel, flying arrows, and roars of defiance. Amidst the pandemonium, a burst of colourful dancing lights appeared, magically taking the form of intimidating Jinn. Some riders recoiled in terror, their horses rearing as the spectral Jinn bobbed and weaved through the tumultuous scene.

Undeterred, Ladi's face hardened with determination. In a defiant act, he heaved the mangled body of a slain assassin still remaining off the wagon, his actions serving both as a warning and a challenge to the pursuing nomads. Some of them, confronted by the sight, faltered, their horses shying away from the wagon, their morale wavering. Others were not so lucky, caught in the shockwave of a magical burst by Raknaur and violently blown off their steeds.

Mounted on the back of the main wagon, a scorpion ballista whirred into action. With a thunderous release, it sent a bolt streaking through the night, striking down one of the attackers in a brutal display of mechanical precision.

The attackers who dared to venture closer were greeted by the combined lethal spray of eldritch blasts and firebolts. The arcane energies danced off their shields and armour, leaving scorched marks and molten metal in their wake. A group of reckless bandits managed to leap onto the rear supply wagon, slaying one of the guards in their relentless onslaught.

The abnormally large orc captain and his followers then pulled alongside Inayat's wagon, jumping aboard. A blade found its mark, injuring Inayat but the reins never slacked. Seeing their companion in danger, Ladi and Raknaur, driven by a protective fury, began climbing Ladi's wagon and preparing to jump.

Meanwhile, Smeck proved her worth as a sharpshooter, taking down two more assailants off their horseback with deadly precision. Tragically, the back wagon driver was slain in the chaos, causing the supply wagon to slow to a halt.

With deftness only a seasoned driver could possess, Karl maneuvered the wagon alongside Inayat's, providing Ladi and Raknaur the opportunity to lasso the orc captain. With an incredible throw, it managed to envelope his torso. Mustering all their strength they pulled and pulled. Despite their combined strength, the orc captain stood his ground, his brute force overwhelming their efforts. A smile appeared across his chapped lips.

In a twist of fate, the orc captain yanked the rope back, the momentum pulling Ladi and Raknaur off balance and over the edge of their wagon. The ropes went taut as they dangled precariously from the side in between the two wagons, the sand beneath them a blurry whirlwind as they clung on for dear life, their struggle far from over.

With an urgent crack of the whip, the main wagon surged ahead, its wheels churning up a storm of sand as it sought to distance itself from the chaos. On Inayat's wagon, Rashid and Gelin, in a desperate scramble, managed to squeeze out from their constrained positions within Inayat's wagon, their bodies twisting through the door and window as they fought to climb atop the wagon.

Swift and deadly as a striking serpent, Gelin brought his blade down on the back of the orc captain's ankle. A cry of pain echoed through the night as the captain collapsed, his brutish form now prone on the wagon's wooden floor.

Spotting Ladi in dire straits, Grox sprang into action, a warrior's instinct guiding him. He leapt across the gap between the wagons with the grace of a desert cat, his greataxe raised high above his head. With a roar that filled the night, he brought it crashing down, the sharp blade severing the orc captain's neck with a chilling finality.

As the captain's lifeless body slumped flat, Grox extended his free hand to pull Ladi and Raknaur back to safety. Their boots scraped against the wagon's edge as they clambered up, their hearts pounding in their chests.

With their immediate threat neutralized, the group took a moment to gather their thoughts and steady their rattled nerves. Their faces, hardened by the intense battle, reflected their resolve as they pushed forward, intent on re-joining the main caravan ahead.

In the aftermath of the encounter, they regrouped with the main wagon. A brief pause was earned. Assessing their wounds they found Inayat, her face etched with pain, nursing a fresh and deep wound. Her eyes, however, shimmered with an unwavering spirit, reminding them that their journey was far from over. Karl administered to her while the others caught their breathe took stock of supplies, one supply wagon down.

Memory #1

A tall, yellow hooded figure approaches from across the sand. Ankharul stands deadly still, listening for any unwanted observers. The energy shifts and pulls as the figure approaches, a sense of all encompassing, existential dread mixed with complete calm. Just barely visible to naked eye but able to be seen by Ankharul, were smoky tendrils undulating slowly around the figure.

The figure stopped 5 feet short of Ankhural and raised its head. Underneath the hood revealed a deep dark black swirling abyss, the smoke forming many visages coming in and out of focus.

A voice spoke with ancient authority, sounding familiar and foreign at the same time. "Ankharul, the Khur have clawed a way out of its violent past and now sit atop the mortal throne. The corruption of the old ones has woven it's web like a spider between two palm trees. Anyone who can make you believe absurdities can make you commit atrocities. Your brothers and sisters conspire. Heed my warning and prepare for the future."

It reached out it's hand and shook Ankhural's. A small surge of energy rippled up his arm, sending shudders down his spine.

An ethereal voice echoed in his mind, "Mordalis is pure of heart but besieged of mind and matter by foreign subversives. Ghiso is unduly concerned about the preservation of that which can be lost only if not worth keeping. He does not underestimate the power of fear, but perhaps he fears a loss of power."

Thinking, fast and slow.

The caravan persisted, through the crisp morning, until they arrived near the life-giving Merkad river bank. As the caravan grumbled to a halt near some oasis wetlands, they wasted no time in disembarking, weary feet hitting the soft sand as they led the animals to the river to drink their fill.

In the midst of their rest, Raknaur felt a strange vibration in his amulet. Drawn by its pull, he walked some distance through the sand and found himself standing before an unusually flat cliff wall. Despite its integration with the natural surroundings, it seemed oddly artificial upon closer inspection.

As they cautiously approached suspecting a magical presence, they confirmed their suspicions - the wall was too straight, too precise to be entirely a natural formation. Raknaur's amulet glowed brighter and vibrated more intensely as he neared it, and upon touching the wall, the illusion shimmered and vanished, revealing a door built into the large cave wall.

Etched above the door were the words, "Here lies Ankharul." An amulet-sized hole in the middle of the door caught Raknaur's attention. Inserting his amulet, the door creaked open to reveal a massive temple interior. Sun shafts struck down through the roof from high above slightly illuminating the room enough to take the visuals in.

Stepping over the threshold of the main door, they found themselves awash in the hushed grandeur of an expansive temple interior. They were greeted by an imposing sight: another door stood tall at the opposite end of the cavernous space, dwarfed only by the six towering statues that flanked its path. Three to each side, the pillars were adorned with enigmatic line symbols that mirrored those etched above the far door.

With a sense of foreboding and awe, their eyes were drawn to the side chambers, separated from the main space by imposing stone doors. Each door was marked with a sturdy lever, their rusted mechanisms echoing stories of centuries past.

Taking the lead, Inayat guided the party towards the left door. Noticing a large stone lever to the side they attached a rope, grunting with exertion as they pulled with all their might. After a moment of stubborn resistance, the lever gave way, jerking downwards as the heavy door slid open with a resounding rumble.

Before them lay a smaller room, dimly lit by the soft glow of moss-laden stones. Three stone chests, masterpieces of Khur craftsmanship, sat heavily on the floor, their ornate locks a silent challenge to the intruders.

Embossed on the surface of the middle chest was a riddle written in the flowing, intricate script of the Khur language. Their breath held in the silent room, they leaned closer, ready to unlock the secrets the chests were bound to safeguard.

Chest One: The key is in this chest.

Chest Two: The key is NOT in this chest.

Chest Three: The key is NOT in chest 1.

They huddled together, their collective minds whirling as they deciphered the cryptic riddle etched in Khur. After what felt like an eternity, a consensus was reached and the middle chest was chosen.

Raknaur stepped forward, the amulet clutched in his firm grip. He held it over the lock and an eerie creak echoed throughout the room as the ancient chest begrudgingly opened, emitting an unsettling cloud of dust and stale air.

A faint glimmer caught their eye from within the chest. Raknaur carefully reached in and pulled out the Cloak of Grace, a legendary artefact said to protect the wearer from even the most devastating falls. His face lit up, the tales he'd heard of such a cloak swirling in his mind.

Amidst the reverent silence, a mischievous glint sparked in their eyes. With a blend of jest and curiosity, they turned their attention to the remaining chests. As the locks opened, however, an ominous grating sound echoed from the room's left and right.

With mounting dread, they watched as the stone doors started sliding open. The guttural noises emanating from behind them turned their blood cold. Reacting swiftly, they retreated into the main interior. Gelin was last, pulling hard on the rope to close the door behind them.

But they were not quick enough. A monstrous Ankheg, a fearsome creature clad in chitinous armour and brandishing deadly claws, burst through the opening. It launched itself at Inayat who, despite her readiness, was caught off guard by such a large beast.

With a swift lunge, the Ankheg struck out with its claws, drawing blood. The sudden attack left Inayat reeling, her shield and whip barely providing defence against the powerful onslaught. Their light-hearted jest quickly dissolved into a grim battle for survival.

With a swift incantation, Raknaur summoned a molten dagger, its flaming edge casting eerie shadows on the ancient walls. In one smooth motion, he hurled it into the Ankheg. The creature reeled back, its guttural cry echoing throughout the chamber, pain radiating from the glowing weapon lodged in its carapace.

Ladi, meanwhile, had sprinted towards the entrance. His intentions—whether to secure the door or out of sheer terror—remained a mystery, his hasty retreat leaving his companions wondering.

In the ensuing chaos, Gelin let the lever's rope slip from his grip to take aim with his crossbow. With a swift, confident motion, he released the bolt, which flew true, piercing the creature's eye. He wasted no time in returning his attention to the rope, his hands straining to pull the lever and close the door.

But the Ankhegs were relentless. Another creature emerged from the opening, its maw wide in a deafening screech. Just as it crossed the threshold, the lever finally gave way under Gelin's continued exertion, the door shooting upwards and crushing the second Ankheg in its path.

Meanwhile, Inayat had found her footing. Her whip, wreathed in a dark energy, lashed out at the first Ankheg. The energy crackled as it connected with the creature, eliciting a thrash of pain from the wounded beast. It was injured, yes, but far from defeated.

Summoning his magic once more, Raknaur conjured another molten dagger. With unerring accuracy, he hurled it at the beast. The flaming blade pierced the creature's tough exterior, detonating from within and engulfing the Ankheg in a violent explosion of viscous gore.

With the threat neutralized, they took a moment to regain their composure. Inayat sipping a healing potion, her wounds knitting together as the others dusted themselves off. Their attention soon returned to the main door they had initially seen upon entering the temple.

Emblazoned above in the Khur script was a puzzling phrase: "57 men move 38 stones over 42 days." On closer inspection, they noticed six pressure plates located under the imposing pillars' front.

Some quick thought and deduction later, they found the code, noticing the lines of the shapes corresponding to a number written above the ancient door.

Taking a collective breath, they stepped onto them in the specified order.

With a resounding echo, the main door slowly began to open, welcoming them further into the heart of the ancient temple.

With cautious anticipation etched on their faces, the troupe carefully ventured into the dimly lit room. The air felt charged with ancient magic, yet hauntingly stagnant, as if untouched by time itself. They found themselves in what appeared to be an age-old burial chamber. Dominating the scene on the back wall was a grand sarcophagus. The ethereal craftsmanship was hard to decipher as it lay ensconced within a mesmerizingly shimmering, spherical magical barrier. The mystical shield pulsated with an indigo hue, creating a mirage-like effect that obscured the true image of the sarcophagus held captive within.

Adding to the mystical complexity of the room, they observed two more stone doors, one on each side of the chamber. Each door stood stoically, holding its share of secrets behind its grim visage. Nestled next to these silent guardians were two additional stone chests. Their design was of the same Khur style, adorned with intricate carvings and what appeared to be another riddle, an enigma waiting to be unravelled.

Tentatively, the adventurers moved towards the left chest. The cold stone of the chest was in stark contrast with the warm mystery it held. Etched on the surface of the chest was a riddle that read, "It is greater than God and more evil than the devil. The poor have it, the rich need it and if you eat it you’ll die. What is it?"

After much deliberation, they spoke the word "nothing" in the Khur language. The moment hung in suspense as they placed the amulet on the lock. With a sigh of mystical acknowledgement, the chest creaked open, releasing a gust of ancient, dust-laden air. They peered inside, only to find an emptiness echoing the answer to the riddle. The chest, in all its grandeur, was barren, as empty as the air of a forgotten tomb.

Navigating their way across the cold stone floor of the room, they ventured towards the opposite side, to examine the other chest. Its presence was just as daunting and enigmatic as its counterpart. The surface bore a new riddle, its cryptic message etched in elegant Khur script. "What always runs but never walks, often murmurs, never talks, has a bed but never sleeps, has a mouth but never eats?"

As they repeated the riddle aloud, the answer dawned upon them almost instantly. With a shared nod, they spoke the word "A river" in the poetic Khur tongue. Placing the amulet onto the chest's lock, a resonance of magic echoed, and the stone chest creaked open. It revealed an elegantly crafted jug, adorned with ancient artwork that wove a tale of bygone epochs.

Ladi, with a spark of recognition in his eyes, identified it as an artefact of significant power - an Alchemist's Jug. This magical item was renowned for its ability to conjure any liquid at the bearer's wish - a veritable miracle in the arid landscapes of the desert.

Their attention then turned towards the mysterious barrier surrounding the sarcophagus. An air of mystic uncertainty hung heavily over them as they studied the sphere. Its shimmering appearance held no obvious indications of its properties or potential weaknesses.

Ladi and Raknaur, both apprehensive, chose to maintain a safe distance from the ethereal barrier. An instinctual caution held them back, warning of an unseen power. Meanwhile, Inayat and Gelin, fuelled by an equal measure of bravery and curiosity, decided to approach. With bated breath, they extended their fingers, the tips lightly brushing against the pulsating magical shield encasing the sarcophagus.

As they breached the mystical threshold of the barrier, a curious sensation enveloped Inayat and Gelin. They were met by an almost dream-like shimmer that pervaded the air, illuminating the area in an ethereal glow. Upon turning around, they found Ladi and Raknaur motionless, frozen in time, with the usually flickering torchlight suspended in an eerie stillness.

Directing their gaze towards the sarcophagus, they noted an inscription etched into the stone surface. "Ankharul - Past and future Hope," it read, followed by an enigmatic verse: "This thing all things devours: Birds, beasts, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town and beats high mountains down."

They stood there in silence, the riddle echoing in their minds. After a moment of contemplation, a spark of understanding lit Inayat's eyes. She spoke the word "Time" in the melodic rhythm of the Khur language.

In response, the sarcophagus lid began to rumble. A cloud of ancient dust billowed up from the cracks as the lid slid aside, revealing the final resting place of an imposing figure. A warrior of immense stature, clad in resplendent golden armour, lay within the sarcophagus. Despite the passage of innumerable years, the suit of armour appeared as immaculate and vibrant as the day it was first enshrined.

As they beheld the sight, their vision was momentarily flooded with a blinding white light. As it receded, they found themselves not within the tomb, but immersed within the tapestry of the warrior's memories. They quickly understood that they were witnessing scenes from an ancient time, silent observers within the dreamscape of the long-deceased Ankharul.

< Memories >

As the mystical barrier disintegrated, Inayat and Gelin were revealed standing side by side next to the sarcophagus. Their faces bore the signs of having aged slightly, a few additional lines etched into their expressions, betraying their temporal voyage through the memories of Ankharul. It was a subtle change, merely a few years, yet the shift was discernible.

Sharing their unique journey with Raknaur and Ladi, they recounted the visions, painting vivid imagery of a bygone era, trying to grapple with the revelations.

Slowly, the quartet exited the inner chamber, stepping back into the grand main hall they had first entered, marked by the six towering pillars. By this time, the sun's rays had started to fade, the twilight seeping through the temple entrance and casting long, haunting shadows across the stone floor.

Choosing to camp within the relative safety of the temple for the night, Ladi quickly made his way back to their caravan leader, Alistair. The bard conveyed their intentions and the necessity of a brief rest period. Alistair, noting the absence of immediate danger, agreed to grant them the night. However, he asserted they would depart come dawn, regardless of the party's readiness.

Awakening in the early hours of the morning, they were greeted by shafts of bright sunlight piercing through the temple entrance and the cracks in the ceiling, painting golden patterns on the worn stone. The party roused themselves slowly, groggy from the intense experiences of the previous day.

Gathering their strength, they partook in a quick, simple breakfast, nourishing themselves for the challenges that the new day might bring. The crunch of dry bread and the muted murmur of their conversations filled the ancient tomb, an echo of life within the confines of history.

With their minds still brimming from the treasure they had already unearthed, the lure of potentially greater spoils proved irresistible. Scanning the cavernous room, they noticed another familiar lever on the right flank of the hall, a mirror image of the one they had wrestled with on the left.

Quickly they tethered the rope to the lever, their hands now skilled with the process. Muscles straining, they tugged collectively, their combined strength pulling the lever causing the stone door to shudder and slowly fall from its centuries-long slumber.

Beyond the stone doorway, the room revealed itself to be another small treasure trove, housing three more stone chests. The middle chest bore another inscription, ancient words etched deep into the stone.

"Choose wisely, and safety shall be yours.

Choose poorly, and be torn in twain.

In the veil of the night, they arrive unsummoned.

Under the bright day, they vanish unbidden."

Their minds working in tandem, they quickly deciphered the riddle, the answer clicking into place: "the stars." With confidence, they placed the Khur amulet on the lock of the middle chest. However, contrary to their expectations, the amulet remained silent and devoid of the usual warm glow. A chill of uncertainty ran down their spines as they waited for the next move of this ancient puzzle.

A low, menacing growl echoed from their left, growing steadily louder. With a tremble that shuddered through the ancient stone beneath their feet, the door there began a slow, ominous fall. Behind it, guttural roars echoed, untamed danger ready to erupt.

With little time to spare, they rapidly moved to the right chest, placing the amulet and echoing the same answer, "the stars." The amulet, however, remained silent and dull, offering no comfort or validation. Their hearts pounded with the escalating intensity of the situation.

Simultaneously, the second stone door groaned to life, beginning its descent. The roars on both sides reached a deafening crescendo, a beastly choir filling the air with an eerie foreboding.

In a desperate final move, they approached the left chest, placing the amulet upon it. With a hurried utterance of "the stars," they waited with bated breath. Finally, the amulet hummed to life, emitting its soothing glow. The chest groaned open, revealing a pair of smooth stones marked with intricate, diminutive runes.

Recognising the markings, Raknaur quickly identified these as akin to ancient Khur communication stones, artefacts of immense historical and practical value. With nimble fingers, they hastily pocketed the stones and darted toward the main hall.

As they retreated, Gelin, with his practiced marksman's skill, let loose a bolt from his crossbow into the rapidly emerging Ankheg, momentarily impeding its pursuit. As they burst into the main room, Gelin made a desperate lunge for the rope, his hands quickly grasping the coarse material. With all the strength he could muster, he yanked at the rope, willing the stone door to obey and close, a barrier against the monstrous horde that threatened to flood forward.

In the face of the impending onslaught, Inayat stood her ground, her movements a whirlwind of action. With the precision of a seasoned warrior, she parried the relentless claws of the advancing Ankheg, her shield absorbing the vicious onslaught. Answering in kind, she retaliated, her whip crackling with dark energy as it lashed through the air and her eldritch blast striking true. But this was a delaying tactic; as soon as her assault landed, she made a swift retreat towards the room's exit.

Following suit, Raknaur, his arcane energy manifesting as a molten dagger in his palm, launched a fiery projectile into the same beast. The creature let out an agonized roar as the magic seared its chitinous hide, but Raknaur had already taken to his heels, following his comrades in their desperate retreat.

Ladi, ever the practical one, had made his exit as soon as he'd perceived the looming danger. This time, however, his instinct wasn't to flee but to aid. He had hastily moved to assist Gelin, his hands joining the other's on the rope attached to the lever.

With a collective heave born of desperation and survival instinct, the door shuttered closed, the solid thud of the stone sliding into place blocking the raging monsters from their sight just as they neared the entrance. It was a close call, the heavy breathing of the creatures practically on their heels.

Their lungs heaved with exhaustion, but there was no time to rest. Emerging from the sepulchral darkness of the ancient tomb and into the unforgiving desert sunlight, the adventurers composed themselves and began the trek back to their waiting caravan, the precious artefacts secured and their mission concluded.

Memory #2

Ankharul picks his golden helmet up and lowered it over his head. Standing up, he walks across the room and retrieves his Katar from the table. The afternoon heat infiltrating the slivered windows, casting long spears of light.

He waved his hand over the table and pulled a glowing stone into his grasp. As it floated towards him faint tendrils of multicoloured energy seeped from his golden helmet. The energy swirled around the stone and was absorbed into it, the arcane glow lighting up the room breifly. "Accept these memories" Ankharul muttered through te grates of his helmet. With a rush of light, the stone swallowed the energy, fading to a dull glow.

Stepping out into the blazing sun, he stood proudly and awaited the approaching guard. "General, you are being detained and tried for treason. Surrender your weapons and accompany me" Without saying a word, he nodded, placed his Katar in the guards' hands and followed through the courtyard.

Double Negative

As the group trudged through the flat riverbank sands, a troubling sight began to take shape on the horizon. A solitary plume of smoke spiralled upwards into the clear blue morning sky, the unmistakable sign of a past fire, emanating from the very place they had left their camp. A sense of dread unfurled within them, tainting the crisp morning air with the taste of impending disaster.

As they neared, the dawn's golden rays illuminated a grim scene. Among the shifting dunes stood a lone wagon, its silhouette marred by the black smudge of smoke billowing from its charred remains.

Inayat, usually an unyielding fortress of calm and composure, wore an expression that reflected the chaotic scene before them. Shock, concern, and a burning anger flickered across her features as she raced towards the smouldering ruin of her wagon. Bodies, lifeless, littered the area around it, their still forms an eerie contrast to the once bustling camp.

Ignoring the oppressive heat and the choking smoke, Inayat flung open the partially unhinged door and began a frantic search amongst the charred remains. Amidst the ashes and burnt debris, her hands found what she sought - a book, its cover blackened by the flames, but its contents largely preserved by its sturdy leather binding.

She quickly leafed through the pages, her heart sinking as she noticed that entries from the last six months had been ruthlessly torn out. A whirlwind of speculation raced through her mind. What information of value did those pages hold? Who would want it?

Meanwhile, the rest of the party set about examining the unfortunate guards. They were men from their own caravan, their lives extinguished with an unnerving precision - throats slit cleanly. This was no random attack. This was calculated and purposeful.

Raknaur, while sifting through the debris, stumbled upon a small, lifeless body half-buried in the sand. As he turned the body over, a pang of sorrow coursed through him. It was Smeck, the goblin archer, her throat cut much like the others. The vibrant spark that once animated her was now extinguished, replaced by the harsh reality of death.

Upon hearing Raknaur's call, Ladi rushed to the scene, his heart pounding in his chest. His eyes fell on Smeck's lifeless body, and a wave of grief washed over him. The cheerful, lively goblin was no more, her life snuffed out in this senseless act of violence. Gently, he cradled her body in his arms and carried her to the nearby palm trees that lined the river. With a heavy heart, he dug a grave for his fallen comrade and buried her in solemn silence.

Amidst the general chaos, Raknaur spotted something peculiar. A large charred imprint marred the sand behind Inayat's burnt-out wagon. The surrounding sand appeared disheveled, indicative of a struggle. Drawing upon his extensive arcane knowledge, Raknaur surmised that this was the aftermath of a divine explosion, a burst of divine energy.

Informing the others about his findings, a shared understanding dawned upon them. This was the work of Karl, their Tortle Paladin. He must have tried to defend the camp and was probably still alive.

As they searched the area further, they noticed wagon tracks leading off to the west, into the rocky expanse. It seemed that the caravan had been taken by surprise. Other than the divine blast mark, there were no apparent signs of a prolonged struggle. The perpetrators had struck swiftly and efficiently, leaving behind a scene of precision and death.

Grox, Turtleneck, and Big Fish were absent, leaving no trace behind. The party began to suspect foul play from within, as the assailants had carried out the ambush with chilling efficiency. The main wagon was conspicuously missing. Possibly, some of the guards had resisted the betrayal and were hastily dispatched. Ladi's companions, on the other hand, seemed to have been taken captive, given the lack of struggle.

Only a few minutes had passed before the party was on the move, following the wagon tracks west into the rugged terrain. After scaling a rocky outcrop that overlooked a sandy trail, they spotted a lone wagon in the distance. A large figure was slumped against the front wheel. Ladi, instantly recognizing his wagon, broke into a sprint towards it, with the others trailing behind.

As they approached, Ladi rushed to the side of the fallen figure - it was Karl, the Tortle Paladin. The party formed a tight circle around him, attempting to rouse him by sprinkling water on his face and lightly tapping his cheeks.

Gelin, losing patience with their tender approach, gave Karl a sharp slap to hasten his awakening. This act stirred a fierce rage in Ladi, who sprang to his feet and got into a heated confrontation with Gelin. With his nose practically touching Gelin's, he gave a stern warning: if Gelin ever laid hands on his companions in such a way again, he would find himself as fodder for the Ankhegs back in the tomb.

Meanwhile, Karl, now roused from his stupor, although still somewhat disoriented, began to recount the chilling events of the early morning. He'd been alerted to the impending ambush by a foreboding gut feeling, a malignant sense of pure evil. Awaking abruptly, he'd seen Smeck's lifeless body slump forward, collapsing off the cab of the wagon. Without wasting a moment, he'd leapt from the wagon to confront the attackers. He'd found himself squared off against three hooded figures. It was then he had noticed something that struck him as odd - one of the assailants bore a Caravan guard's ring on his hand, the same hand that wielded a deadly dagger.

Summoning all his divine strength and righteous fury, Karl unleashed a radiant blast of light, sending his assailants stumbling backward. In that fleeting moment of respite, he had seized the opportunity to leap back into the cab of Ladi's wagon and gallop away. He had understood his mission - he needed to relay what had transpired to Ladi. Dead, he would be of no use to his companions.

Ladi gently held a vial of a shimmering healing potion up to Karl's parched lips, helping the weakened Tortle restore some of his lost vitality. The potion's rejuvenating magic coursed through Karl, knitting together his injuries and restoring some colour to his chelonian face.

With a sense of newfound urgency, the party reloaded into Ladi's wagon, soothing the agitated draft camel that was still attached. They set off at a brisk pace, navigating their way back to the scene of their recent betrayal.

Once there, they painstakingly sifted through the charred remains of Inayat's burnt-out wagon, salvaging any remaining items that had survived the blaze. As they did so, they keenly followed the tracks of the main wagon which, to their growing apprehension, vanished into the waters of the Merkad Strait. A road which would lead them downstream to the bustling city of Isfa ran parallel to the slow flowing waters south.

Echoes of the Past

The journey along the road was spent in silent contemplation, with the serene expanse of the Merkad Strait unfurling peacefully to their right. Their minds were consumed with the traumatic events of the past two days, each trying to piece together the puzzle, while also taking turns to rest and recuperate. Conversation flowed sporadically, as the party began to grapple with the gravity of their situation, the threats they faced, and the treachery that had befallen them.

As the afternoon sun began to dip low in the horizon, the party spotted a chilling sight – a great, swirling sandstorm brewing menacingly in the distance. An immense, roiling wall of fine desert grains and dust, the storm began as a faint smudge on the vast canvas of the horizon, a faint harbinger of the chaos that was to follow.

Gradually, the storm approached, growing steadily in size and ferocity, and soon hit the wagon with a sudden, gale-like force. The party shielded their eyes and faces with their cloaks, as the swirling grains of sand bit into their skin and filled the air with a gritty haze. The relentless gusts of the storm reduced their visibility to mere feet, while the wagon struggled against the punishing wind, slowing their progress to a near-crawl.

As the storm heightened, their surroundings became a hazy mirage. The once-visible road and the nearby Merkad Strait had disappeared entirely, swallowed by the sandy maelstrom. Concerned for their safety, the party decided to halt and hunker down in the wagon, waiting for the sandstorm's fury to abate.

After an indeterminate amount of time cloaked in an abrasive, grain-filled shroud, the storm began to relent. Slowly, the fierce gusts subsided, the sandy onslaught reduced to a mere whisper. As the veil of the storm lifted, it revealed an unexpected sight - a decrepit sprawl of ancient ruins just ahead.

Underneath the rich tapestry of a star-studded night sky, the soft glow of the moon cast long shadows across the weathered ruins. The celestial luminescence painted an eerie picture of forgotten glory, lighting up the remains of the ancient temple, its jagged stone structures standing like forlorn sentinels in the endless desert.

These were the remnants of what appeared to be an ancient Khur temple, reduced to skeletal structures by the relentless scouring of centuries' worth of sandstorms. The temple's proud arches and columns were worn down and rounded by relentless erosion, the once intricate stone carvings now barely discernible.

Feeling a certain pull of the ancient and the mystical, the party dismounted their wagon and cautiously moved toward the ruins. Raknaur, ever the arcane connoisseur, felt a thrum of magical energy beneath the surface of the worn stone, a spectral resonance that spoke of ancient spells woven deep into the structure's very fabric.

Stepping gingerly over the tumbled debris and loose sand, they ventured further into the open structure. However, an undercurrent of disquiet ran through the group. The oppressive silence, the intimidating nightly shadows, the air heavy with age-old secrets, everything seemed to whisper caution. They shared a glance, their eyes reflecting the shared sentiment - this was not a place to seek refuge for the night.

Just as they decided to retreat and camp elsewhere, an unsettling sound prickled their senses. It was a voice, a deep, hissing utterance that seemed to reverberate within their minds. At first, the words were foreign, cloaked in a language as ancient as the temple itself. But gradually, the incomprehensible syllables morphed into a language they could understand, a voice filled with a venomous ire that raised the hair on the back of their necks.

Out of the sand's gritty embrace, a skeletal form began to rise. A large Bone Naga, its ivory coils glistening under the moonlight, slithered forth. Its arcane yellow eyes bore into the party, and the voice within their minds seemed to amplify, filling their consciousness with an overwhelming sense of dread.

As the spectral figure of the Bone Naga towered over them, Raknaur felt the force of its eyes cut through him like a searing blade. Their luminescent glare bore into him, an unwavering gaze that sent icy tendrils of dread coiling around his spine.

The ethereal voice that had been merely a disconcerting whisper now erupted into a full-blown symphony of torment. It was as though a thousand voices, each one more agitated and malign than the last, began to speak simultaneously. The chaotic cacophony assaulted their minds, each sentence delivered with an increasing crescendo that gnawed at their sanity.

Even as the Bone Naga swivelled its bony head to regard the other members of the party, the ominous glare never seemed to leave Raknaur. It was a surreal experience, akin to being trapped in a Trompe-l'œil painting, where the creature's piercing gaze followed each of them relentlessly, as though boring into the depths of their souls.

Their instincts screaming danger, the party reacted in swift unison. The sharp whisper of drawn weapons sliced through the tense silence, as each member readied themselves for the imminent battle. Like a spectral dance in the soft moonlight, they took up defensive stances, their hardened eyes never leaving the towering figure of the Bone Naga.

Suddenly, the sand around the ruins started to churn and ripple, as if disturbed by an unseen force. Out of the disturbed sands, skeletal figures began to rise, their empty sockets glowing with an unholy light. The ancient warriors, long-dead but now reanimated, unsheathed their time-worn weapons.

As the spectre of impending doom hovered ahead of them, Gelin swiftly sprang into action. His hands, nimble from years of practice, drew back his crossbow with swift precision. With a trained eye, he picked his targets, each bolt singing through the air before embedding itself into the skeletal adversaries. His body moved with feline agility, darting amongst the weathered pillars of the ancient ruins, each move calculated to offer the optimal firing position while providing cover from the Naga's relentless gaze

Raknaur, his red pupils flashing with a fiery determination, began to chant incantations under his breath. The air around him shimmered and crackled with energy, as molten daggers materialized in his hand, glowing fiercely against the backdrop of the moonlit ruins. With well-aimed throws, he launched the incandescent weapons at the Bone Naga, following up with explosive firebolts that streaked through the air, each impact upon the Naga echoing with a furious hiss of released energy.

Inayat, her eyes radiating a steely resolve, charged her eldritch whip with an eerie otherworldly energy. The arcane weapon, now imbued with pulsating power, was a vibrant streak of force each time she lashed out. Alternating between the whip and launching bolts of searing energy, she managed to keep both the Naga and the skeletal horde at bay, each blow she parried a testament to her skill and tenacity.

Ladi, always the source of encouragement in their direst of times, called out words of inspiration to his companions. His rapier, gleaming in the moonlight, was a blur as he parried and retaliated against the skeletal warriors. Each graceful lunge, each agile dodge, reflected his unwavering spirit, his commitment to protecting his companions shining through his deft movements.

The cacophony of battle wore on, an underlying strain started to gnaw at the edges of their minds. A shadow of mental exhaustion hung over them, a stark reminder of the continual onslaught of the Naga's twisted psychic attacks. The being before them was a deranged and broken entity, hissing and writhing in agony like a wounded beast, trapped in the unyielding grip of an eternity of suffering and servitude.

With their concerted efforts, the tide of the battle began to turn in their favour. The once formidable Bone Naga crumbled under the unrelenting pressure of their attacks, its skeletal form dissolving into the coarse sands beneath them. As its form disintegrated, a disembodied gasp of ancient relief seemed to echo through the air. A whispering sigh that wound its way through the ruined pillars, carrying a palpable sense of gratitude, as if the wind itself was thanking them.

Raknaur's mind whirred with realization, his expansive knowledge of the ancient Khur history falling into place like the pieces of a complex puzzle. He recalled tales of old, legends of the Khur empire's outposts that served as sanctuaries for weary travellers on their perilous journeys. These waypoints were usually manned by devoted priests who served their people with unwavering commitment.

The fallen Naga, once a humble priest, had been shackled to an existence of undeath, his soul repurposed to an unending servitude, even in the face of oblivion. His noble soul had continued to toil in servitude, a tragic figure warped by time and the whims of ancient magic. The sense of solemn reverence for the fallen priest hung in the air, a sobering reminder of the sacrifices made in the name of service and devotion.

Gelin cautiously approached the mound of sand that was once the Bone Naga, his keen eyes fixating on the gleaming ivory skull half-buried beneath. With the casual confidence of a seasoned thief, he reached down and picked up the relic. There was a certain quality to the item, an air of antiquity that suggested it would be of value to the right buyer. A thief's intuition, honed over years of less than legitimate transactions, could sense when an object carried a price tag.

Gladly leaving the haunting beauty of the ruins behind, the party clambered back onto their worn wagon, the beast of burden groaning in protest as they urged it to continue west. The night sky stretched out above them, a black canvas dotted with countless stars. These celestial guides, the eternal guardians of nocturnal travellers, provided the party with a sense of direction in the otherwise featureless desert.

As the wagon trundled along, the rhythmic lull of the Merkad Strait whispered in the distance, the gentle sounds of flowing water intertwining with the night's ambient melody. They estimated the time to be late evening, the silver disc of the moon still ascending, not yet having reached its zenith in the sky.

Stark silhouettes emerged from the sandy plain, their rugged outlines jutting upwards against the starlit sky. The rocky outcrops that began to pepper the landscape signaled the shift from the flat desert plains to a more treacherous terrain.

Despite the toll of their recent ordeals and the seductive call of rest, they pressed on, drawn by the promise of a flickering light in the distance. After what felt like an hour or perhaps more, a distant glow began to solidify into a more discernible source. The dim, fluctuating light of burning torches hinted at the presence of another wagon, a potential oasis of civilization in the midst of their desolate journey.

Drawing closer to the light source, the party's eyes widened in surprise as the spectacle unfolded before them. The source of the torchlight was not just any ordinary wagon, but a vibrant party on wheels. The wagon was bustling with revellers adorned in extravagant attire that burst with colour, each article of clothing seeming to vie for attention under the torchlight. Laughter and lively chatter floated on the breeze, bringing with it a sudden dose of joviality into their otherwise bleak circumstances.

Finally, they caught up with the caravan of merrymakers. By this point, the road had narrowed considerably. The rocky hills to the left had inched closer, leaving only a scant trail wedged between the rocks and the gentle Merkad Strait to their right. This narrow passage imposed a slower pace on their travel, forcing them to navigate the tight trail with a newfound sense of caution. Yet, amidst this stark and threatening terrain, the vibrant and bustling wagon ahead offered a beacon of levity, its celebratory air standing in stark contrast against the otherwise austere backdrop.

Pulling alongside the festive caravan, they were instantly met with a chorus of jovial cheers and enthusiastic waves. The vibrant energy radiating from the wagon was infectious, causing their faces to break into spontaneous smiles despite the arduous journey they had undergone.

Reaching out from the sea of revellers, an elf with a broad smile and sparkling eyes handed over a small cask to them. His cheeks were flushed with excitement and a slight hint of Jeli Wine, a local delicacy known for its sweet, exotic flavours. "This is a treat, my friends," he declared with a flourish, "the finest Jeli Wine, known to lift the spirits of the most despondent traveller!"

Accepting the cask with hearty thanks, the group indulged in the festive mood. They each took generous swigs from the cask, feeling the sweet liquid warm their bellies and lighten their spirits. Inayat, declined the offering with a gracious smile and a nod, choosing instead to enjoy the company and the energetic atmosphere.

The elf turned out to be a wonderful conversationalist, engaging them with enchanting tales of his travels, local lore, and the mysteries of the world. As they listened to his lively chatter, their hardships momentarily forgotten, they found themselves swept up in the joyous spirit of the merry caravan.

As they drew closer to their destination, the jovial elf began to share his knowledge of the city they were approaching. According to him, their current journey would first lead them to Zinda, a bustling district within the grand city state of Isfa. His eyes gleamed with excitement as he spoke, painting a vivid picture of the vibrant cityscape awaiting them.

He described the following.

Nestled strategically between the Merkad Strait and Shatterdark Sea, Isfa, the resplendent jewel of the south, stands as a bustling hub for tourism and trade, adorned with breathtaking landscapes and rich cultural diversity. As an emblem of wealth and elegance, this city offers a safe haven for the myriad species of Greater Qirus, including Humans, Elves, Gnomes, Dwarves, Tieflings, Orcs, and Goblins, each bringing unique traditions and vibrancy. The Elves, as the ruling elite, foster harmony and cooperation among all races.

Under the equitable rule of Matriarch Azeema, Isfa has made significant strides, specifically in women's rights, making it an attractive destination for families and individuals alike. Its economy thrives on the export of diverse goods like wine, textiles, and art, while its commitment to aesthetics and green spaces enhances its visual charm.

As day turns into night, the city, illuminated by the sunset over the Shatterdark Sea, comes alive with celebrations of life and camaraderie in taverns, restaurants, and public squares. The fusion of cultures, scientific and artistic pursuits, and Isfa's progressive social fabric serve as a beacon of unity, prosperity, and innovation in Greater Qirus, setting a precedent for other regions. Indeed, Isfa stands as a testament to the strength and resilience of its people, the beauty of diversity, and the vision of Matriarch Azeema.

He informed the party that they were just in time for the March of Vice, a highly anticipated ten-day festival which was due to kick off the following day in the Zinda district. A riotous mix of indulgence and festivities, this event featured endless rounds of drinking, unabashed revelry, captivating performances, and bustling marketplaces.

Revellers donned extravagant feathered masks and shimmering beaded gowns, dancing and making merry throughout day and night in a grand celebration of the city’s prosperity. The atmosphere would be one of joyous abandon, a testament to Zinda’s vibrant spirit and economic success.

Zinda was renowned for its cultivation of a unique flower known as the Jeli. This flower, he explained, held a significant place in the March of Vice, as it featured prominently in the event’s many traditions. The Jeli flower, with its mesmerising hues and exotic scent, had been revealed by the Rulers of Coin, the council of six that led Zinda. This noteworthy achievement had occurred only two years prior, yet the Jeli had quickly grown into a symbol of Zinda’s innovation and prosperity.

The Jeli was the primary ingredient in the production of the famed Jeli Wine, a luxurious concoction that had taken the southern regions by storm. Its delicate flavour and intoxicating aroma made it a highly sought-after indulgence. However, the scarcity or just jealously guarded secret of the Jeli flowers coupled with the overwhelming demand for the wine had driven its price up to astronomical levels. As a result, the Rulers of Coin, and Zinda itself, had reaped enormous profits, further cementing the city's reputation as a hub of wealth and prosperity.

Wine & Divine

As the lunar light wanes, additional caravans manifest from the cool darkness, both from their rear and fore. Their gradual inclusion into the jocular procession lends further vibrancy, with each individual lantern adding to the shared illumination, casting dancing shadows on the road around them.

Their approach to the grand city of Isfa is heralded by an array of guards standing casually around the large gates. Each one dons a colourful set of armour, the diverse hues reflecting the vivid spirit of the City's reputation. Their polearms, both an emblem of their authority and a tool of their trade, offer a contrasting solemnity to the kaleidoscopic attire.

The gates of Zinda themselves are a testament to the city's artisanal prowess. Intricate carvings of twisting vines and blossoming flowers adorn their surfaces, brought to life by the gentle glow of unhurriedly burning torches. The resultant interplay of light and shadow breathes life into the stonework, transforming the gates into a mesmerizing tableau.
Bright flowers and deep green creeper plants cover most of the stone wall surrounding the gate.

Each city guard raises a hand and ushers each incoming wagon to a halt, engaging in lively discourse with its revellers. Amid this choreographed interaction, a guard directs his attention to their party, his gaze falling on the driver, Inayat. With a voice that reverberates authority softened by a festival's joviality, he extends them a hearty greeting, and expresses his interest in their origins.

Inayat, the seemingly chosen spokesperson for their procession, explains their foreign origins and the shared desire to partake in the city's vibrant celebrations. The guard's gaze scrutinizes their worn wagon, visibly battered from recent skirmishes, and studies their faces streaked with the grime of travel. His raised eyebrows cast a shadow of doubt, and a palpable ripple of tension passes through the party.

The silent assessment endures for a tense ten seconds, before the guard's features soften into an accepting shrug. His voice echoes out, "That'll be 5 gold each to gain entry to the splendid realm of Isfa, a sanctuary for the beautiful and free. Welcome one, welcome all."

Eager to dispel any lingering uncertainty and to proceed without attracting undue attention, the party members hurriedly rummage through their pouches, retrieving the requested gold. Karl, in his characteristic manner, offers the guard a warm smile and 10 gold, wishing him a pleasant morning. This unexpected display of goodwill appears to take the guard by surprise, and in response, he ushers them through the ornate city gates ahead of the others.

Rolling through the gates, the cityscape of Isfa unfurls before the party like a tapestry, taking your breath away. Large towers pepper the horizon with banners and ribbons waving in the distance, silhouetted in the dark sky. Multi story buildings of golden sandstone, their facades beautifully adorned in a similar style as the entry gate line the street ahead of them, already starting to come alive with activity; the city's inhabitants are waking and preparing for the day. Street vendors set up their stalls, their goods creating a patchwork of colours against the monochrome backdrop of the early morning.

In the quiet, the soft hum of the city coming alive reaches their ears, the scent of blooming flowers carried on the cool morning breeze mingles with the faint smell of the ocean, a testament to the city's location on the coast.

The scent of the city changes as the wagon slowly moves further into its embrace, the saltiness of the sea giving way to the delicious aromas of the town – the warm, yeasty smell of bread baking in a nearby bakery, the savory aroma of roasting meat from a street vendor, and the subtle spice of incense wafting from an open window.

And all around, blooming flowers. Whether growing wild in meticulously maintained city flower beds, nurtured in pots outside shops and houses, or artfully hanging off walls lining the streets, they are a riot of colours. Deep reds, purples, yellows, and pinks all vie for attention, their petals gleaming under the warm torchlight. Their fragrance adds to the tapestry of scents, a sweet undernote that makes the air in Isfa feel heady and full of promise.

Guiding their wagon through the lively streets, the party passes by a narrow alley. Gelin's keen eyes catch sight of a hunched figure slouched against a shadowy wall. Upon closer scrutiny, he discerns a glimmer of scattered gold surrounding the eerily still figure.

Alerting his companions, his voice is lost amidst the mesmerising flurry of sights and sounds that seize their attention. Undeterred, they continue their journey through the city, each new encounter a feast for their senses.

Soon, they approach a welcoming inn, its sign proudly displaying the moniker "Silver Horse". A small crowd of jovial revellers occupy a table out front, their laughter and conversation spilling out into the street.

They guide their wagon to an available space near the entrance, where Karl hops down to secure their camels. He tenderly wraps an arm around each animal's head, murmuring words of reassurance. The rest of the party disembark, stretching their limbs to shake off the weariness of their journey.

Without a moment's hesitation, Ladi strides towards the inn's entrance, the door swinging back just as Karl begins to stoop through the low threshold. The unfortunate collision between door and head leaves the tortle momentarily dazed but undeterred from the promise of a warm, inviting inn.

The inn stood proud and inviting, its sturdy timbers and sandstone facade glowing softly under the moonlight and lanterns.

As they pushed open the heavy, well-worn door, they were immediately enveloped by the inn's warm, vibrant atmosphere. A joyous cacophony of singing, laughing, and lighthearted banter filled the air, punctuated by the clinking of glasses and the occasional slap of a hand on a table. The room was brimming with merry patrons, their faces flushed from drink and mirth. These clusters of camaraderie ranged from raucous groups engaging in hearty debates and storytelling, to quieter gatherings of intense conversation or contemplative silence.

To the left of the entrance was the inn's serving area, presided over by an older Orc lady with a pleasantly weathered face. Her tusks gleamed in the warm light as she meticulously wiped glasses with a clean cloth, a knowing smile tugging at the corners of her mouth. Her eyes, sparkling with intelligence and years of stories untold, moved deftly over the scene, missing nothing.

Further to the back left, a sturdy wooden staircase led upwards, each step worn smooth from countless patrons seeking the inn's comfortable lodgings after a night of camaraderie. The low murmur of conversation and soft, occasional laughter hinted at the continued warmth and companionship to be found even in the quieter corners of the inn.

At the very back of the room, a robust fire crackled merrily in a stone hearth. It cast a warm, dancing glow that chased away the desert's night chill, painting the scene with flickering shades of amber and gold. Around this source of warmth, tables were scattered haphazardly, populated by an eclectic mix of folks. Humans, Elves, Dwarves, and more were all drawn to the inviting hearth, their differences set aside in the comforting warmth of the fire and the shared enjoyment of the inn's robust hospitality.

The innkeep greets them with a welcoming smile, "Hello, I'm Greselda, owner of the Silver Horse. Locals or visitors for the March of Vice?"

Unveiling her visage from beneath the hood, Inayat returns with a courteous grin, "We're grateful for your welcome. This is indeed a charming inn you run. Could we perchance secure some rooms?"

Retrieving a large tome labelled 'Rooms' in a worn ink scrawl, Greselda meticulously flips through its pages until she finds a nearly blank one, only two entries marking its surface. "We have two vacant rooms and three pre-booked. One of our available rooms can accommodate four beds... and we've got enough floor space for your large friend there," she teases, casting a jovial glance at Karl. "It'll be two gold for the night."

With a hearty chuckle, Karl replies, "The floor and good company are all I need."

"We'll take one room," Inayat concedes, placing two gold pieces on the counter.

"Up the stairs, at the end on the right" she says with a smile.

Lingering at the back, Gelin's gaze roams over the room, surveying a lively crowd sporting a multitude of fashion styles. Groups chatter merrily, filling the space with their lively banter. His eyes land on two solitary drinkers among the cheerful throng. One, an aged elf, barely maintains his upright position on the stool, while the other, a lady swathed in hues of yellow and green, keeps her gaze lowered, her posture closed off to the jovial surroundings, perhaps a rough night.

Wearied by the day's unfolding events, the party ascended the inn's creaking wooden stairs, the musty smell of the centuries-old establishment filling their nostrils. They ambled down the lantern lit hallway, passing closed doors that lined the right side. The first three were securely bolted, each adorned with a small sign declaring them "booked".

However, the fourth door caught their attention. It stood slightly ajar, an unusual sight. Both Inayat and Gelin noticed the anomaly, but their exhaustion and the subtle hum of the inn's life downstairs led them to shrug it off without immediate concern. They continued towards the end of the hallway, drawn by the prospect of much-needed rest after their recent journey.

Pushing open the fifth and final door, they were welcomed by a welcoming sight - an inviting room boasting warm, comfortable beds bathed in the dwindling glow of a corner lantern. The flickering light cast dancing shadows on the room's rough-hewn walls, offering an ambiance of homeliness that was hard to resist.

Yet, curiosity held a firm grip on Gelin. Against the pull of rest, he quietly slipped back out into the hallway. Turning his attention back to the previously disregarded ajar door, he peered cautiously inside. His heart skipped a beat as his gaze fell on a motionless form sprawled across the room's floor. It was a dwarf, recognisable from his robust stature and attire that suggested a life of affluence. The sight was as unnerving.

Feeling a sudden rush of adrenaline, Gelin swiftly retreated back to the sanctuary of the party's room. His face was pale as he relayed the shocking discovery to the rest of the group within the dimly lit chamber.


Upon hearing the unexpected news Ladi, Karl, and Raknaur, who had already found solace in the inviting comfort of their beds, rose slowly, their curiosity piqued. Inayat, always ready for action, was the first to rise and follow Gelin back to the hallway.

They stood in the threshold of the room, their eyes absorbing the shocking sight before them. An eerie silence hung in the air, the tension palpable as they observed the dwarf's lifeless body.

In an effort to uncover the truth, Gelin gingerly turned the body over, being careful not to disturb any potential evidence. The dwarf was indeed wealthy; a copious amount of jewellery hung from his person, each piece glimmering in the dim light. His face was clean, well-groomed and devoid of any signs of struggle or discomfort.

Checking for a pulse, Gelin's heart sank as he found none - the dwarf was unequivocally deceased. A thorough inspection of the body revealed no visible signs of injury, deepening the enigma of his death. Confused as the mystery of the wealthy dwarf's demise unfolded before them.

As the heavy footfalls neared their proximity, they paused for a moment at the door adjacent to theirs, the ominous silence that ensued was shattered by an abrupt shout, "We found him!" The hushed murmur of hurried conversation followed, culminating in "He's dead."

Instructions to "Check the other rooms, we need leads," were barked, shattering the tense silence that had descended upon the hallway. The doors of the other chambers were rapped upon in quick succession, each knock echoing through the silent corridor.

Finally, their own door was targeted, a resounding knock followed by the stern order, "Silent Verse, open up." Gelin moved to answer the door, his hands gripping the handle tentatively. He pulled the door ajar, only for it to be forcibly pushed open from the other side, causing Gelin to stumble back. The door swung wide.

A guard stood framed in the doorway, his armour was a gleaming array of silver and gold that caught the lantern light. Two white flowers were emblazoned on each of his shoulders, a stark contrast to the hard, metallic sheen of his armour. His stern countenance bore an authoritative glare as he pronounced in a deep, unyielding voice, "You are under arrest."

His proclamation was met with shocked expressions. The party exchanged bewildered glances, their faces mirroring their collective confusion. "Excuse me, what are we under arrest for?" Inayat retorted, her voice sharp with indignation.

"There is a dead body in the room next to this one," the guard began, his gaze never leaving the party's faces, "and you are the only folks up here at the moment. You may be innocent, but this is now a crime scene and you are a lead."

Their protestations fell on deaf ears as they hastily explained their recent arrival and total ignorance of the crime committed. However, the grim-faced guard remained unmoved by their insistence of innocence, maintaining his authoritative stance as he proceeded with his duty.

The guard's gaze softened momentarily, indicating a hint of belief, yet it was evident he was simply adhering to standard procedure. "Just hold tight. Our commander will be with you," he announced, stepping out of the room and closing the door softly behind him.

Within the confines of their room, the party engaged in hushed discussions about the predicament they found themselves in. Their theories and speculations filled the air, forming a tangled web of 'what-ifs' and 'maybes'. Their musings, however, were abruptly interrupted by another knock on the door.

As the door creaked open, a stunning half-elf woman stepped into the room. Her skin was a rich, dark hue, and her dress flowed around her like a cascading sunset; vibrant hues of orange and red interwoven with intricate patterns that danced around her form. Over this colourful ensemble, she donned an ornate silver breastplate that shimmered under the lantern light.

She carried an air of sharp severity around her, her stern gaze swept over the room with a haughty and imperturbable air. Her poise and demeanour were intimidating, conveying a sense of command that was undeniable. There was an implicit understanding that she was a woman not to be trifled with, a woman of significant power and influence. Her entrance into the room brought with it an immediate shift in atmosphere.

The woman introduced herself as Madame Samira Arah. She informed them that she was the newest member of Zinda's ruling council, known as the Rulers of Coin.

Samira promptly instructed the remaining guards to quietly take care of the body in the next room. Her orders were concise and unarguable, and the guards promptly disappeared from the room, leaving the party alone with Samira. The tension in the room seemed to ease slightly as she gracefully reached for a bottle of Jeli wine, offering each of them a glass.

With a calming aura surrounding her, Samira began to explain her role and answered any lingering questions the party had. She disclosed that she was the head of the Jewelers' Trade, the prestigious guild responsible for crafting and dealing in gems and jewellery. Her position, she explained, came with its fair share of responsibilities and dangers, which had honed her skills in protecting valuable assets.

This expertise had led to her additional role as the security specialist for the Rulers of Coin. In this capacity, she controlled a group of enforcers known as the Silent Verse. Her words painted a picture of a woman who was as much a protector as she was a leader.

Samira's voice turned solemn as she revealed the identity of the deceased. The victim was none other than Jacopo Ain, the eldest son of Massimo Ain, who held a significant seat on the Rulers of Coin.

She explained that due to a recent attack on the family member of another prominent Ruler of Coin, Jacopo had been under protective guard. However, with the intoxicating lure of the March of Vice festivities, he had managed to elude his protectors.

The previous attack, she revealed, was against Zenia Ruba, the eldest daughter of Myx Nargis Ruba, another member of the ruling council. Zenia had barely escaped with her life. Samira couldn't confirm if the two incidents were related, but the coincidences cast a shadow of dread over her.

Leaning in, she extended a proposition to the party. Due to potential loyalties within the Silent Verse towards Grand Messer Amos, the head of the Rulers of Coin, Samira wanted an unbiased investigation. She proposed that the adventurer's question Zenia and unearth any ties between her attack and Jacopo's murder that may lead back to Amos.

As compensation for their efforts, she was willing to offer each party member a substantial reward of 200 gold pieces. Her determined gaze surveyed each of their faces, awaiting their response to her offer.

After some thoughtful deliberation, the party decides to accept Samira's offer and acknowledge the need for subtlety in their investigations.

She notes the Rulers of Coin had gone to considerable lengths to keep the attack on Zenia concealed, fearing that any leaks would disrupt the eagerly awaited March of Vice, commencing the next evening with a grand parade. In the same vein, she revealed that Jacopo's death would also be kept under wraps until the festivities concluded.

Madame Arah then proceeded to inform them of their first destination - the Thornapple. This was a well-known tavern owned by Zenia's family, where the lady in question was currently under protection.

As a parting gesture, she handed over a token of her endorsement to the party. The small object was delicately crafted into the shape of a rose.

"This token will give you the access you require," she had warned them, "but be prepared for resistance. The town guard isn't popular with everyone."

"Sorry about the arrest but we have very little in terms of leads, you must understand this. If you do this for us, consider yourselves no longer suspects and friends to the Silent Verse. Not to mention a little reward" she winks.

She then swiftly departed, an entourage of silent guards following closely in her wake. Gelin quickly stuck his head out then ducked in, closing the door.

"We've got our work cut out for us tomorrow," Gelin voiced the collective thought, a note of dry humour creeping into his tone.

The party shared a glance of mutual understanding, a silent agreement passing between them. As the weight of their weary bodies sank into their respective resting places, a shared resolve settled within them. Their eyelids grew heavy, their breaths evened out, and the tavern's ambient sounds faded into the backdrop. For the time being, they would allow themselves some much-needed rest. The tumultuous journey would continue to roll onwards tomorrow.

They wake to the day's light stretching its early fingers into the room. The creak of the floor and the soothing swish of the mop greeted them as they descended the stairs of the Silver Horse. The common room, filled with raucous laughter and clinking glasses the night before, now lay tranquil.

Greselda's mop dancing to a rhythm only she could hear. She looked up as they entered, her face breaking into a smile that seemed to light up the room.
"Good morning!" she called, her voice warm and inviting.
"Hope you enjoy your day, don't forget the parade later today!" Her words, laced with the excitement of the impending celebration, lingered in the air like a musical note.

With a last wave and thanks, they made their way out of the Silver Horse, the door closing behind them with a soft thud. The street outside greeted them with its gentle bustle, the sounds and smells of Isfa's morning routine.

The cool, brisk air, tinged with the tang of salt from the nearby ocean, kissed their faces, and the sun, newly risen, cast a golden glow on the cobbled paths. The scent of fresh-baked bread and spices seemed to dance on the breeze, leading them onwards.
Isfa's architecture, bathed in the glow of the rising sun, stood like a painted picture.

They stood for a moment, taking it all in, the simple beauty of a new day in a new place. After some discussions they turned towards the docks. Their goal was clear, the name "Alistair" hung heavily in their minds, a potential betrayal that pulled at them with an urgency they could not ignore.

Their missing companions—Grox, Big Fish, and Turtleneck—were gone, their absence a persistent ache that drove them forward, especially Karl. They must have come here by boat; it's the only explanation as the Merkad flowed south. They would question the dock workers and follow leads. And so, with determined steps and minds sharpened by purpose, they made their way towards the water's edge.

Walking down the streets, the party passes through the market district, where vendors are setting up for the day's trade. Stalls laden with colourful fruits, fragrant spices, and exotic wares, awaiting the throng of shoppers that will soon fill the square.

The early morning hushed voices blend with the clatter of carts and the occasional bray of a stubborn mule. There's a rhythm, a dance that the town knows well. It's a symphony of simplicity that fills the air with the promise of a new day.

Noting the heaven food aromas, they leave the market behind, continuing their walk to the docks. The calls of seagulls and the salty tang of the sea grow stronger as they approach. Ships line the wharf, their masts reaching skywards, and their weathered hulls telling tales of voyages and adventures.

Burly workers, a mix of orcs and humans, are engaged in the arduous task of unloading the ships. The sound of their grunts mixes with the creak of ropes and the splash of water. The docks are a place of sweat and toil, where the bounty of the sea meets the hands of the working folk.

Amongst this industrious scene, a half-orc worker catches the party's eye. Seated on a crate and leisurely smoking a cigarette, he seems momentarily detached from the bustling activity around him. His muscles ripple beneath his tattered shirt, and his eyes, though tired, watch the proceedings with an experienced gaze.

Approaching him, they introduce themselves, and with a slightly less than interested tone, he returns the favour, "I'm Darius. What's it to ya?"

They question him on a possible boat that might have arrived either yesterday or today, describing Alistair, the caravan guards, and the missing others. The half-orc's eyes narrow slightly as he listens, his brows knitting together in thought.

Darius takes a long draw from his cigarette, the tip glowing like a firefly in the morning light. He exhales slowly, a plume of smoke drifting into the air, and finally breaks his silence.

His words are measured, carrying a weight that suggests he knows more than he initially lets on. The docks, it seems, are not only a place of trade but a place of secrets and whispers, and Darius is but a humble keeper of some of those hidden tales.

Darius leans in closer, his voice dropping to a conspiratorial whisper. His eyes, filled with the weariness that comes from long days and longer nights, seem to sparkle with a mischievous glint. "Saw a ship dock yesterday mornin', all right. Caravan master type, he was. Fancy garb, looked like money."

His eyes shifted from side to side, then raising his hand, rubbing his thumb and fingers together, hinting at a bribe that might loosen his tongue further.

Ladi looks at him, reluctance in his eyes. But the need for information outweighs the sting of parting with the gold. With a sigh, he hands over 20 gold pieces.

Darius takes the money with a satisfied nod and leans back, puffing on his cigarette. "Well now," he begins, his voice carrying a storyteller's cadence, "it was a ship like no other. Guards lined the deck, stern-faced, watchful, definitely the land voyage type."

He continues, describing how the caravan master looking figure disembarked, his footsteps heavy on the wooden planks, his hand exchanging a generous amount of money with Darius's supervisor.

"This man," Darius says, his voice trailing off as he tries to paint a picture with words, "had a way about him, a swagger. Walked into town like he owned the place. The boat? Left shortly after, sails filled with wind, disappearing beyond the horizon."

He takes another draw of his cigarette, the smoke spiralling upward, caught in a dance with the sea breeze. "Tried to figure out who they were, but we've a strict don't-ask-don't-tell policy on these docks. Too many shipments, too many questions. Time's money, you know."

Darius's eyes seem distant for a moment, lost in the maze of ships and sails that make up his world. He then snaps back to the present, speculating that they most likely were sailing further down to the main Isfa Docks.

He leans in again, his voice dropping even lower, "There's a fella down there, goes by the name Merza. Works the docks like I do. He might know somethin'. But be careful," he adds, his eyes narrowing, "The docks have ears, and not all of 'em friendly."

With a final nod, he sends them on their way, his attention returning to his work, his body melding back into the orchestrated chaos of the docks.

Karl, a more somber look in his eyes, informs Ladi and the others of his intention to do some digging for information. He lays a reassuring hand on their shoulders. "I'll meet you guys later tonight back at the Inn," he says, his voice resolute as he heads back towards the centre of Zinda, leaving them with a feeling of unease.

Approaching the heart of the market, they notice that life has bloomed since their earlier passage. Stalls have revealed their wares and colourful carts lined the market space, vendors calling out their sales. Citizens, once hidden behind closed doors, now stroll the streets, their eyes bright with curiosity, their hands eager to touch, taste, and feel the offerings.

The party's attention is quickly drawn to a cart at the edge of the market, where a vendor is flipping eggs and sizzling spiced goat on a smoking fire. The aroma reaches out, a culinary siren song, pulling them closer. Their stomachs rumble in response, reminding them of the long days and nights fuelled by nothing but dried meats and dates.

They approach, their mouths watering, and place their orders. The vendor, a friendly-looking woman with a ready smile, serves them heaping plates, the eggs golden and soft, the spiced goat fragrant and tender. They find a spot nearby, under the shade of a tree, and eat with gusto, the flavours dancing on their tongues, nourishing not only their bodies but their spirits as well.

As they eat, they take in the market around them, watching the ebb and flow of life in Zinda. The city, once a mystery, begins to reveal itself to them in small, intricate details. The way a shopkeeper lovingly arranges his fruit, the laughter of children as they chase a stray dog, the way the sunlight filters through the leaves, casting dappled shadows on the cobblestone streets.

They finish their meal, wiping their mouths, feeling not just full but content.

Agreeing to meet back in an hour or two, they separate to wonder the stalls, replenishing their stocks. The market continues to bustle around them as the party members started browsing.

Nestled between colourful stalls, a booth laden with vials and jars catches the eye. Behind a wooden counter, an old woman with wise eyes and gnarled hands is meticulously grinding herbs.

A sign above reads, "Miriam's Remedies," promising cures, enhancements, and mysterious delights. Raknaur examines the variety of potions and elixirs with a discerning eye. The old herbalist, Miriam, suggests the greater healing elixir with a knowing smile, her eyes twinkling. After some haggling, Raknaur parts with his 100 coins and leaves with the vibrant red bottle.

Ladi humming to himself and walked further down the market, a clang of metal rings out from a sturdy, open-fronted shop. The blacksmith, a hulking man with arms like tree trunks, hammers away at a piece of red-hot metal, sparks flying. His shop is an arsenal. Scimitars, axes and mauls hang beside shields, bows, crossbows and arrows meticulously arranged. Ladi's eyes are drawn to the weapons, specifically a sleek and elegant light crossbow. After the last few days, Ladi knows that this could mean the difference between life and death.

A robust woman commands an emporium of garments. From humble tunics to extravagant gowns, her selection spans both necessity and luxury. Leathers and linens hang beside delicate lace and intricate embroidery.

The aroma of cooking meat leads to a bustling food stall, where a jovial man ladles rich stews and grills skewers. Beside him, barrels of Jeli wine, famed in the region, are tapped and ready.
Wandering leisurely, Inayat takes in the vibrant sights, sounds, and scents of the market. The fabrics' gentle rustle, the clinking of armour, the aroma of fresh food. For the first time in a while, Inayat's heart fills with the simple joy of being alive and part of this colourful place.

Gelin's eyes narrow as he approaches the relic and exotic goods stall. Amidst the trinkets and baubles, he recognizes the shoddy quality of most items. But his Bone Naga skull is real, and heavy. The vendor, caught in his deception, sweats and stammers as Gelin's keen observation unfolds his charade. With a sly wink, Gelin expertly maneuvers the negotiation, leaving with 250 gold pieces and a smirk on his face. The vendor, meanwhile, clutches the skull, both relieved and excited. It's a genuine treasure amid a sea of fakes.

Agreeing to meet back in an hour or two, they separate to wander the stalls, replenishing their stocks. The market continues to bustle around them as the party members each embark on their own path.

Nestled between colourful stalls, a booth laden with vials and jars catches Raknaur's eye. Behind a wooden counter, an old woman with wise eyes and gnarled hands is meticulously grinding herbs. A sign above reads, "Miriam's Remedies," promising cures, enhancements, and mysterious delights. Raknaur examines the potions and elixirs with a discerning eye. The herbalist, Miriam, suggests the greater healing elixir with a knowing smile, her eyes twinkling. After some haggling, Raknaur parts with 100 coins and leaves with the vibrant red bottle, feeling more prepared for what's to come.

Ladi, humming to himself, walks further down the market. The clang of metal rings out from a sturdy, open-fronted shop. The blacksmith, a hulking man with arms like tree trunks, hammers away at a piece of red-hot metal, sparks flying. Ladi's eyes are drawn to a sleek and elegant light crossbow. After testing its weight and balance, he exchanges coins for the weapon. With the recent dangers in mind, Ladi knows that this purchase could mean the difference between life and death.

Gelin, meanwhile, approaches a relic and exotic goods stall with narrowed eyes. Amidst the trinkets and baubles, he recognizes the shoddy quality of most items. But his Bone Naga skull is real, and heavy. The vendor, caught in his deception trying to oversell his goods, sweats and stammers as Gelin's keen observation unfolds his charade. With a sly wink, Gelin expertly manoeuvres the negotiation, leaving with 250 gold pieces and a smirk on his face. The vendor, clutching the skull, feels both relieved and excited. Finally, a genuine treasure amid a sea of fakes.

Elsewhere, a robust woman commands an emporium of garments, offering everything from humble tunics to extravagant gowns. Inayat's attention drifts between leathers and linens, delicate lace and intricate embroidery, absorbing the rich textures and vibrant colours. Nearby, the aroma of cooking meat leads to a bustling food stall. A jovial man ladles rich stews and grills skewers, while barrels of Jeli wine, famed in the region, are tapped and ready. The scents and sounds bring a smile to Inayat's face, filling the heart with the simple joy of being alive in this colourful place.

After an hour or so draws to a close, the party minus Karl meet up again at the breakfast food cart, just in time to hear a commotion on the other side of the market. The laughter and casual chatter of the bustling square give way to a sudden disturbance.

As the characters move through the market, a stocky woman in light green pantaloons and a man in purple robes irritably barge past them, almost knocking them down. They feel a palpable tension in the air, a dissonance that draws their attention.

Shrieks of fear rise from another herbalist vendor ahead, piercing the usual marketplace din. The crowd shifts and sways as some panicked people start fleeing the scene. The party's curiosity turns to alarm, and they quicken their pace toward the chaos.

They arrive to see the herbalist who works the stall ahead, his face contorted with madness, attacking a man on the ground. He scratches and bites like a feral animal, his eyes glazed and unseeing. Gelin's keen eyes notice a dissipating orange cloud around the figures, a detail that confuses him.

The crowd, witnessing this horrifying scene, descends into full-blown panic. A stampede forms as market-goers scramble past, their faces pale and eyes wide with terror. The party is jostled and knocked back, struggling to maintain their footing amidst the human tide.

As the seconds tick by, the realization dawns on them that this is no ordinary market brawl. Something sinister and unnatural is at play.

Inayat's instincts kick in as she watches the attack unfold. Her eyes narrow, and with a determined stride, she draws her whip and marches forward. Gelin, ever perceptive, follows suit, quickly wrapping his hands with cloth, preparing for a physical intervention.

The merchant, lost in a frenzied fury, seems almost oblivious to the surrounding scene, his eyes wild and his movements erratic.

With practiced grace, Gelin manoeuvres around behind the deranged attacker while Inayat, with a flick of her wrist, sends the whip lashing forward. It wraps around the merchant's wrist with a sharp crack, and she pulls, jerking his arm back. Seizing the opportunity, Gelin lunges forward and grabs the other arm, then pushes the merchant towards the ground with a decisive shove.

The merchant thrashes and kicks, his strength fuelled by madness, but he's unable to escape the firm hold. His wild cries slowly subsiding and fading, his eyes cleared and started bawling tears.

The remaining crowd around them, momentarily stunned into silence, start to slowly whisper amongst each other. The victim lies on the ground, his face pale and contorted with pain, blood oozing from his wounds.

Several compassionate bystanders move to help the wounded man, their faces etched with concern. The party's attention is momentarily drawn to the victim, their minds turning to how they might assist.

Before they can approach, however, several silver-armoured soldiers sweep in, their movements precise and authoritative. These soldiers wear the same intricate armour as the Silent Verse members the party encountered earlier.

Without a word, they take both the merchant and the victim into custody, efficiently managing the scene. A concerned murmur ripples through the dispersing crowd, but amidst the confusion, a fellow merchant breaks free and approaches Ladi. His eyes wide with gratitude, he thanks the party for their swift intervention. With a tremor in his voice, he explains that the wounded man is none other than Arel Avim, the son of Solenn Avim, a prominent figure who owns the Weavers Trade and holds a seat on the Rulers of Coin.

Acting on intuition, she shows her rose token to one of the Silent Verse soldiers. The soldier's eyes flicker with recognition, and with a curt nod, he assures her that they will take care of Arel. However, he emphasizes the need to get him out of danger as soon as possible, his voice betraying a sense of urgency.

Raknaur's keen senses are drawn to something else entirely. As the crowd continues to thin, he notices a very faint orange mist still lingering around the stall where the incident occurred. Curiosity piqued, he approaches the mysterious haze, his every step measured and cautious.

As he enters the affected area, a slight tingling sensation washes over him, accompanied by erratic rushes of energy. His nostrils flare, detecting a unique scent – a blend of the arcane mixed with herbology, a curious and unsettling combination. The mist seems to carry with it emotions, raw and primal.

As Raknaur ventures further in, he suddenly feels rushes of anger and rage. It's not overwhelming, but enough to paint a vivid picture in his mind. Startled by the unexpected emotional assault, he quickly steps back out into the cool morning air, his heart pounding.

The party regroups, their faces etched with concern and curiosity. The incident at the market has evolved into something far more complex and potentially dangerous.

Inayat's instincts lead her away from the dissipating orange cloud and towards the back of the stall, her eyes sharp and focused, looking for any clues or evidence. The market's hushed chatter fades into the background as she meticulously searches the area. While she finds little of immediate interest, a glint catches her eye – a vial identical to the greater healing elixir Raknaur had purchased earlier. Glancing up, she notices that everyone else is too preoccupied with discussing the event, their attention elsewhere. Without a second thought, she discreetly pockets the elixir.

Meanwhile, Ladi continues conversing with the grateful merchant, his thoughts turning towards their next destination. With an air of casual inquiry, he asks, "Where might the Thornapple be located?" The merchant, still shaken but eager to assist, confirms that it's not too far away. "Just head down the road as soon as you leave the market, and it'll be on the right," he explains, gesturing in the direction.

Leaving the market behind, they head north up the street, the sounds and scents of commerce gradually fading as they move towards the Thornapple.

The vibrant streets of Isfa lead the party around a bend, and as they leave the market's bustling atmosphere, they find themselves before a grand establishment. A big gold embossed sign swings gently in the coastal breeze, proudly announcing the "Thornapple." Outside, patrons are already indulging in conversation and drink, enjoying the pleasant midday sun that feels far less harsh by the coast.

Their curiosity piqued, the party continues towards the wooden entrance, the door creaking open to reveal a world unto itself. Despite the Thornapple being packed with people, there's an immediate sensation of coolness as they step inside.

Dozens of tables filled with chattering guests occupy the spacious room, and a huge stage across from the entrance is alive with the preparations for a performance. The air is filled with laughter, the thump of metal mugs on tables, and a buzz of excitement that speaks of anticipation for the evening's entertainment.

But it is the figure behind the long, well-stocked bar that captures the party's attention. A stylishly dressed, middle-aged orc with a stout build greets them with a broad smile. His fairly lavish robes stand out, not typical attire for an innkeep, yet fitting his charismatic personality. His eyes sparkle with warmth as he raises a hand in an enthusiastic wave.

"Welcome friends, and a blessed March of Vice to you! How can your uncle Nargis help you tonight?" he proclaims, his voice carrying a timbre that seems to envelop them in a familial embrace.

The party members exchange glances, sensing that they've stepped into a place where many paths cross and some personalities flourish more than others.

They approach the bar, Nargis's smile widens, a knowing look in his eye. As Inayat engages in conversation with Nargis, Gelin's observant eye roams the room. Two armed figures, seemingly more focused on the tavern patrons than their drinks, lurk in a dim corner, and a young female orc sits at a table in between them, back against the wall, smiling at fellow patrons. This picture raises questions in Gelin's mind, and he tucks the observations away for later.

Nargis, meanwhile, opens up about his status as one of the Rulers of Coin and his role as the overseer of the Tavern Keepers Trade. The Thornapple, he explains, is the centrepiece of their family, a place of gathering, celebration, and business. His eyes gleam with pride as he announces a special performance by the renowned Diva Luma, a native Isfanese and a figure of musical legend.

When the party probes about the attempt on Zenia's life, however, Nargis's demeanour changes. His face tightens, his eyes narrow, and his words become measured. It's only when Inayat produces Samira's token and reveals their task that Nargis's guarded stance eases.

He acknowledges the guards, nodding subtly toward the corner table where Gelin had earlier spotted the figures of interest. Zenia is there, the target of their concern and their mission. Nargis's voice lowers as he suggests that keeping Zenia in the tavern, surrounded by witnesses, should deter another attack.

With a newfound sense of purpose, they grab drinks and follow Nargis's gaze to where Zenia sits, protected by two plain-dressed Silent Verse guards near the stage. As the party approaches, the guards depart at the sight of Samira's token, leaving them to join Zenia at her table.

The tables surrounding Zenia are packed with revelers, and the din of conversation, laughter, and clinking glasses creates a shield of anonymity. It's easy to talk without being overheard, a perfect setting for a confidential conversation.

Zenia looks up as they approach, a mixture of curiosity and caution in her eyes.

Her warm welcome is filled with a brightness that seems to glow from within. Her grey skin is complemented by hair braided in elegant loops, and her eyes sparkle with genuine interest. Though her demeanour is easy-going, a faint tremor in her voice reveals her underlying nervousness. As she engages the party in conversation, her fascination with adventurers comes to the fore, and she eagerly inquires about their work and travels. Her voice lilts with a touch of longing as she admits to once considering the adventuring life herself, only to acknowledge that her father, Nargis, would never permit it.

As Inayat steers the conversation towards the attack, the room's light seems to dim, and Zenia's face goes more solemn. The shift is palpable, and the party leans in, attentive to every word.

Zenia's recounting of the event is both vivid and halting, her voice catching as she describes shopping along the River of Gold. Accompanied by several of her family's servants, she was enjoying a typical day when a sudden, unexplainable illness seized her. She recalls a cloud of orange ash materializing around her.

Her servants, caught in the strange cloud, were transformed, their eyes wild, attacking her and each other with frenzied abandon. Zenia's voice breaks as she describes the terror of seeing trusted friends turned into savage enemies.

She pauses, taking a deep breath, and the party waits, sensing there is more. Zenia's eyes take on a distant look as she remembers a figure bumping into her just before she felt ill. The memory is hazy, obscured by fear and confusion.

She goes on to describe the sick feeling that gripped her during the attack, a nauseating sensation that was as swift as it was intense. And then, just as quickly, it faded, leaving her dazed and disoriented. Her recollection becomes fragmented, a series of disjointed images and sensations leading to her father's arrival with guards.

The tale concludes, and a heavy silence settles over the table. The party exchanges glances, each processing what they've heard. The orange ash, the sudden madness, the unidentified figure, starting to sound familiar.

The hushed conversation between the party and Zenia is suddenly interrupted by a rising cacophony from outside.

The doors swing open with a flourish, and the tavern is bathed in a wash of vibrant color and flamboyance. A troupe of performers, adorned in bright feathers and shimmering silks that dance in the light, make their grand entrance. Their laughter is bombastic, infectious, and pure theatre, turning every head and drawing every eye. The crowd's reaction is immediate and electric. Laughter meets laughter, cheer meets cheer, as they respond with great enthusiasm.

Zenia, momentarily setting aside her previous sombreness, lights up with delight. Her hands come together, clapping in rhythm with the crowd. Even Nargis, the tavern owner, is swept up in the exhilaration. His smile stretches from ear to ear, revealing his genuine pleasure as he joins in the applause.

Amidst the sea of performers, one figure stands out. “That’s Diva Luma and the Elucidarium Divas!” Zenia exclaims, her eyes twinkling with admiration. The party follows her gaze to the dark-skinned woman at the forefront. Diva Luma is the very embodiment of glamour and poise. Her outfit is a breathtaking array of sequins that sparkle like stars, complemented by bright, plumage-like feathers. It's an ensemble that catches every glimmer of light, making her the undisputed centrepiece of the group.

With a series of graceful waves and acknowledgments to their adoring audience, Diva Luma and her Divas gracefully navigate the bustling tavern floor. Their destination is the stage at the back, strategically positioned near the party and Zenia. As they ascend, the party takes note of their proximity — their table is fortuitously located right next to stage right, front row seats.

The Thornapple's dim interior was set aglow, not by torches or magical illuminations, but by the sheer energy of its patrons. The previously overwhelming tension the party had carried from the recent events seemed to dissolve into the atmosphere. The very walls of the tavern seemed to thrum with excitement, and the wooden floorboards vibrated with the eager shuffling of feet. The mood was infectious.

Raknaur, usually stern and focused, couldn’t help but let the corner of his mouth twitch upward in a hint of a smile. Beside him, Inayat's eyes sparkled, the weight of their previous encounters temporarily forgotten. Ladi, ever the jovial, was already tapping his foot in anticipation, his fingers drumming a rhythm on the table. Meanwhile, Gelin, leaned coolly against the wall. Though his eyes continued to dart around, gauging the crowd for potential threats, even he couldn’t resist the occasional nod to the infectious beat of the crowd.

Diva Luma, bathed in the soft glow of the stage's lanterns, raised her hands, signalling for silence. The room's din gradually dwindled to an expectant hush. With a dramatic flourish, she and her dancers bowed deeply, their silks and feathers creating a cascade of colours. The tavern's patrons leaned forward in collective anticipation.

"Welcome to the start of the March of Vice, all you beautiful people. Let's celebrate!" Diva Luma's voice, powerful and melodious, rang out. Her smile, genuine and wide, promised an unforgettable performance.

Then, with a motion of her hand, the first notes of music began.

_____

(Verse 1)
Golden streets of Zinda glow,
As the twilight starts to show.
In Isfa's heart, the music plays,
Marking the start of a drunken haze.

Feet tap fast, and hearts beat quick,
As the street’s pulse grows thick.
Diva Luma takes the stage,
Welcoming the festive age.

(Chorus)
Come, dance with me under the moon,
Don't delay, not a moment too soon.
Lift your voices, let the city hear our tune,
Together we'll dance, from dusk till noon.

(Verse 2) Silken flags of vibrant hue,
Rise and fall, as they flew.
The aroma of spices in the air,
With laughter and joy everywhere.

Lanterns bright, and fireworks soar,
As the city awakens, evermore.
With every beat and every song,
Zinda district grows strong.

(Chorus)
Come, sing with me under the stars,
Embracing the night, breaking all bars.
Lift your spirits, chase away your scars,
For ten days of Vice, the world is ours.

(Bridge)
Shadows dance in Zinda alleys,
Stories told of nights in the galleys.
But tonight, we rewrite our tale,
With every song, dance, and joyful wail.

Diva Luma, with eyes so bright,
Leads the city into the night.
With passion, fire, and soulful glee,
She sets every heart free.

(Chorus)
Come, sway with me to the Isfa beat,
Feel the rhythm, from your head to feet.
Lift your dreams, let them take the front seat,
March of Vice, where destinies meet.

_____

Instruments from far-off lands combined with traditional Isfanese melodies to produce a sound both exotic and familiar. . Her dancers moved in sync, their bodies swaying and twisting in a dance that was both sensual and festive.

Gelin, who had thus far been the most reserved of the group, raised an eyebrow as he watched his companions. He stood in the shadows, watching the unfolding scene with amusement. Zenia, beside him, nudged him playfully. "Why not give it a go?" she whispered, her eyes dancing with mischief.

Feeling the infectious energy of the crowd, and not wanting to seem like the odd one out, Gelin hesitated just a moment before shrugging and started to clap along. His movements initially seemed cautious, but as the music's rhythm took hold, even he began to loosen up, surprising even himself.

The stage was alive with vibrant colours, eclectic music, and an array of dance styles. Ladi's fingers danced effortlessly over the strings of his lute, every pluck harmonizing perfectly with the band. His joy was evident in the way his eyes twinkled, and the broad, carefree grin that never left his face.

Inayat, often the picture of focus and discipline, allowed herself to get lost in the moment. Every movement of her body became an expression of the joy she felt, her usual stoic demeanour replaced by a carefree abandon. The table top suffering the wrath of her boots.

And Raknaur, initially the embodiment of awkwardness, quickly became the sensation of the evening. His mechanical, almost automaton-like dance was unlike anything the patrons of the Thornapple had ever seen. His precise and distinct movements quickly drew the attention and admiration of the crowd. Every twist and turn, every jerk and snap, was met with roars of applause and cheers.

As the night wore on, the distinction between performers and audience blurred. Diva Luma, with her powerhouse vocals, led the revelry, drawing in everyone with her charisma. The Thornapple turned into a melting pot of cultures and stories, a celebration of unity amidst diversity.

At the apex of the final song, Diva Luma and her dancers reach into a small silk bag from their belts and hurl its contents upward, a rain of colourful glitter going up into the air and raining down upon themselves. Diva Luma's glitter was instead an orange powder, Gelin's stomach instantly turned. Panic rising quickly.

The tavern, which seconds ago echoed with harmonious music and laughter, now resonated with screams of horror and panic. The crowd pressed against each other, desperately trying to find an exit. Amidst the clamour, Gelin's voice rang out, shouting commands to his team, "Ladi, Raknaur! Take out the dancers! I've got Zenia!"

One of the dancers turned around and leapt at a band member, tearing at his face and gouging his eyes, he fell screaming.

Ladi, still clutching his lute, positioned himself defensively as the other crazed dancer lunged at him. Swinging the instrument, he used it as an improvised shield, deflecting the dancer's wild swipes.

Inayat, realizing the threat the orange powder posed, reached into her pouch for a piece of cloth, tying it around her nose and mouth. Darting from the stage, she sought to flank Diva Luma, who was closing in on Zenia with malicious intent.

Zenia's guards, realizing the threat, drew their weapons, attempting to position themselves between their charge and the deranged diva. Gelin slung his crossbow from his back quickly loading a bolt.

With a series of rapid movements, Gelin fired at Diva Luma.

Narrowly missing Luma's head, it sailed past the stage and catastrophically struck an innocent patrons neck. Instantly wracking Gelin with guilt, but no time to address.

Loading another bolt, he raised the crossbow again. Her movements were fast, frenzied, and unpredictable, but this time Gelin's accuracy matched her speed, puncturing her upper thigh. As Luma lept forwards, one of the Guards stepped between her and Zenia with his sword held in front of him. Instantly dismissing it away and knocking him down, Luma tore at his throat, leaving him gurgling on the floor.

Amidst the turmoil, a vase of water from a nearby table was hurled towards one of the dancers. The liquid doused her, momentarily disorienting her and causing her to hiss in frustration. Ladi, seizing the opportunity, swiftly drew from his burgeoning arcane soul, sending out a concussive thunderwave at the dancer attacking the band with a deafening crack, shattering the few windows at the front. The dancer and remaining band members are impacted with the sonic force, hurling them against the wall along with chairs and tables.

Raknaur, sensing danger, surrounded himself in a thick grey mist. Another pocket of mist appeared in the detritus of thunderwave aftermath, dissipating to reveal the draconic sorcerer had teleported.

As the mist cleared he summoned a sizzling molten dagger hovering in front of him. Flickering in the air, he sent it hurtling towards the prone dancer under the table debris. It pierced through, exploding, sending splinters and viscera in all directions. Some slow escaping patrons tripping and falling as shrapnel punctured their limbs.

Inayat, seeing the opportunity, focused her energy on Diva Luma. Throwing a smoke bomb towards her, the area filled with a thick, choking fog. While visibility was compromised, it offered Zenia and the other guard a momentary reprieve.

The remaining dancer onstage tore another band member down in it's rage. Inayat, seeing the danger Zenia is in behind her, quickly summoned an eldritch blast at the dancer, hurtling forwards and exploding them backwards into the wall.

The last guard lunged at Luma, stabbing the side of her abdomen. Seemingly having no effect, Luma lashed out with her hands, tearing his throat out in one fell swoop.

Inayat drew her whip and started rushing towards Luma, knocking her to the ground before she killed their only lead. Grabbing her shield off the table while she could. Luma sprung back up and tore at Inayat with relentless fury, like a cornered ankheg. Slashing with her nails, she cut through Inayat's robes and light armour, severely wounding her.

Luma too, amidst her combat with Inayat, began to stagger. Her movements became sluggish, her eyes drooping. Inayat, seeing the opportunity, moved with grace and precision, using her whip to entangle Luma's legs, dropping her.

As she fell, the rage left her body, hitting the wooden floor with a thud. She lay there for a moment, her eyes becoming clearer clearer. After a shocked moment she started moaning with pain, the extent of her injuries setting in.

Rakanur and Ladi helped the remaining patrons escape the tavern out the front door and checked the unmoving bodies. Both dancers, two band members and three patrons were dead or about to die. One with a crossbow bolt in his neck.

Zenia sat huddled under the table, whimpering, her father Nargis running over and consoling her. Gelin quickly rushed over and attended to Inayat's injuries, quickly making sure Luma was no danger.

Silence, punctuated only by moans of the injured and the heavy breathing of the battle-worn, filled the Thornapple. The once vibrant establishment had turned into a scene of horror.

The Vine Intervention

A distraught Nargis embraced Zenia and started weeping and repeating "it's all my fault" over and over, holding a hand to his face and pulling his daughter closer.

“So you traded the lives and futures of your children for wealth? And then turned on the very person you made the deal with?” Inayat hissed; the flames of frustration clear in her voice.

Ladi’s fingers brushed the strings of his now dented lute, playing a very slight out of tune Cmaj7 chord. "The path of greed is always a treacherous one," he mused aloud, "One that ends in tragedy more often than not."

The Jeli flower is the magical creation of a Shadowmage named Edun. An infusion of arcane and cultivation, this large black flower is fermented and turned into an incredible sweet wine. The Rulers of Coin negotiated with the mage, promising their firstborn children would be her apprentices in exchange for the Jeli flower and the wealth it would bring. They made sure to entrust only the most skilful datura's and bind them by contracts to not enable any greedy copycats.

Nargis talked the other Rulers of Coin into murdering Edun to break the bargain as they already had the Jeli flower and becoming richer than they had ever been before in a meteoric rise. After calling the mage to a secret meeting, they murdered her. Dumping the body and never speaking of it again. Samira has no knowledge of this as she is the newest member.

Zenia, clutching her father, looked at the party with tears in her eyes. "I had no idea about this," she whispered, her voice trembling. "I thought our family's wealth came from hard work and luck?", the shame evidently washing over him.

Inayat took a deep breath, reigning in her anger, "What's done is done. But now, we need to find a way to navigate this situation. We don't really need to stop whatever this revenge plot might be, but we need to take stock and figure out what to do next."

Inayat turned towards Luma, kneeling down she asked in a calm polite voice "how did you get you glitter dear?"

Diva Luma’s eyes, once sparkling with life, now held a haunted look as she shuddered at the memory of what has just transpired. Her usually radiant face was pale, reflecting the horror of her actions. Her fingers twitched, stained with the blood of those she had attacked. The weight of her guilt was as tangible as the carnage around them. "It was just a gift. I didn't think..." she whispered, choking on her words.

She recalls that just before they entered the tavern, a datura introduced herself and offered her a fine sachet of glitter as thanks for many inspiring performances and how much of role model she was. "What did she look like?" Gelin adds from behind.

"A darker-skinned woman with wearing green pants and a yellow tunic I think."
The party instantly remember the lady who pushed them in the market earlier before the commotion. It was a lady with green pants and the purple cloaked man, close enough for a lead at least.

"I remember she introduced herself as Kala."

“She seemed so genuine. There was no malice in her eyes,” Luma's voice trembled as she continued, "If I'd known... I wouldn’t have taken that glitter."

"The tools of deception wear many faces," Ladi whispered with the hint of experience. "Trust and intentions can be easily swayed."

Nargis’s once proud demeanour had been reduced to that of a broken man. The weight of his guilt and the profound realization of the disaster his actions had wrought upon Zinda pressed heavily upon his shoulders. His normally sharp and vibrant eyes now appeared hollow, lost in the torment of his own conscience.

The dimming light from the tavern's windows cast shadows upon his troubled face, making his lines of worry more pronounced. His grip on Zenia's hand tightened momentarily as he looked into her eyes, filled with confusion and fear. "Zenia, we can't be here anymore. It's not safe. We have to find refuge."

But before he could pull Zenia any further, Inayat's voice, sharp and commanding, sliced through the tense atmosphere. She stood straight, her gaze locked onto his, piercing him with an intensity that forced him to meet her eyes. "Nargis," she began, every word measured and heavy with emotion, "you have jeopardized the safety of everyone you claim to love, all for the sake of gold. A treasure, I might add, which already floods your coffers."

Her words seemed to rattle him, but it was her next demand that made his heart race. "To begin mending the wounds you've caused, I want you to repay us with 2000 gold. Consider it a fee for the emotional and physical damages inflicted upon us and Zinda because of YOUR actions."

"I..." he began, his voice wavering, but his daughter's soft touch and desperate eyes stopped him. Zenia's fear was evident, her face pale and lips quivering. "Father, please, just do as she asks."

For a moment, the room seemed to shrink around Nargis. He felt the weight of the stares, the judgement, and the anger. Stumbling over his words, he responded, his voice quivering with anxiety. "O-okay, I'll fetch the gold. I promise, I'll come back with it."

But even as he spoke, it was clear to the party that his mind was elsewhere, that the magnitude of his deeds and their repercussions were causing his thoughts to scatter. Doubt clouded their minds about the sincerity of his pledge.

Recognizing this, Inayat swiftly pulled from the depths of her cloak a ledger. Its pages were browned and its cover singed. She turned it to the date, quickly scribbling down the details with a precise hand. '2000 Gold - Myx Nargis Ruba - Emotional and physical damages fee payable.' Her actions not only served as a record but also as a tangible commitment from Nargis.

Gelin, with a wary eye, interjected, "If you try to escape or double-cross us, I promise you, Nargis, the gold will be the least of your worries."

Inayat's intense gaze never wavered from Nargis. Her voice, stern and authoritative, broke the silence that had enveloped the room. "You have one hour. Meet us at the Silver horse. After that, if you don't show, we will reappropriate your belongings as recompense."

His eyes darting from Inayat to the ledger and back again, Nargis didn't waste another second. Clasping Zenia's hand more firmly, he made a hasty exit from the tavern.

Emerging from the now dimly lit tavern, they were met with the embrace of the late afternoon. The sun, now painting the sky with hues of purple and gold, signalled the approaching twilight. The sounds of celebrations across the city contrasted by the concerned nearby residents, drawn by the commotion, peeped from their doorways.

Walking past the markets again they arrive back at the Silver Horse. Greselda, the inn's matronly owner, looked up as the group entered, her brows knitting in confusion at the sight of their bedraggled appearance. Before she could voice her concerns, Raknaur, always quick to defuse tensions, reassured her with a nod and a brief, "No need for alarm, Greselda. We're merely tending to a distressed friend."

To their relief, Greselda's eyes skimmed past Luma, who, head downcast, remained largely concealed by her flowing locks. "No worries, just no trouble please."

The inn was a nice change to the chaos they'd just escaped from. Its familiar wooden walls and ambient warmth from the flickering lanterns provided a semblance of solace amidst the turmoil.

Gelin led the group up the narrow stairwell, the worn steps creaked beneath them, as if echoing the weight of the day's events. They could hear muffled conversations from rooms empty previously, the quiet hum of people going about their evenings unaware of the grim spectacle that had just occurred a few streets away.

The room was modest but well-kept. A large window allowed the fading golden rays of the setting sun to pierce through, casting a warm glow over the room's interior. Four beds, draped with plain linens, took up most of the space, with a simple wooden table and chairs set to one side.

Ladi helped Luma onto one of the beds, adjusting the pillows for her. Her eyes, still distant and clouded with trauma, looked around the room, searching for a fragment of understanding amidst the horror she'd witnessed and, more disturbingly, been a part of.

"Luma, I need you to focus. We need to understand what happened before the attack. Any detail could be important." Inayat spoke with a soft yet insistent tone, urging Luma to remember.

Luma took a deep breath, the weight of her own actions making her voice quiver. "I... I remember the sachet of glitter, the praises from the datura... Everything else is a blur."

Inayat, rubbing her temples, sighed deeply, "This is bigger than just the orange powder. She's strategically using those with influence, like Diva Luma, to sow chaos."

As the evening sun sank below the horizon, its gentle light slowly replaced by the soft glow of lanterns, outside the inn, the town burst into life. The initial notes of the March of Vice's celebratory music wafted through the air, bringing with it a contagious energy. Laughter, cheers, and the rhythmic beats of drums signalled the start of the much-anticipated festivity. Zinda was transforming, as the darkness deepened, into a carnival of lights, music, and revelry. And as the first night of the March of Vice commenced, the inn downstairs started to brim with patrons, the sounds of jovial chatter and laughter permeating through the floor.

As the party descended the creaky staircase of the Silver Horse, the atmosphere shifted palpably. Gone was the quiet respite of the inn they knew; in its place was a riot of sound, colour, and movement. Greselda, the seasoned innkeeper, tried to navigate the sea of patrons with practiced ease, her arms laden with trays bearing foaming ales and spiced wines. Her face, a canvas of mixed exhaustion and excitement, betrayed the demanding nature of the festivities.

Pushing their way gently through the boisterous crowd, the team found their footing to be a challenge. Every step was a dance of sorts, a delicate shuffle to sidestep spilled drinks, to evade the joyfully erratic paths of dancers, and to avoid the huddles of gossiping locals.

Finally making it through to the doors, they pushed them open, revealing the night, alive and alight with the spirit of celebration. The very cobblestones seemed to pulse to the rhythm of nearby drums. To their right a parade was approaching, hundreds of figures cheering and dancing.

Their attention was immediately captured by a resplendent carriage making its way down the main thoroughfare. The ox, decorated with marigold garlands, moved with a regal slowness, bearing an enigmatic figure wearing a mask. Nearby, locals call out to the man in the carriage calling him the “Prince of Vice”. Hushed excited whispers give away his name Nikhail Amos. His pristine white attire shimmered in the twilight, making him seem almost ethereal. The adoration in the eyes of the onlookers was evident.

Following closely behind him was a procession of figures, draped in vibrant hues reminiscent of the Jeli flower—bright yellows, deep purples, and mesmerizing blues. Their brooms moved in graceful arcs, a choreographed dance that told tales of traditions past and hopes for the future.

Curiosity piqued, Ladi turned to a nearby enthusiast, whose face was painted with patterns of the Jeli flower.

Since the cultivation of the Jeli flower, Zinda has celebrated with a multiday carnival. Built on old traditions celebrating the city’s wine trade, the March of Vice is overseen by the Prince of Vice—an organizer and theatrical figure. Chosen by the Rulers of Coin, the masked Prince of Vice marches in the parade every evening. Each carriage is followed by the Covenant of Magic, magic-using elders who wave fans and brooms, symbolically sweeping Zinda’s sin into the sea.

The rambunctious parade seemed like a living entity, its energy pulling everyone into its vibrant embrace. As the group attempted to weave their way through, the surge of the crowd became an overwhelming current, forcing them to bob and sway amidst a sea of jubilant faces and bright colours.

Amidst the cavalcade, Inayat’s keen eyes spotted a familiar sight. There, on the fourth carriage, gleaming with pride, was Samira. She was flanked by her fellow guards, their uniforms impeccable and shimmering in the twilight, accentuated by intricate embroidery and glistening insignias.

Gelin, however, was faced with a growing frustration. The dense crowd made it increasingly challenging to maintain a line of sight. His attention was suddenly caught by the imposing edifices lining the street. Their towering balconies and ornate ledges seemed to beckon him, offering a vantage point free from the pressing throngs below.

Heeding this silent call and feeling the urgency to get a clear view, Gelin shouted above the din, seeking Inayat's magical assistance. Recognizing his plea amidst the cacophony, Inayat, with a swift incantation and a fluid hand gesture, bestowed upon him the gift of Spider Climb. The sensation was exhilarating for Gelin. His extremities buzzed with an uncanny energy, and the world around him suddenly seemed more accessible.

Harnessing this newfound agility, Gelin deftly maneuverered between revellers, vaulting over obstacles, and scaling the walls with the elegance of a seasoned acrobat.

From his new perch atop the buildings, the panorama before him was breathtaking. The march stretched out in a sinuous ribbon of colour and movement, its entirety now visible.

With the Merkad Strait looming in the distance, its waters shimmering under the last vestiges of daylight, Gelin paced himself, keeping in step with the parade but from the sanctuary of the rooftops.

The vibrancy of the parade was a stark contrast to the pulsating tension Inayat felt as she, Raknaur, and Ladi waded through the excited throngs of people. Each step taken brought them closer to Samira's carriage. Inayat's token, glinted in the waning light as she displayed it to the guards. With an approving nod, they allowed her to climb up, and she swiftly found herself perched beside Samira. The rhythmic beat of the drums and the jubilant cheer of the crowd made any conversation a battle against the overwhelming sound around them.

Holding the crest of her position, Samira continued to wave gracefully at the sea of faces below, her poise never faltering even as Inayat leaned in to relay the urgent information. Samira's cheerful demeanour was momentarily shadowed by a frown of confusion. Although she continued her role in the festivities, her eyes held a spark of concern. She acknowledged Inayat's words with a brief nod, suggesting they converse after the parade's conclusion.

Leaping off the carriage, Inayat rejoined her companions. The three moved with purpose, trying to navigate the crowd without causing alarm. However, just as they were getting their bearings, an unexpected commotion arose.

From the cobblestones ahead, tendrils of green vines erupted like serpents from the underworld. Their verdant fingers snaked around the carriage leading the procession, causing immediate chaos. The ox, sensing the sudden danger, let out a terrified bellow, its eyes rolling in panic. It strained against its harness, and the carriage, no longer under control, swerved violently, smashing into a nearby post festooned with decorative lanterns and ribbons.

As the vegetation ensnared the carriage’s wheels, they also reached out hungrily for the nearest spectators. Their grasp was unyielding, and the revellers caught in their grip screamed in terror. Amidst the pandemonium, two figures stood out. Drawing weapons with practiced ease, they moved to defend the Prince of Vice, their identities as covert guards now revealed. The crowd's initial joy turned to shock and fear, their cheers replaced by cries of distress. The once jubilant parade was now on the cusp of chaos.

As the pandemonium took hold of the once jubilant parade, Raknaur, Ladi, and Inayat’s instincts snapped into overdrive. Amongst the chaos, a glint from the rooftops caught Inayat’s attention. Turning her gaze, she saw Gelin, silhouetted against the setting sun, three stories above, positioning himself with the precision of a hawk eyeing its prey. The target of his focus: a lone figure standing defiantly at the end of the street, where the cobblestones met the wooden planks of the docks.

With his crossbow cocked and his aim unwavering, Gelin released the trigger. The bolt, propelled with intense force, cut a silver streak across the twilight sky. The suddenness and precision of the shot left the lone figure, Kala, with barely a moment to react. It found its mark, embedding itself in her shoulder. A scream, both of pain and surprise, ripped through the air, momentarily rising above the crowd’s collective cries of fear.

Kala’s sudden pain broke the arcane link she had with the ensnaring vines. Like puppets with their strings cut, they fell limp, their once menacing grip slackening.

But Kala, her eyes ablaze with fury and pain, was not to be easily subdued. With a voice dripping venom, she screamed a guttural incantation, and a fresh wave of creeping vines surged forth. They found their mark, snaking upwards with alarming speed, scaling the building’s façade in search of Gelin. The tendrils wrapped around his boots, their grip vice-like, pulling him inexorably towards the rooftop's edge.

Desperation and adrenaline surged through Gelin. He fought the pull, every muscle straining against the plant's sinewy strength. Just as the edge of the roof was about to claim him, he wrenched his feet free, narrowly escaping a fatal plunge. The momentary respite was all he needed. Swiftly loading another bolt, he once again took aim. The bolt whistled through the evening air, a silent harbinger of death. It struck Kala directly in the eye, its force flooring her instantly. Her body convulsed briefly before stilling, the once animated vines disintegrating into ethereal wisps, leaving behind only a small trace of plant matter.

The party cheered, feeling relieved. Euphoria of the moment was short-lived for Raknaur, Ladi, and Inayat. As Kala's body fell to the ground, their initial cheers of triumph turned to gasps of shock as a dense, inky darkness began to rise from her lifeless form. Like a sinister dance of smoke and shadow, the black mass twisted and writhed, converging into a towering humanoid figure that seemed to exude malevolence. Its eyes, glowing like molten silver, fixed onto Gelin with an intensity that seemed to set the very air alight.

Whispers, both chilling and clear, danced through the charged atmosphere. "I, Edun, have returned for your head." The voice was not heard, but felt—reverberating in the marrow of their bones, sending waves of dread rippling through the very core of their beings.

Time seemed to slow as the vengeful wraith, fuelled by some otherworldly rage, lunged at Gelin. Desperation spurred Gelin into action. With agility borne out of pure instinct, he descended onto a balcony below, narrowly evading the creature's grasp. Panting heavily, Gelin burst into a plush bedroom adorned with rich tapestries and a gilded mirror. An ornate bed stood in the center, its silken curtains fluttering gently in the evening breeze. But the opulence offered no comfort. The room’s serenity was shattered when, just seconds later, Edun's ephemeral form phased through the wall. His outstretched arm, brimming with dark energy, swiped at Gelin. The air turned cold and heavy, and Gelin felt as if his very life essence was being siphoned away, leaving him weak and disoriented.

Adrenaline coursing through his veins, Gelin, without hesitation, threw himself out of the window facing the parade. The dizzying sight of cobblestones rushing up to meet him threatened to engulf him in sheer panic. But the residual magic of Inayat's spell came to his rescue, allowing him to cling to the building’s exterior. With a thud, he found himself adhered to the side of the building, suspended in a gravity-defying pose.

On the street below, an eerie orange mist engulfed the guards flanking the Prince of Vice. The haze seemed to penetrate their very essence, warping their perceptions and twisting their minds. Their once protective demeanour shifted, becoming predatory. Eyes glazed with malevolent intent, they lunged at the very man they were sworn to protect.

Raknaur, Ladi, and Inayat, however, were quick to react. Sensing the immediate danger, they sprang into action to defend the prince. With fluid grace, Raknaur conjured a fire bolt, its flames dancing in the semi-light before shooting towards one of the ensnared guards. Ladi, on the other hand, felt the weight of his new crossbow, the weapon's intricate engravings gleaming briefly before he let a bolt fly. The bolt found its mark, causing the guard to stagger back. Inayat, her eyes aglow with arcane energy, channelled her inner power, releasing it as a radiant eldritch blast. It struck the second guard with a force that sent him sprawling.

Just meters away, Gelin was waging his own battle against gravity and the menacing wraith. The effects of the spider climb spell allowed him to traverse the building's exterior with remarkable agility, his feet pounding against the side of the building, each step propelling him sideways. But Edun, relentless and determined, emerged through the solid structure, her form an unsettling blur of shadow. The ghostly figure lunged, its shadowy hand slicing through the fabric of Gelin's attire and grazing his flesh. The wound seared, both from the physical cut and the draining energy of the wraith's touch, causing Gelin's vision to blur momentarily.

Panic and desperation fuelled Gelin's steps, his heart pounding loudly in his ears. Every stride took him further away from Edun, but he knew he couldn't run forever.

Defying gravity moments earlier, lunged towards the ground, his boots reconnecting with the cobblestones. He swiftly readied another bolt, the crossbow's mechanism clicking in readiness. The party formed a protective barrier in front of the fleeing Prince of Vice, each becoming aware of the power of the adversary they faced.

As the wraith made its frenzied charge, a dark and chilling aura surrounding it, Inayat stood her ground. Her inner reserves of magic acted as a barrier, the shimmering shield of cold arcane energy catching the ethereal swipe of the wraith's hand, causing a sizzle and the air to frost momentarily where they clashed.
In the brief reprieve that followed, Gelin and Ladi took their shots. The bolts, driven by tension and hope, pierced the shadowy form of the wraith. Each projectile's impact sent ripples through the wraith's form, and though the bolts seemed to almost phase through, the piercing shrieks that emanated betraying some form of damage.
However, it was Raknaur who truly capitalized on this moment of weakness. Drawing upon years of magical training, and tapping into the deepest reserves of his power, Raknaur conjured a flickering molten dagger. The fiery blade glowed a brilliant orange-red, its form flickering with raw magical energy. With a determined thrust of his arm, he sent it hurtling towards the wraith. Upon impact, the dagger seemed to explode, consuming and tearing apart the shadowy form of the wraith. Dark energy spiralled outwards like tendrils of smoke, before coalescing again. The wraith, though still present, now appeared weaker, its form more fragmented and its movements less assured. The tide of the battle had shifted.

Inayat, harnessing the eldritch power coursing within her, ignited her whip with tendrils of pure, vibrant energy. With a fierce determination, she lashed out at the wraith. The initial strike went wide, the wraith's ethereal form shifting just enough to avoid the blow. But Inayat, a skilled combatant, leveraged the momentum from her initial swing into a powerful backhand strike.

The whip's tendrils curled and wrapped around the wraith's denser core, constricting and transferring pulses of raw eldritch energy. The wraith, trapped, emitted a cacophony of otherworldly cries, struggling against the glowing bindings.

Gelin, with his keen hunter's instinct, spotted the vulnerable core amidst the swirling shadows. He took a deep breath, steadied his aim, and released. The bolt soared through the tumultuous air, piercing the wraith's very essence. The impact resulted in an explosive shriek, a scream that resonated on a frequency that seemed to shake the very soul of anyone who heard it. The party reeled, their heads throbbing, vision blurring, and stomachs churning with an overwhelming sense of nausea.

As the oppressive energy began to wane and the world stopped spinning, the party found themselves rising from the ground. A shared glance between them conveyed a mutual understanding: they had just faced and bested a formidable adversary, one that threatened not just their lives, but their very souls.

The sudden clatter of armoured boots against cobblestones shattered the lull. Drawing their attention to the noise, they saw a contingent of guards, their armour glistening in the twilight, rushing towards them. Behind the formation, a familiar face emerged. Samira, her face one of shock.

Post Arithmetic

As the evening air grew cooler, Samira approached the group with a graceful stride, the emblem of the Silent Verse—her elite guard—displayed prominently on her attire. The guards from the carriage, recognizable by their unique crests and cloaks, flanked her, standing tall and silent as they observed the aftermath of the recent chaos.

Her eyes, filled with a mix of shock and determination, surveyed the scene before her. Without hesitation, she ordered the guards to tend to the injured and oversee the restoration of order in the streets.

Turning back to the party, Samira gestured to one of her guards, who stepped forward with a chest. "For your bravery and service," she began, her voice filled with gratitude. "Each of you shall receive 250 gold coins, a humble reward for such valour." As she opened the chest, the gleam of gold coins shimmered in the dim light, accompanied by an intricately crafted leather armour edged with gold and silver linings. It weren't just any ordinary armour, but a beautifully crafted piece that bore the mark of master craftsmanship.

Ladi, with a keen eye for detail and quality, examined the armour. As he felt the texture and weight, he realized that it wasn't a mere decorative piece. Despite it's lightweight and supple nature, there was an enchantment upon them, offering far greater protection than what met the eye. His gaze met Samira's, a silent acknowledgment of the true value of their reward. To the surprise of Gelin Inayat handed it him.

After the formalities, the party, feeling a duty to keep Samira informed, narrated the events leading up to the wraith's appearance. They spoke of Diva Luma's involvement, the sinister nature of the Rulers of Coin and Kala.

As they reached the tale of Edun's betrayal and demise, Samira's brow furrowed. She admitted her lack of knowledge on the matter, a surprising revelation given her status as one of the newer Rulers of Coin. But her determination shone through as she listened intently, absorbing every detail. The weight of the information was not lost on her. As a leader, she now had more pieces to the puzzle, and it was evident she would not take this newfound knowledge lightly.

Samira's eyes softened, betraying a vulnerability that hadn't been present before. The lack of heirs to succeed her was a whispered topic among the city's denizens. Perhaps it added to her determination to lead fairly, knowing her legacy would be defined solely by her actions and not continued by progeny. This realization painted her in a new light, and the weight of the clandestine dealings between the other five Rulers of Coin seemed to press even more heavily upon her shoulders.

The party, seasoned by their adventures and encounters, had developed an instinct for deceit. As they observed Samira's reactions, parsed her words, and sensed the undertones in her voice, they felt an unwavering honesty emanating from her. The subtle movements, the hints of emotion crossing her face, and the genuine concern in her voice painted a clear picture. They believed her. She was as much in the dark about this conspiracy as they had been.

"Attend a meeting later please," Samira advised them, her voice carrying a tone of urgency. "The Elucidarium, when the moon rises to its half. Your presence will serve as witness to the day's events. Your testimony, your evidence, will be invaluable."

With the weight of the day's events pressing down on them, the party decided to retreat to the familiar surroundings of the Silver Horse to recuperate and gather their thoughts for the upcoming meeting. The city, known for its vibrant night life, echoed with distant sounds of revelry and celebration. Yet, the streets surrounding the site of their recent skirmish seemed muted, the atmosphere heavy with the aftermath of the clash. It was as if the very cobblestones remembered the dark energy that had been released and mourned the disturbances.

As they approached the tavern, a niggling worry clawed its way to the forefront of their minds. Karl, their trusted contact and friend, had not made his presence known. The jovial innkeeper, usually found regaling guests with tales or ensuring the tavern ran smoothly, was quietly cleaning. The air grew thick with tension as they pondered the implications of his absence.

The dimly lit corridor leading to their chambers was punctuated by an unexpected sight: two imposing guards, their armour glinting faintly in the torchlight, holding up the enigmatic Diva Luma between them. Her usually radiant face seemed pale and strained.

"Orders to arrest her," one of the guards announced gruffly, his voice echoing slightly in the quiet hall. His partner simply gave the party a stern look, clearly warning them not to interfere.

The party exchanged swift glances, calculating the risks of intervening. With a silent agreement, they stepped to the side of the corridor, pressing themselves against the walls, allowing the guards to proceed unhindered. They watched, momentarily, as Diva Luma was escorted away, her once-proud demeanour all but gone.

Inside their chambers, the group tried to shake off the growing unease that had settled over them. The room, with its familiar trappings, was a small sanctuary amidst the chaos of the day. Each took solace in their routines; checking weapons, poring over notes, or simply taking a moment to breathe. Inayat, ever watchful, gazed out of the window, her eyes tracking the moon's progress across the velvety expanse. She noted its ascent and alerted the group, "It's time."

Unsure of their next destination, they sought guidance from Greselda. The innkeeper, always a font of local knowledge, directed them northward. "The Elucidarium, to the north past the court of flowers" she said, her voice filled with a touch of reverence, "you can't miss it."

Indeed, as they ventured through the winding streets, they noted an increased presence of guards. The city seemed to be on heightened alert, with areas near their inn blocked off, likely due to the earlier skirmish. Upon approaching one such blockade, they confidently displayed their rose insignia. Recognizing the symbol, the guard merely nodded, his stern face softening briefly as he gestured towards a grand building up ahead.

The Elucidarium stood tall, an architectural marvel. Sturdy pillars, reminiscent of ancient temples, graced its façade. The intricately carved stonework was adorned with creeping vines, nature reclaiming the monument in a delicate embrace. The beauty of the structure was undeniable.

The regal figure of Samira awaited them at the entrance of the Elucidarium, her bearing commanding even though she stood still. The Silent Verse guards, their elite stature evident in their posture and bearing, stood flanking her, hands resting on the hilts of their weapons.

"You're here, excellent. Let's get started," Samira's voice echoed softly, a note of urgency lacing her tone. As they followed her in, the grandeur of the chamber took their breath away. The vast space was designed for discussions of the utmost importance; its vastness emphasized by the high ceiling, adorned with ornate frescoes detailing tales of commerce, trade, and the city's history.
A long, dark wood table sat as the centrepiece of the chamber. Its polished surface reflected the ambient light from the large chandeliers that hung from above, imbuing it with an almost ethereal glow. Six stately chairs surrounded it, each one symbolic of the six major trades in the city. Samira, with a graceful motion, took the seat at the table's edge.
To her right sat Massimo, a sturdy figure representing the Smith's trade. His hands, strong and calloused, betrayed years of craftsmanship. Beside him, Kit of the Grocer's trade, a lithe woman with sharp eyes that missed nothing, sat poised with a quill and parchment.
Samira's voice once again broke their reverie. "Sit in the chairs surrounding the chamber. Speak only when addressed," she instructed. Her tone left no room for argument, and the party, complied without hesitation.
Time passed, each minute amplifying the tension in the room. Whispers of silks and the muted clinking of armour heralded the arrival of more figures. And then, with an air that demanded respect, Nir Amos entered. A man built like a fortress, his barrel chest complemented a cascading beard, which flowed down like a river of ink. His garments, luxurious and flowing, hinted at his elevated status and wealth.
But as the seats filled, one was notably vacant. The chair for Myx Nargis stood unoccupied.

The tension in the room seemed to rise another notch as Nir Amos's deep voice, tinged with impatience, resonated through the grand chamber. "Hurry up," he snarked, his eyes narrowing at Samira. "You've dragged me away from the revelry. My son is out of harm's way, and instead of being with him, celebrating and sipping the finest wines, I'm here." His hand made an impatient gesture, his fingers twitching as though longing to grasp a goblet.

Samira, exuding an air of quiet authority, rose gracefully from her chair. Her movements were calculated and measured. She faced the council, her voice even and clear, detailing the series of events that had transpired, starting with the recently revealed secret deal and betrayal through to the party's arrival and Jacopo's body, ending with the dramatic parade.

The party, while listening, also kept a wary eye on the reactions of the council members. Their observations were telling.

Nir, with his broad frame leaned back in his chair, seemed visibly disinterested. His heavy-lidded eyes drifted, and he occasionally took to twirling his beard, his thoughts evidently elsewhere, perhaps longing for the festivities he had been pulled away from.

Massimo, the stalwart representative of the Smith's trade, sat with a somber expression, his usually firm posture slightly bowed, hinting at the weight of the news he was hearing. Each word from Samira seemed to make him sink a bit deeper into his chair, his brow furrowing with a mixture of sadness and concern.

Beside him, Solenn, with her elegant features, mirrored his sentiments. Her downcast eyes and the slight quiver of her lips conveyed a deep sorrow, perhaps a personal connection to the events, unknown to the party.

Kit, representing the Grocer's trade, was an enigma. Her face remained as unreadable as ever. Unflinching, she sat with a stillness that was almost eerie, her sharp eyes fixed on Samira, absorbing every detail, every word, yet betraying no emotion. It was clear she was a woman used to guarding her thoughts, revealing nothing until she deemed it necessary.

The weight of the room's atmosphere felt thick with suspense at the airing of secret meetings. Nir, with a regal bearing that spoke of years wielding authority. The sound of his voice further intensified the room's charged atmosphere.

"Very well," he began, rubbing his temples as if to ward off an encroaching headache, "we acknowledge the poor choice of betraying the shadowmage, and it's evident we've reaped the consequences. That business, as regrettable as it was, has come to an end."
"And as for Nargis," Nir continued dismissively, "he's vanished into thin air. We must consider his absence as an abandonment of his duties. Everything he owned within the city's confines is now the councils."

Before anyone could react, Samira, with a swift assertiveness, cut in, her voice bearing a note of urgency. "That's not the entirety of the matter. We cannot ignore the fact that in the shadows of our choices, innocent blood was spilled. Nor can we overlook the actions of those who stood in defence of our city when it needed them the most." With a graceful movement, she gestured towards the party, her eyes holding a gleam of deep respect.

"These individuals," she stressed, her gaze briefly meeting each of their eyes, "have shown exceptional courage and have intervened at great personal risk. A debt is owed, not just by me but by this entire council." She then shifted her focus towards Gelin, her expression more complex - a mixture of gratitude, pity, and sternness.

Raising a slightly damaged crossbow bolt, her voice took on a sobering tone. "This weapon claimed an innocent life. However, it was in the midst of defending countless others, including during the chaos of today's parade. It was an unfortunate incident, a tragic accident borne from a dire situation."

She paused, taking a moment to let the weight of her words sink in. "Though our laws are clear on such actions, the circumstances surrounding them are equally crucial. We cannot ignore context, especially when considering justice. While a punishment is in order, I urge this council to show leniency. It is our responsibility to weigh both the deed and the intent behind it."

A tense silence followed, with all eyes on Nir, waiting for the council's response.

Massimo and Solenn, both clearly moved by the circumstances and Samira's impassioned plea, shared a silent exchange of glances before nodding in agreement. Kit's nod, although more deliberate, followed soon after. It seemed there was a unanimous understanding among them, recognising the greater picture beyond a mere black and white interpretation of the law.

But Nir's demeanour was unwavering. His stern eyes bore into Gelin's as he declared, with an authoritative finality, "The law is the law. His actions are punishable, regardless of intent." The declaration, laden with disdain, seemed more about asserting dominance than delivering justice.

Massimo and Solenn, evidently taken aback by Nir's stubbornness, rose from their chairs. Their voices, though contrasting in tone – Massimo's deep and rumbling, and Solenn's sharp yet melodic – converged in an angry plea, imploring Nir to consider a different perspective.

Amidst the uproar, Samira gestured for Inayat to come closer. Her voice was soft yet assertive as she laid out her suggestion, "I will propose a compromise – an official apology and compensation to the family. It's not just about the gold but the sentiment and accountability it represents."

Inayat, nodding, recognised that in these volatile circumstances, this was possibly the best outcome.

Samira, then striding to the centre of the room, commanded authority. Her voice echoed through the chamber, drowning out the discord. "Silence!" The room stilled. "I propose a middle ground. A fine of 250 gold, to be paid as reparation to the aggrieved family, coupled with a heartfelt apology." She paused, allowing the room to digest her words. "All in favour?"

Hands shot up from around the room, casting their support. Yet, Nir's remained obstinately down. Frustration evident in his visage, he rose, the heavy material of his luxurious attire rustling in his wake. "Very well," he growled, his tone dripping with annoyance, "Do as you wish. I've had my fill of this evening's charade." With a dismissive wave, he exited the chamber, his departure casting an elongated shadow.

The remaining members, a mix of relief and weariness evident in their stances, began to disperse. Samira, her expression one of subdued triumph, approached the party, gratitude evident in her gaze. "Thank you," she began, "for your understanding, and your bravery. Today's events have showcased the importance of perspective, and I'm grateful for yours."

As the echoes of the evening's heated deliberations began to fade, the party, now with a moment of respite, turned their attention back to the mystery that had been pressing on their minds for some time. Approaching Samira, Gelin inquired, "Do you have any information on Alistair and our missing caravan?"

The mere mention of Alistair seemed to pique Samira's interest. She leaned in, her voice a shade lower, "There's something known as 'Amin' in the caravanning world. It's an inexorable declaration that a caravan master can make if they feel threatened or are in danger on the road. By doing so, they essentially call for sanctuary in any nearby city-state, a beacon of refuge amidst the dangers of the road."

Raknaur, brows knitted, questioned, "And you think Alistair might have declared this 'Amin'?"

Samira nodded. "It could be the very reason for the sparse traces left behind, masking their trail and making them elusive." She paused for a moment, as if lost in thought. "However, I may have a lead for you." Her gaze sharpened, "There's a man named Bram, a blacksmith at the Isfa Armoury in the Seraphel Keep. We've had past dealings, and he might have information or other leads that you can pursue."

"Bram, you said? We'll seek him out." Inayat said nodding.

Leading them to the grand entrance of the Elucidarium, Samira paused, her silhouette framed by the grand archway. The intricate patterns of the building's facade shimmered in the dim moonlight. "Be cautious, and may your quest lead you to the answers you seek." With a nod of acknowledgement and gratitude, she added, "Have a restful night."

The journey back to the Silver Horse was imbued with a certain solemnity. The jubilant laughter and lively music from the city celebrations sounded distant, as if coming from another world. Every footfall seemed to echo their contemplative state, the ambient glow of lanterns casting long, reflective shadows on the cobblestones.

As they neared the restricted streets, a guard stepped forward, eyes squinting with scrutiny. The glint of the rose token in Gelin's hand promptly eased his stance, granting them passage past the blockade.

Upon entry, Greselda, the tireless tavern keeper, looked up, her hands immersed in soapy water as she scrubbed the floor. Noting their quiet demeanour, she simply nodded, respecting their wish for silence. Without a word, they ascended the wooden stairs, each creaking step taking them closer to the solace of their quarters. They all fell into slumber almost instantly.

The gentle caress of morning sunlight filtering through the gaps in the drapes nudged them awake. One by one, they arose from their sleep. Methodically, they gathered their belongings, saying little.

Descending the stairs, they paused for a moment by Greselda's counter. Inayat stepped forward, her voice sincere, "Greselda, thank you for your hospitality. These past days have been challenging, but the comfort of your inn has been a solace." Greselda's eyes softened, "You're always welcome dear. Safe travels to you all."

Making their way to the door, they swung it open to unveil the morning in all its radiant glory, the sun casting long shadows on the cobbled streets. But just as the door was about to close behind them, Ladi's footsteps halted. A sudden realization dawned upon him. Turning on his heel, he rushed back to Greselda. "Wait, if Karl comes looking for us, tell him to meet us in Isfa proper. It's important." Greselda nodded in acknowledgment, ensuring the message would be delivered.

City of Dreams

With the lingering drama of Zinda behind them, the party, occupying Ladi's battered wagon, forged eastward. They traversed the busy morning streets until the large gates of Isfa unfurled before them, flanked by slightly larger city walls than those first encountered entering Zinda. The guards posted at their stations on the gates were enrobed in armours markedly different from the Silent Verse—somehow more regal and pleasant to look at, full of colourful fabrics and bronze shiny in the light.

As the wagon rolled through the gateway, the vast expanse of Isfa unveiled itself. It was a city of splendorous proportions, teeming with a million souls. The city sprawled from the embrace of the northern mountains, cascading down the slow slope in colourful waves to kiss the azure sea.

Atop the city’s zenith, Seraphel Keep crowned the landscape, its majestic structure casting an all-encompassing gaze over the citizens below. The city was a living canvas, painted in vibrant hues and adorned with a myriad of flora that danced in the wind.

To the south, the docks sprawled like a labyrinth along the city’s edge, a dance of ships weaving through to the bay to the sea—some anchoring, some mooring, and some whispering farewells to the city. A communal hunch prompted the group to traverse the southern docks of the city, common sense dictating the lodgings would be cheaper.

Sunlight dappling through the leaves and painting the pathways in shades of gold and shadow.

Meandering along the westernmost strand of the docks, the companions found themselves stumbling upon a curious sight—a marketplace floating on the bay. It was an eclectic aggregation of boats, rafts, and wooden platforms housing stalls, each woven into the other. Vendors selling fresh fish, rare aquatic plants and herbs, and a multitude of varied goods. Two wooden walkways held aloft by many small boats protruded from the dock to the markets with dozens of citizens visiting and leaving the markets. It was quite a pretty sight, even with their suspicions on the smell.

They wandered along the shore, the sounds of vendor stalls calling the wares. It was in this interlude that they stumbled upon an inn bathed in quaint charm, The Knave and Mace. They parked their worn wagon, its frame battered and beaten from the previous week, and stepped inside. The inn’s ambiance was a warm embrace of cozy alcoves adorned with nautical memorabilia. The walls seemed to breathe stories of the briny deep, a myriad of ropes and seashells with the occasional name etched into the woodwork.

The innkeeper introduced herself as Dara, welcoming them with the warmth innate to those who harboured travellers and wanderers. They secured a room with little coin and minimum hassle. The Inn itself was cozy and slightly more inviting than the previous Silver Horse in Zinda. Only a few patrons were scattered across the room. A couple of dockworkers were chuckling to themselves in the corner, an old salty seadog perched at the bar top silently smoking a pipe and small family eating breakfast.

Walking up the short stairs to the rooms, they located room 3 as dictated by the worn painted key and nestled their belongings within the room. Now having seen the sheer scale of the city, they decided to take two separate paths. The first being Inayat and Raknaur to investigate a Masjid Ziarat contact and try to contact Bram at Seraphel Keep. The second group, Gelin and Ladi were to organise the battered wagon repairs and to investigate the dock worker Carbo, a contact mentioned to work at the city docks.

The latter party, begin their quest to restore the weary bones of their wagon. Their inquiries find anchor in Dara's words, informing them of a haven down the lane that could breathe life into their wooden comrade for a mere ten gold, even offering to organise it herself as it's quiet during the days heat. Handing over the gold and leaving the embrace of The Knave and Mace, they meander along the shore, heading eastward.

The further their journey takes them, the more the shores echo with the pulsating heartbeat of Isfa’s lifeblood—its docks. The buildings stretch their limbs wider; the noise of workers and wooden cranes creaking grow louder. After a decent walk they notice the scenery takes on a much more commercial feel, large warehouses and uniformed workers.

In this organised chaos, they find themselves nearby the office of organization, a small admin building attached to larger warehouse. Knocking and opening the door they meet a fairly beautiful lady, Minora. Long flowing brown hair with a gorgeous semi formal dress. Ladi, shrouding his identity in the guise of Karim of Malayesh, engages in a dance of words with Minora, his flirtations were delicate and poignant. Clearing smitten with Ladi, she nodded and marvel at his mouth as he talked.

Clearly barely even listening, Minora, swayed by Ladi's blossoming charm, unveils the name of the Dawnright Guild. The main source of labour and largest logistics company in Isfa. It stands as the monolith of commerce, the grand maestro conducting the tempo of the docks. Ladi, trying to play his cards right, invites her to the Knave and Mace later tonight. To which she couldn't agree quicker, clearly fiending the desert bard.

Continuing their journey further into the intricate labyrinth of the docks, their eyes hunt through the ocean of establishments for any mention of the Dawnright Guild. It wasn't long before they stumble into a bustling street with a pier to the right, large ships docked in the midst of being unloaded. Just opposite, they see large warehouse with a logo of an anchor in a rising sun, surely what they were looking for.

They approach the small office by the front entrance, their presence greeted by a sturdy long haired human male, the guardian of the entrance, his fingers dancing over a ledger. Ladi politely asked about ‘Karbo’, and the keeper of names consults the sacred logbook, finger tapping as he scans down. Inquiring why, Ladi quickly assures him they are a friend. His interest waning, he guides them to Shift Manager Burdan supposedly unloading the ship the saw earlier.

Thanking the worker, they proceed back into the street towards the pier. Their gazes are met with the figure of a large Orc, his presence dominating the scene, directing the ballet of dockworkers. The burly Orc initially seemed annoyed by the interruption, but the infectious and cheerful nature of Ladi fought through. Informing them of Karbo's rostered day off, Burdan gave them a wink, letting them know he has a consistent rendezvous at The Knave and Mace on his days off—a poetic irony as they are already entwined with this abode.

Wishing Burdan a good day they retrace their steps back to the Knave and Mace. The embrace of the evening starting to kiss the horizon, where the sea waltzes with the Merkad Strait. Dozens of boats with lanterns beginning to turn on, resemble fireflies in the water's reflection. The golden sun orchestrates the final overture of daylight, its rays playing the shadows across the waters and streets as Gelin and Ladi make their way back.

Shortly after Gelin and Ladi left the inn, Raknaur and Inayat navigated towards the elevated districts of the city, in pursuit of the Masjid Ziarat offices and the halls of Seraphel Keep, where Bram resides, supposedly staying within the confines.

Their journey is fairly silent with the both of them marvelling to themselves at the sheer abundance of life and beauty of the city, a far cry from the hustle and bustle of Malayesh or the ancient architecture of Ramshe. Rising above the city skyline to the far northwest, an observatory crafted with intricately carved stone and crystal, catches the light of the midday sun, slightly distorted by shimmering heatwaves. Another tall, slender tower in the centre of town echoed with the ring of bells, multiple different styles in succession, each with its own unique tone.

The Keep, a silent guardian to the north, observes the city, becoming their compass through the streets. As they ventured upwards, the city’s residences began to morph in grandeur and design. Each step up the sloping terrain brought them closer to abodes adorned with more intricate latticework, glistening mosaics, and verdant gardens that spilled over the sides of walls. The transformation was subtle yet unmistakable: from humble abodes to houses that wore opulence like a second skin.

After what feels like at least an hour, they find themselves at the base of the Keep. Beautifully carved gates, flanked by marble walls merged into the sloped cliff. Hundreds of feet above, the flora could be seen hanging over the edge of the keep walls. Behind the gate they could see staircases, carved meticulously, lead upwards along the face of the cliff, winding in a smooth zig zag, lined by dozens of flowering plants.

They approached one of the guards and politely bowed. Their attire was incredibly detailed and expensive, adorned in beautiful gold armour, with green, red and purple clothing. The cape lightly billowing in the wind.

Hailing the guard with a wave, he responds in kind an introduced himself as Umeko.
"How one might arrange an audience with Bram the Armourer, supposedly working at the keep?" Inayat politely inquired.

"Noone makes entry on Keep grounds without an invitation to speak with the council and Matriach Azeema. Bram lives here at the keep I believe, and you will require the same invitation in order to see him", speaking succinctly and without room for negotiation.

Leaning in closer, slightly out of earshot of the other guard. "This can most likely be obtained by offering a deal or presenting a problem that requires intervention by the council. I might suggest obtaining an invitation which can be sought from the guild offices".

"You look like the business type" Smiling at Inayat and looking her over. "Go to the Sunken Gardens and speak to an envoy there. They might be able to wrangle something".

Taking their leave, the two depart back down towards the centre of town, the most likely location for the Sunken Gardens to be located. A much easier journey as it's slightly downhill and the morning sun becoming warm, albeit a much cooler breeze being so close to the ocean. They come to the edge of what could only be the mentioned gardens, built into the ground, but they observed from the roads edge, taking it in for a moment.

The Sunken Gardens of Velora is a marvel of both nature and architectural design. Descending in tiered levels from the surrounding plaza, the gardens seem as if nature itself carved a hollow amidst the city's bustling stone streets. Cascading waterfalls feed into tranquil pools, which in turn irrigate an array of lush vegetation. Exotic ferns and vibrantly coloured flowers, native to the southern regions, burst forth in radiant displays. Towering palm trees offer shade to the sprawling undergrowth below, where one might spot the shimmering dance of dragonflies and hear the melodic chirping of hidden songbirds. Majestic peacocks and delicate butterflies often roam while water lilies and lotuses float serenely on the water's surface, their petals opening to the sky. Isfans, both young and old, can be seen relishing the garden's splendours—some meditating by the water, others sharing stories under the shade, and children gleefully chasing after darting fish or playing hide-and-seek behind thick ferns. It really was something incredible, both Inayat and Raknaur couldn't help but smile.

Continuing further south down the street, alongside the gardens to their left, they finally come across some seemingly business orientated buildings. Each a distinct architecture style, Inayat specifically noticing the third building they walked by as a familiar silhouette of the Masjid Ziarat. Inayat vaguely recalls visiting this building years ago on a previous trip. Reaching above the surrounding buildings with its elegant spiral design. Every brick that constructs its form is of a unique hue of blue, this interspersed with palm trees, ferns and wildflowers give it a similar feel to the keep. The entrance is flanked by small twin cascading waterfalls that merge into a serene pool, from which a bridge made of white marble leads to the main doorway.

Knocking sharply, they waited patiently. Shortly after the door dances open to reveal an older half-elf, wearing a beautiful dark blue robes and cloak. He answered with a smile "Welcome to the Masjid Ziarat Isfa office, I am Nadim, how can I help?"

The interior is as grand as the exterior, with mosaic floors, chandeliers crafted from crystals, and walls adorned with seemingly rare exotic flora.

Inayat produced her guild crest. Nadim, seeing this lit up and invited them into the foyer.
"I am the Masjid Trade envoy in Isfa, welcome to my abode 'The Spire'. You have beautiful views of the gardens and and plenty of beautiful plants I maintain myself, exotic species, all wonderful, quite rare and nurtured by my own hands".

After some admiration of the surrounding décor and small talk, Inayat asked about obtaining an invitation while Raknaur investigated some of the flora, marvelling at some species clearly not present so far north as Ramshe.

"Well, I can request an invitation, but that will take at least a day and we would have to present them with an offer, service or damn good reason." He said wracking his brain.

"I have heard rumours about the mine just out northwest. I hear it's laced with bad production if any at all and they've been having other issues with accidents. Ironvein Mine it's called, might be an avenue worth pursuing. I must warn though, some of the rumours are bizarre or dangerous even. Overheard that they closed it off the other week" his voice almost dropping to a whisper.

Inayat and Raknaur glance at each other, making a mental note, unsure what it might mean.

"I've also got some client leads for artefacts I haven't followed up just yet. As a colleague I feel comfortable letting you investigate these. Could be nothing or could be everything." He said with a cheeky smile, handing a page to Inayat it listed 3 names, their address and the artefact of interest.

Lady Soraya - A palm-sized, fiery-red gem

Faisal Ibn Qadar - A Silver Dagger

Zara Tarin - An ornate, obsidian flask

"Thank you for your time dear Nadim, it has been a pleasure. Please submit the invitation with what you feel appropriate, and we shall come back tomorrow". Inayat shook his hand and started to leave with Raknaur trailing behind.

"Oh! before I forgot. Most curious but I have message for a young Harthuulian. Who I suspect might be you" he looked at Raknaur and winked.

"The reason is none of my business, but the message was simply 'come home'. Receive that as you will. I trust it will bring me no trouble as you are in the company of this lovely lady" nodding towards Inayat. "I suspect they have been tracking you with some of that weird dragon magic you all dabble in".

Stepping back out into the afternoon sun, Raknaur and Inayat traced their steps back from the Sunken Gardens through the streets and down to to the Knave and Mace by the water. Their path, meandering through the intricate byways of the city, was much easier downhill than upwards earlier that day, the sweat still caked on their forehead.

As the sun begrudgingly retreated beneath the horizon, its lingering rays painting the docks in hues of amber and indigo, Gelin and Ladi ambled toward the tavern. Their minds were running with thoughts, equal parts hope and scepticism about the possible appearance of Carbo, whose presence on his day off was never a guaranteed affair.

As they passed through the slightly ajar door of the inn, the mellow warmth inside brushed against their chilled skin as Dara, the bartender, greeted them with a casual nod. Their eyes, meanwhile, surveyed the room's occupants: two women, engaged in hushed conversations by the door; an old man, solitude wrapped around him like a cloak in a distant corner; and three working-class folk, their boisterous laughter cascading from a secluded nook.

Gelin, opting for vigilance, chose a seat near the entrance, steadfastly observing the comings and goings, while Ladi positioned himself at a middle table. The light-hearted hum of a tune danced from his lips, caressing the air as he sipped his drink.

It wasn't long before Raknaur and Inayat opened the door next to Gelin, entering with a nod. They both nestled into seats beside Ladi, with Gelin abandoning his post by the door to join the congregation. Over a drink they filled each other in on the days proceedings.

Their subtle conference was abruptly punctuated by the arrival of a burly Orc, his muscles contoured by stories of hard work and a red bandana crowning his head. Accompanied by two similarly working class humans, an air of joviality followed them. After buying a round of drinks, they seated themselves not far from the party, their hearty gulps of ale and raucous laughter interspersing the previously quiet atmosphere.

Ladi, with an eye for social strategy, seamlessly rose and glided toward the two women by the door. His charm was a gentle breeze, easy and comforting, as he ordered them a round and began to work his self enthused magic. Laughter spilled from their table, and their hands playfully brushed against his arm. Ladi's effortless charm elicited peals of laughter, catching Carbo's approving nod.

The orc, his eyebrows arching in a blend of curiosity and amusement, invited them over with a subtle nod, seeing in Ladi a kinship of joviality and perhaps, a promise of entertaining camaraderie. Pulling up a chair and motioning for the others to join, Ladi began a tactical social dance with the Orc, matching jokes. Quickly establishing this is their man, Carbo.

The others, sensing the shift in dynamics, followed suit, with Raknaur being the only exception, refraining from partaking in the libations. The night wore on, and as cups emptied, Gelin, along with one of Carbo's mates Zando, grew increasingly boisterous, their mirth edging towards inebriation.

Carbo, seizing the moment, brandished a set of intricately carved dice. "A game of Zifa dice, perhaps?" he challenged, his eyes glinting with mischief.

=====

Zifa Dice – The Gambler's Game of Isfa

Objective: Achieve a specific set of numbers with the roll of dice, trying to outscore or outmatch your opponents.

Components:

  • 5 six-sided dice (d6)

  • Coins or tokens for betting

Setup:

  • Decide on a buy-in amount for each game.

Basic Rules:

  1. Each player takes turns rolling all dice 3 times.

  2. Players aim to achieve specific combinations to score points or win outright.

  3. After the first roll, a player may choose to keep as many dice as they want and re-roll the remaining dice each turn.

  4. After the third roll, the results are final.

Dice Combinations:

  • Zifa: All dice show the same number (e.g., 5-5-5-5-5). An instant win.

  • Isfa Run: A straight of 5 numbers (e.g., 1-2-3-4-5 or 2-3-4-5-6). If two players both get an Isfa Run, the higher run wins.

  • Tavern's Favour: Four dice of the same number (e.g., 4-4-4-4-2).

  • Double Pair: Two pairs plus a random number (e.g., 3-3 and 5-5 plus a 2).

  • High Roll: The total sum of all dice. If no other combination is achieved, the sum is the player's score.

Betting:

  1. Before each roll, players can place bets. They can bet on achieving a specific combination or on having the highest score.

  2. After the first roll, the betting odds can change. Players can raise, call, or fold.

  3. Players settle on their hands after the third roll, and winnings are distributed accordingly.

Winning:

  • If no one rolls a Zifa, players compare their combinations. The highest-ranking combination wins.

  • If players have the same combination, the one with the higher numbers wins (e.g., 4-4-4-4-2 beats 3-3-3-3-5 in Tavern's Favor).

  • If no combinations are achieved by any player, the highest total sum wins.

End of the Game:

  • The game can continue for as many rounds as players wish.

  • The player with the most coins or tokens at the end is declared the winner.

=====

The trio plunged headlong into the game, with the stakes escalating with each throw. After three heated rounds with Ladi, Inayat and Gelin, Carbo emerged victorious. Clearly chuffed at his performance he bought another round bringing it back to the table with an enormous grin.

Basking in his victory and perhaps softened by the drink, Zando leaned in, mentioning debt bondage auction down on the docks tonight. Carbo, clearly bothered by his mate mentioning this, gave a sigh and leaned in to. Hinting at an impending auction that very night, offering them clandestine directions to the locale.

Supposedly it was to take place at a large warehouse on the main road by the docks, owned and run by the Dawnright Guild. This building will look like any other unassuming warehouses, they just have to trust. Knocking twice and to give the password "Picklerest".

Realising he probably shouldn't be talking about the auction, he quickly changed to the topic and took a swig from his mug.

Inayat, ever astute, played into Carbo's evident ego and her own femininity, coaxing out yet another revelation: an underground fighting ring, with Carbo set to partake this very evening but after the auction. Intrigued and sensing Carbo might be useful, she expressed a keen interest in witnessing the event. Carbo, clearly flattered, provided them with directions to the fighting pit.

Carbo, realising how late it must be by the dimming fireplace, stood and bade his farewell. Assisted by his mates, they gingerly guided Zando, the worst for wear, out into the awaiting night. The inn's door, with its seasoned wood and wrought iron handle, closed behind them.

The party sat back and finished their drinks. Discussing their options and decide to purse the auction lead, hoping to get more information. With their companions unaccounted for, the auction lead was not be dismissed lightly. With a collective nod, their course was charted.

Indebtable

Emerging from the warm confines of the inn, the party quickly pulled their clothing just a little tighter. Streetlamps, few and distant, lit the ground sporadically. The once-bustling city of Isfa now serene and alive with the rustle of flora. Only an occasional passer-by casting a fleeting silhouette against dimly lit roadways.

They ventured forth along the docks, their footsteps echoing against wooden jetties and cobblestones, each step cutting through the murmurs of the waves. The aroma of sea salt and seaweed hung heavy in the air.

For nearly 40 minutes, they made their way along the dimly lit roadway with the water to their right. Eventually, a structure loomed ahead, matching the description. It stood, not in grandeur, but with a weathered bland appearance. The Dawnwright guild's insignia adorned its entrance, but time had dulled its once-vibrant colours. This warehouse, stately in its own worn-out manner, seemed to blend effortlessly with its neighbours.

Yet, something was amiss. A barely perceptible shimmer cloaked the warehouse, a slight dance of light and shadow, but only to those with the gift to see it. Raknaur, with a discerning gaze, recognized it at once. A potent illusionary spell, interwoven with the threads of permanence magic, wrapped the building, Raknaur expressing his concerns.

Deciding to observe first and foremost, they move to a stack of wooden boxes and piles of rope. Watching from the shadows for a short period of time they see multiple small groups of hooded individuals walk to the door, knock twice and enter. Quickly realising the only way in was the door they rose from the observation post and walked forward together.

Their approach was met with a challenge. After a deliberate double knock, a voice, distorted by thick timbers, demanded, "Password!?".
Ladi, with a confidence born from prior knowledge or sheer audacity, retorted, "Picklerest."
What sounds like a large bolt slides and thumps.

As they strode forward, the illusion's shimmering embrace greeted them, cascading over their forms like ethereal water. Once inside an armoured guard wearing heavy plate greeted them.

Stern and watchful, they extended a ledger. With deliberate strokes, each member of the party inscribed their names, their own or otherwise.

Upon crossing the threshold, the party were immediately surprised by the sheer expanse of the interior. The warehouse was a sprawling space, with ceilings reaching high and an unassuming stage situated directly opposite the entrance.

Dotted throughout the building were dim lanterns, casting a warm, albeit sombre glow. These orbs of light, strategically placed near windows, illuminated the room. Their warm light reflected muted, golden hues against the wooden walls and panels. On the warehouse floor, the gathering was an intriguing tableau. About twenty figures, in varying degrees of concealment, milled around. There were those draped in dark hooded cloaks, others donning intricate masks, while a few concealed only their mouths. Hushed voices carried across the floor as they conversed between each other. Surprisingly, none of this was apparent from the outside.

Suspended above and to the sides was the second level, catwalks lined the perimeter, providing an elevated perspective of the assembly below. These elevated pathways, accessible by flights of stairs at either corner of the stage, were patrolled by multiple guards armed with crossbows.

Commanding immediate attention was the stage, where two figures stood bathed in a subtle luminescence. Draped in hoods, their identities were veiled by masks on each. The taller one, lean and imposing, emanated an aura that Raknaur, finely attuned to the arcane, immediately perceived as powerfully magical. By their side, a shorter, more feminine silhouette.

Pacing deliberately amongst them was an imposing orc. His massive form, accentuated by heavy Armor, moved with a predatory grace. His visage, locked in a perpetual scowl, surveyed the assembly with undisguised suspicion.

Stationed at strategic points were roughly a dozen guards. Their attire was understated, yet the alertness in their gaze betrayed their purpose. Observing both the ground and the catwalks, their presence reinforced the seriousness of the gathering. It was evident to the party that this was no ordinary assembly; it was an organised business, well oiled and calculated.

As the party took stock of their surroundings, they whispered amongst themselves. There was a palpable tension, a shared sentiment that while they had gained entrance to this assembly, it was not a setting they could afford to be combative in. Discretion and tact were paramount.
In their covert appraisal of the gathering, a particular group caught their attention. Clustered near the stage, a trio of distinguished looking gentlemen were engrossed in animated conversation.

Their refined robes, meticulously tailored and adorned, set them apart in this crowd. The rich textiles, embroidered designs, and the confident, authoritative timbre of their voices betrayed their social status.
The remainder of the assembly was a blend of mundane secrecy. Faces concealed, figures cloaked; anonymity where discerning a person’s role or rank became an exercise in futility.

The cavernous expanse was suddenly pierced by a voice - cold, measured, and dripping with authority. The larger hooded figure on the stage, the very one that Raknaur had been uneasily aware of, began to speak.

“Welcome to Auction number 272. We have five items available for viewing and purchase.” His voice, though chilling in its precision, carried an enigmatic magnetism, drawing everyone in.
A palpable wave of attention swept through the assembly, their collective posture subtly shifting. Heads tilted slightly, breaths held momentarily; it was evident that this figure was one whose words carried weight. Whether it was born of reverence, trepidation, or a mixture of both was unclear, but his authority was indisputable.

He continued, his voice echoing, “We all know the rules. Obey them." A pause filled with gravitas punctuated his words. With a pointed gaze, he directed the crowd’s attention towards the colossal orc patrolling the floor. "Any breach of these regulations will be dealt with by my esteemed colleague here.” The orc, upon being acknowledged, grunted, his scowl deepening, further solidifying the threat. With a final command, "We will now prepare," the cloaked figure gracefully retreated, vanishing down some stairs concealed behind the stage.

Two minutes seemed like an eternity in the expectant silence of the warehouse. The subtle rustling of cloaks, muted whispers seemed deafening. When the curtain at the back of the stage swung open, all eyes were riveted to the emerging figure of the leader, followed closely by the hooded female and a procession of bound figures, their faces covered with a burlap sac and wrists restrained.

Five individuals, each unmistakably different yet bound together by their shared plight. Their statures and outlines suggested a diverse group: two squat and stocky figures hinting at dwarven lineage, a curvaceous form that undoubtedly belonged to an elven woman, a goblinoid that caused Ladi’s heart to skip a beat due to its eerily familiar outline, and a willowy, almost fragile-looking figure with the unmistakable grace of an older human woman.

With theatrical flair, Kharan spoke, his voice dripping with smug satisfaction, "I, Kharan, present to you, five exquisite subjects, each unparalleled in their unique capabilities.” He paused, allowing the weight of his words to settle before continuing, “They are bound in debt to the final sale amount plus an additional 20%. Should they find new masters, their debt transfers alongside them, with the Dawnright Guild extracting a 5% risk surcharge from the transaction."

Raknaur, from the moment he set foot within the warehouse, felt himself suffocated in arcane energies. There was a complexity to the magic here, far surpassing the illusion spell shrouding the warehouse’s exterior. Delving deep within himself, he concentrated, seeking clarity amidst the swirling energies. Memories of long-forgotten arcane experiments flooded back, and he recognized the tell-tale signs of a silencing spell, a suffocating void that consumed all sound within its embrace. The inexplicable quiet surrounding the shackled individuals, the lack of the stage torch flames crackling, it all clicked, the front of the stage was an aura of silence.

Stepping out from Kharan's shadow, the hooded woman gracefully extended a scroll towards him. With a flourish, Kharan unfurled it, the parchment rustling softly in the hushed atmosphere. Reaching for the first captive, he delicately removed the bag, revealing their visage to the eager crowd.

"Let the auction commence!" Kharan's entrancing voice echoed. The grim spectacle had officially begun.

"Subject one," Kharan's voice resonated, every word accentuated with a cold precision.
"A robust dwarf. Mined the treacherous caverns below. A pillar of strength and resilience; ideal for tasks demanding brute force and endurance." The dwarf, his head held high despite the circumstances, stared ahead as the hood was pulled away. "We start the bidding at 1500 gold."

In the tense silence that followed, various hands lifted in response, each outstretch signalling a desire to acquire the dwarf with the amount by fingers raised. The battle of wallets intensified until the price settled at 3000 gold coins.

The next, another dwarf of similar ilk, fetched a sum of 4500.

However, it was the curvaceous young elf, delicate and ethereal, who caught the most attention. The rapid escalation in bids told a disheartening story. As the number soared to 10,000 gold, the party's hearts grew heavy, fearing for her future amid a sea of lustful gazes from the older men present.

Then came the moment Ladi had dreaded - the presentation of the goblin. As the cloth lifted, a wave of recognition and dread washed over him. It was Big Fish. Ladi's eyes widened, his heart racing. The eyes of the party flitted between each other, an unsaid understanding of caution.

Kharan's voice cut through the tension. "Our next item is a spirited goblin. Don't let his size fool you; he's brimming with strength and determination. However, a fiery spirit burns within him." He smirked, "We'll start his bid at 2000 gold."

With every raised hand, the party's hopes dimmed. As the bids rose steadily, surpassing 3000 gold, it became evident that this might not be their way to rescue their comrade.

Then, from the midst of the crowd, the trio of distinguished older gentlemen Ladi had noted earlier gestured: four fingers raised in a silent declaration. The other bidders, recognizing the authority or perhaps the resources behind that gesture, retracted. Or it's a goblin.

"Sold! For 4000 gold," Kharan declared, his voice filled with satisfaction. With a curt nod, he signalled his assistant, who roughly seized Big Fish, guiding him away. The party's resolve hardened. They knew they had to act, and soon.

With a tight grip on Big Fish, the assistant led him down the stairs situated to stage right, a path that would inadvertently take him past Ladi and the rest of the party. As fate would have it, their trajectories coincided, as she led him through the centre.

Big Fish's gaze met Ladi's. There was a momentary pause, before realization dawned in Big Fish's eyes. His pupils dilated, eyes widening in astonishment. "Ladi!" he blurted, expelling the fabric that had gagged him. "Ladi, is that you? You've got to help me!"

Ladi, caught off-guard by the sudden outburst, sensed the weight of every eye in the room converging on them. In that moment time seemed to slow down and the air was thick and heavy. Ladi, in an attempt to navigate this perilous situation, shook his head subtly, motioning to Big Fish to play along, implying his ignorance.

The look of betrayal and confusion in Big Fish's eyes was palpable. In his gaze, he seemed to ask, "Is this how our bond ends?" His eyes flitted towards the other party members, silently pleading for intervention.

The tension was interrupted by heavy footsteps. Gruff, the massive orc that had been introduced earlier, approached with an intimidating gait. "What's the meaning of this?" His voice boomed across the room, echoing off the walls. "You," he pointed a thick finger towards Ladi, "do you know this one?"

Summoning every ounce of courage, Ladi forced a steely gaze into the orc's eyes, "Never laid eyes on him. Don't know who he is."

Gruff studied Ladi for a moment longer, trying to discern the truth in his eyes. Just as he was formulating a response, the voice of one of the elder gentlemen cut through the tension. "What is this ruckus?" he demanded, his robe swishing as he stormed over, two of his companions in tow. "Gruff, I paid for this merchandise, and I expect a smooth transaction! Tell me, does this rabble," he sneered at Ladi, "have any connection to my purchase? Speak!"

The stakes had never been higher, and the party knew they had to tread carefully, lest they plunge deeper into this precarious situation.

The once silent atmosphere was abruptly shattered, replaced by a thick cloud of tension. Kharan's voice, which felt like an icicle piercing through the warm air. "Unbelievable audacity!" he thundered. "You come into my domain, sign your agreements and still have the temerity to disrupt proceedings. This place operates on rules, and you," he cast a disdainful look at Big Fish and the bickering men, "have just trampled all over them. This will not be tolerated and I am disappointed. Remove these fools."

The hulking orc, Gruff, immediately snapped to Kharan's command. He moved with surprising agility for his size, his grip like iron manacles as he ensnared two of the buyers by the arm. Kharan's female assistant, corralled the last man and Big Fish. Without a word, they were dragged towards a door adjacent to the stage and were soon out of sight.

Members of the party exchanged nervous glances, their hearts pounding in their chests. They felt exposed, sensing that they had narrowly skirted disaster. In this predatory environment, they felt like sheep among wolves.

"Back to the auction and a glorious evening," Kharan sneered.

After another round of bidding the last captive was sold, finally Kharan took center stage once more, his voice dripping with feigned regret. "To our esteemed guests, I express my apologies for the unseemly disturbances this evening. Rest assured, they will be dealt with. Until we meet again at our next auction." His voice trailed off with an unsettling amusement, as if relishing the events that had transpired.

The party was keen to make a hasty exit, eager to be anywhere but here. As they approached the side door Kharan had indicated, it was opened by a guard. The exit seemed like any other, but as they crossed the threshold, a momentary wave of dizziness swept over them. The sensation was brief but jarring.

They found themselves outside, in the front of the building, where they originally entered. A cool breeze from the docks washing over them, the gentle rocking and groaning of ships anchored nearby bringing an odd sense of relief. The street, dimly illuminated by the soft glow of lanterns, seemed almost welcoming compared to the confines of the warehouse.

Raknaur, ever the scholar, broke the silence. "That was a bound teleportation spell. Whoever set that up knows their arcane arts inside out. Judging by that auctioneer and what we've witnessed tonight, we need to approach our next steps with caution."

Ladi's voice was thick with worry and determination. "We can't leave him. Big Fish has been with us, specifically me, through thick and thin. Even if it means parting with 4000 gold, we must find a way." His concern was palpable, his gaze darting around as if hoping to spot a solution amongst the cobblestones and shadows.

Gelin squinted into the darkness and pointed towards a narrow alleyway that ran adjacent to the main path. "Here," he whispered, "we can stay hidden and observe. Once we have a clearer picture, we'll act. Jumping in now won't help Big Fish or us."

The party huddled in the alley, their breathing shallow, ears straining for any hint of movement. Time seemed to drag on, each passing minute stretching into what felt like hours. The faintest glimmer of doubt began to seep in, and they began to wonder if their wait would be in vain.

But just as impatience threatened to overtake them, an abrupt, soft 'pop' echoed from the direction of the warehouse. Their heads turned sharply to see three figures emerging, illuminated by the faint moonlight. One was clearly in distress, stumbling and dropping to his knees, the sleeve of his coat hanging limp, indicating a missing limb. The other two swiftly moved to support the injured, their movements urgent. They began to move eastward along the waterfront.

The party exchanged glances; this was their chance. They'd track these three and find a way to retrieve Big Fish.

Shadowing the trio from a safe distance, the party watched as they veered off the docks and headed deeper into the city's maze of streets and alleyways. With every step, the injured man's struggles became more pronounced, the once hurried steps now replaced by laborious shuffling. Each time he stumbled, the two other figures would tighten their grip on him, as if to prevent him from collapsing completely.

When the trio finally stopped, gently placing their injured companion onto the cold stone ground, it provided the perfect opportunity for action.

A swift, almost silent sound rang out in the stillness of the night, as Gelin's crossbow bolt found its mark. A hooded figure was struck and crumpled instantly. The final standing figure, sensing danger, tried to flee. His steps were frantic, but Inayat and Ladi were faster, their path intersecting his at the mouth of an alley.

Caught between a rock and a hard place, the figure conceded to his circumstances, revealing his battered and bruised elven visage as he pulled back his hood. There was an odd mix of resignation and defiance in his eyes. Ladi's voice dripped with both anger and urgency, "Where is the goblin? Also, what the hell happened to you guys?"

The elven man's gaze was unwavering, and his voice dripped with sarcasm as he spoke, "Your concern is touching. They've taken everything from me already. I guess I should offer you my thanks for a splendid night and relieving me of my partners company" He gestured to the hooded figures laying on the ground. "Now, what more do you want?"

Inayat's patience was waning, "Excuse me, but you are not in a position to be spitting venom like the snake you are. You will tell us where the goblin is."

Gazing up at her face, the elf sighed and slumped his shoulders. "The bastards took him off us and rescinded the sale. Gave us a beating as well. As you can see from my friends here, I was the lucky one."

Inayat took an aggressive step towards the elf, her voice ripe with controlled fury. "Your mouth may be quick, but I assure you, our blades are quicker. So, I suggest you put an end to this bravado and give us the answers we seek."

The elf, his arrogance momentarily subsiding, and his cocky demeanour wavered. "That accursed auction. I was told it would be a sure investment. But instead, it brought me nothing but loss and a significant amount of pain," he muttered, rubbing his bruised face and gesturing at his armless companion.

Gelin's attention remained fixed on the lifeless figure he had just examined, a frown deepening on his face. "He's gone," he reported, shaking his head.

Inayat's gaze grew even more cold and unyielding. "If you want to leave this place with your life and some sense of dignity intact, you'll explain. We have little patience for games."

After a short pause Ladi approached the injured elf after checking the other slain body, his voice layered with suspicion, "A highborn elf mingling in these shady dealings? Why would you want a goblin anyway? What was he to you?"

"Fine, I am Elandor, from the Scholars of Silversand." He said spitting out some blood. "You must know the goblin; your little escapade here has confirmed my suspicions. Saying that I couldn't care less anymore, go get him yourself."

Sighing once more, "fine. He was to help with some personal experiments I conduct. Their stamina and size are... advantageous. But now, thanks to the night's events, it seems my investment is lost."

Gelin chimed in, "Speaking of investments, that gold you spoke of, it might serve as compensation for our troubles."

The elf snorted, "You'll get nothing from me."

Ladi, narrowing his eyes, replied, "You're in no position to negotiate."

The elf, drawing himself up slightly, despite his injuries, responded with a sneer. "What do you take me for you vultures. Only a fool would carry such a large sum on their person. It is safely nearby in my cart. Just up this street in fact, by the yellow building with a lotus painted on the wall. Now let me go".

Inayat, with years of training under the Masjid Ziarat, recognised this man was telling the truth. "Let him go, we have no use for him for the time being. If we cross paths again it will not be so pleasant."

Grabbing his arm, Raknaur lifted Elandor up and heated his hand to make it as uncomfortable as possible before pushing him away.

"Ow! No need for that arcane foolery. I hope to never meet you miserable lot again" he hurriedly stormed off down the road leaving the party standing in the middle of a dark quiet street, the moon over halfway through the night sky.

Gelin eyed the direction in which Elandor ran off. "Well, that was a weird turn of events," he murmured, brushing the dirt off his cloak. "But at least we have confirmation that sack of shit doesn't have him. Must still be back at the warehouse".

Ladi, still somewhat on edge from the confrontation, nodded, "We need to tread carefully if we're going to rescue our boy, that warehouse was a serous operation".

Inayat, having regained her thoughts, took a deep breath. "Elandor might be involved somehow, but I do believe he's out of the picture for now. We should focus on Kharan and the guild."

Raknaur, cooling his hand and inspecting it, remarked, "For a supposed book scholar, Elandor had some heat resilience, but you're right, we have bigger concerns. The power I felt at that auction, it wasn't just Kharan's. There are deeper forces at play here."

Gelin shot a glance at Raknaur, curiosity evident in his gaze, "What do you mean?"

Raknaur, his tone introspective, responded, "Those bound spells and protections, they're advanced. Beyond just Kharan's capabilities as far as I can tell."

"Let's check out this gold cart before he comes back." said Inayat.

The dim light from the moon cast short shadows as they walked in the directions given. The vibrant lotus on the yellow wall appeared only after a few hundred feet, a splash of colour on the already colourful yellow street wall. To the left of the wall was a small alleyway, with just enough to space to fit a wagon, but standing there at the entrance they saw no wagon to their dismay.

Walking in first, Gelin crouched, his fingers tracing the contours of some dusty footprints. "These are fresh," he murmured, "no more than an hour old." The others watched in silence as he worked, his keen eyes missing nothing.

Ladi leaned against the wall, his arms folded as he surveyed the street. "If this cart was indeed here, it must've left some other trace. There's gotta be something."

Inayat approached the entrance of the alleyway, inspecting for any clue. "Elandor mentioned his cart was nearby. Yet, he walked in the opposite direction to where we are now. It was either hijacked or he had more accomplices" she pondered aloud.

Raknaur joined Gelin, observing the tracks. "Disappearing wagon tracks... damn this rock," he sighed.

"Well, this doesn't give us much I guess let me think on our next move," Inayat concluded, standing back to scan the area once more.

Gelin sifted through the litter by the walls, picking up various pieces and examining them. "Anything could be useful but hate to break it to you guys, I got nothing."

After a period of short discussion, they decide to risk going back to the warehouse and bargain a private deal to the auctioneer for Big Fish as it's the only real solid lead they have.

The hands of the clock had barely crossed the chime of the second hour past midnight, the sky a tapestry of ink and starlight.

Gelin led the way, his memory unerring as the streets retraced their steps and arrived at the familiar warehouse, once again devoid of any signs of activity.

After working up some courage, Inayat approached and knocked while the others watched from across the road, hidden from prying eyes. A long pause after she knocked, nothing. 'Must be closed' she thought. Almost as if nothing had ever happened here mere hours ago.

The silence was unsettling, the kind that spoke of emptiness and abandoned hope. It was during this lull, as Inayat began to retreat, that the distant mirth of voices reached her. It came from the left side alley, getting closer and closer.

With swift strides and a pulse quickened by urgency, Inayat regrouped with her companions, just before reaching them she stopped and leant against a wall facing the road. The rest huddled in the shadows, watching with anxiety.

A large bulky silhouette flanked by two average sized humans appeared from the entrance of the alleyway and turn down the road towards where the party were situated.

Closer they came, and a spark of recognition flickered in Inayat's eyes. She stepped forward, abandoning the anonymity of shadows, and called out with a mixture of relief and reprimand, "Carbo! Where were you earlier?"

The bulky figure halted, and the jovial chatter ceased abruptly, as though snatched away by the wind. In the tense pause that followed, the party tensed, ready for confrontation.

His eyes, narrowed under the weight of his furrowed brow, darted about before landing on the source of the familiar call. Recognition sparked, and his features softened into a wide, congenial grin, the tension in the air dissipating like mist against the warmth of his smile.

"We were tucked away behind the scenes," Carbo explained with a chuckle. "Caught wind of the commotion at the auction, I did. A right mess that was, eh? But luck seems to favor the bold," he added with a sly wink, implying a deeper knowledge of the night's events.

Inayat, seizing the good mood. "Is there a way to strike a private deal? We're looking to negotiate for the Goblin, if he's even there still."

Carbo's affable demeanour shifted abruptly, his expression hardening like the stone walls that flanked them. "We keep work at work, nothing spills out. That's the rule," he said firmly, a gate slamming shut on any further inquiries.

Perplexed yet understanding the futility of persuasion, Inayat stepped back, acknowledging the boundary drawn.

The momentary silence was broken by Carbo's sudden change of topic. "You still planning on showing up at the fight tonight?" His tone lightened, the earlier sternness fading as quickly as it had appeared. "We're on our way there now. Fancy walking with us?"

Inayat turned to her comrades and with a collective shrug, they agreed.

"Shall we?" Inayat confirmed with Carbo, who responded with a hearty clap of his hands. "Great! Let's be off, then," Carbo announced with an enthusiasm that resonated with an infectious camaraderie.

The party fell into step behind the orc and his companions, threading their way through the darkened streets for a solid 30 minutes. Judging from the elevation and the lights of the Keep to the north, they were somewhere around the central eastern districts.

Apex Fight League

The party's journey led them to a fairly nondescript house, its façade giving no hint of anything out of the ordinary. The door swung open, and they were greeted by the hearty smile of a half-orc whose face lit up at the sight of Carbo, his handshake firm and welcoming as he ushered the newcomers into the comfort of his home.

Guided by their host, they navigated through the house to a cosy living space where the hearth's warm glow danced off the spines of books on a stately bookcase. With practiced ease, the half-orc reached for a volume, drawing it out to trigger the click of moving mechanics. The bookcase swung open, revealing a secret passageway from which the rich odours of tobacco and arcane narcotics teased their senses, carrying with them the unmistakable sounds of celebration.

The party trailed behind Carbo and their host, descending through the passage into an expanse that took their breath away. Carved into the slope beneath Isfa, this subterranean arena was a marvel of architecture.

To their left, a small marketplace bustled, offering food, drink, and supplies to the eager attendees. To their right, areas of rest dotted with flora provided a nice reprieve to the adrenaline-soaked atmosphere.

Ahead, twin staircases framed a warrior stature, where the glint of metal and the movement of combatants could be glimpsed through the iron grates behind. This was no ordinary fight club; it was an actual well financed venture. Inayat thought to herself, the city guard must overlook it by choice or even attended in secret, there would be no way such an operation would operate without the city's knowledge.

As the thrum of the underground fight club enveloped them, their greeter turned to address the party, his tone shifting to one of mild instruction. "Looks like we have some fresh faces," he said with a nod of recognition, his gaze briefly pausing on each member of the party. "Well, step closer and listen well, my friends. The arena has its rules, and it's best you learn them now."

"First up, we've got the non-lethal bouts," he began, gesturing towards arena. "Lower prize pools though. Throw fists, throw eggs, throw tantrums. You'll be alright." His lips curled into a grin. "Don't worry about your hide too much—our enchantments ensure you won't meet your sweet release."

His expression sobered as he moved on to the more serious subject. "Now, for those with a taste for higher stakes, we've got the lethal matches. They're not for the faint of heart," he warned, his eyes gleaming. "In those fights, it's very real, and the prize? Well, let's just say it's worth the dance with danger." He chuckled, a low sound that seemed at odds with the gravity of his words. "Those bouts come later though. The city's guard might turn a blind eye, but we keep it quiet. Discretion, as they say, is the better part of valour."

He winked knowingly, then motioned towards the stairs leading down to the seating. "Grab yourselves a spot and enjoy the spectacle. Carbo's bout is coming up, and you won't want to miss it."

With that, he left them to find their way, melting back into the crowd as the party made their way to the stairs. The party then proceed up the stairs into the seating, finding decent seat right by the entrance. The patrons were smoking, drinking, gambling, arguing and laughing throughout the large underground room. The air was thick with the smell of tobacco and arcane narcotics, creating a misty veil that gave the chamber a dreamlike quality. It was a strange blend of danger and revelry, where about two hundred souls sought their evening's pleasure.

Inside the fighting pit, past the arcane fencing, lay one one fighter being unceremoniously dragged out by the legs by two goblins. The other competitor, a human, walking out with a bleeding nose, soaking the sandy floor with a sanguine smear upon the sandy floor.

Ladi, driven by an instinct to witness the nuances of the arena first hand, drifted away from the group to secure a vantage point with a clearer view. Settling above the left entrance of the pit, his eyes narrowing as he took in every detail.

Inayat, meanwhile, was captivated not by the violence of the fights, but by the fluid efficiency of the club's operation. It was a well-oiled machine, each part moving with practiced precision. Guards armoured in thick plate and bearing the emblem of the Dawnright Guild—a symbol they recognized all too well from the earlier auction—maintained a semblance of order. They intervened with swift authority, their presence a stern warning that while brawls within the ring were encouraged, discord among the patrons was not. Saying that it was overwhelmingly a frivolous vibe.

To the party's right was a podium or dais, overlooking the fighting pit with a large six foot and change man, clearly Orc lineage. His beard, dark as the night, flowed long and was streaked with the dignified silver of age, matching the tresses that were bound high upon his head. His muscular form, etched with the experience of years, was clad in leather armour of exquisite make, accompanied by a cape the colour of claret that spoke of his authority.

He raised himself to his full height, causing a hush to cascade over the crowd as if his very stance commanded silence. With a deliberate motion, he struck a large gong beside him, its sonorous call resonating throughout the chamber, silencing the voices.

"Alright my people, that last fight was worthy of my fine establishment!" he declared, his voice booming, arms extended as if to embrace the crowd.

The announcement of the next bout captured the crowd’s fleeting attention. “Next up we have a reliable regular versus a grumpy newcomer. First out, we have Thebraec!” The dwarf, clad in mining attire that seemed oddly out of place in the pit, emerged from a grate to the left of the arena. Gelin’s sharp eyes caught a glimpse of a descending staircase beyond the opening, suggesting another layer below.

“And everyone’s favourite, even though he lost his last one, Carbo!” There was a hint of jest in his tone, perhaps a nudge at the orc’s pride.

The response from the crowd for the fighters was tepid at best. Scattered cheers came from Carbo's associates and a handful of orcish supporters, yet the majority of the crowd seemed more engrossed in their own dealings and conversations, perhaps placing bets or speculating on the outcome.

With the command given, the gong sounded twice more, its clangs piercing underground space.

The fight began.

On one side stood Carbo, the towering orc with an impressive frame from years of hard dock work. Opposite him was the dwarf barbarian in stained and slightly torn overalls, compact and rugged, his eyes gleaming with confidence.

With the sound of the first gong, the dwarf, counting on his strength, launched forward, aiming for a quick takedown. But Carbo's sheer size played to his advantage as he fumbled to block, inadvertently swatting the dwarf off course. The dwarf, unprepared for the unexpected deflection, stumbled but regained his footing quickly.

Carbo, seeing an opening, lunged, but his move was so awkward that he almost tripped over his own feet. The dwarf took this chance to land a punch, which unfortunately for him, landed on Carbo’s solid chest, doing more damage to his own hand than to the orc. The dwarf winced, shaking off the pain.

They circled, the dwarf nimbly darting in and out, landing blows while Carbo clumsily tried to retaliate. Several times, Carbo’s swings connected with nothing but air, his momentum causing him to stagger. The crowd, at first amused, began to complain louder, the messy nature of the fight making it all the more frustrating.

However, despite his lack of finesse, Carbo's raw strength became evident. As the dwarf leaped in for what he hoped was a finishing blow while the orc was prone, Carbo managed to grab him, albeit sloppily, and using all his might, threw the dwarf across the pit. The impact was tremendous against the wall.

The dwarf, winded and dazed, tried to get up, but Carbo, capitalizing on his size advantage, pinned him down. It wasn't the most elegant of wins, but it was a win nonetheless. As the gong signalled the end of the match, Carbo stood, a bit wobbly, but triumphant. The crowd erupted in a mix of laughter and cheers, having witnessed one of the most unorthodox and pathetic victories in the pit's history.

Shortly after, Carbo vanished beneath the dais through the grated portal, only to reappear within moments among the company of his newfound acquaintances.

“You see me in there? Bit of a specimen aren't I?” he boasted, a cheeky grin aimed at Inayat.

“You’re so brave and strong, I am impressed,” Inayat retorted, her words dripping with feigned admiration, a playful dance of sarcasm that drew a shared chuckle from the group.

"Got meself a hard earned 50 gold, I'll get the next round of drinks." Carbo stood ready to go buy them. "Actually, Zando can you grab em?" flicking him some gold coins.

As the group settled into the mood of the evening, a well-dressed orc promoter, his attire a cut above the usual fray, meandered through the crowd toward Ladi. With a keen eye and the air of someone accustomed to scouting talent or opportunity, he approached the western section.

“My glorious people. Taking sign-ups for the openweight team deathmatch later this evening. Five versus five, lethal. Huge prize.”

Ladi, upon hearing the offer, looked to the rest of the party to see if they had heard too. Yet before he could react, the orc was already reciting his pitch to the nearby crowd where they were seated. When the words reached Carbo, now nursing an ale, his interest piqued visibly at the mention of a grand prize.

“How much?” Carbo queried, raising an eyebrow.

The promoter's smirk widened. “Being as dangerous and thrilling as all the tales, we are talking a solid 5000 gold. Hard to resist, hey?”

The sum was not just substantial; it was a fortune. Carbo, spurred by the thrill of the fight and the scent of gold, rose to his feet with a boldness matched only by his stature.

“We'll do it!” he declared, as if he had already consulted with his comrades. “We got five right here.”

Inayat’s cough sliced through the thick atmosphere of the underground arena. She stood firm, her voice carrying the weight of her authority. “Ahem, excuse me, we will not be partaking, we are not prepared nor willing to risk our lives.”

The fight for gold was one thing; a lethal battle was quite another, and Inayat’s caution bespoke the wisdom of a seasoned businesswoman not easily lured by the shimmer of glory.

The promoter's words, imbued with a rough charm, seemed to lower the perceived risk of the deadly contest. He surveyed the party with a calculating eye, assessing their mettle.

"It's okay, there's already six teams and only two are chosen. Most are..." He paused to glance at each of them, an unsaid judgement hanging in the air. "No offence, but much more suited to the arena, so you most likely won't even fight."

The party shared a silent exchange of looks, their hesitancy showing. The notion of entering such a fight was not to be taken lightly, yet the orc's casual dismissal of their chances poked at their pride.

"Also, there will be ample time to prepare and rejuvenate, we have all the facilities here. You will be okay. Plus, it'll make ya'll look brave," the promoter added, a persuasive edge to his voice.

"Fine, we shall sign up," Inayat conceded, her words carrying a dose of reluctance. Perhaps it was the prospect of preparation and support, or maybe the subtle challenge to their courage that tipped the scales.

"Team name?" The promoter's quill hovered above the parchment, ready to immortalize their commitment.

"Maelstrom of Malayesh," Inayat declared.

No sooner had the team's name been spoken, the ambient noise was pierced by the sonorous toll of the gong, resonating three times throughout the cavernous space.

The subterranean amphitheatre thrummed with the roar of anticipation, its walls echoing with the fervour of bloodthirsty excitement. Atop the podium stood a figure exuding confidence and command, his voice booming across the gathered masses.

"Welcome all to the Apex Fight League. I am Javed al-Sarim, your champion and entertainer," he proclaimed, his presence could be felt through his watchful gaze. "Next up, we have a lethal doubles match. Big boys too." The crowd cheered loudly at the mention of lethal and even more so at 'big boys'.

"In the green corner we have Gisteare Brewtank and Shagar!" The introduction summoned forth a burly dwarf whose very stride seemed to sync with the earth's deep rhythms. A pickaxe was brandished with an expertise that spoke of stone and battle. Following him was a large half-orc draped in a hooded robe that seemed to drink in the surrounding light. When he shed the robe, his muscles glistened with a sinister sheen, and the fluid dance of his quarterstaff sliced the air.

"In the yellow corner, we have Grox and Karl!" The announcement was a serrated blade through the hearts of the party. Out from the shadows stepped their erstwhile companions Karl and Grox.

Silence crashed down on them like a falling boulder. Ladi stood, disbelief chiselled into his features. "What the hell is this!?, at least Grox is alive still," he muttered, the words hardly piercing the noise.

Inayat, her gaze flickering from the arena to her rugged companion, directed her words to Carbo with a blend of happiness and venom. "You're out of the team, Carbo, we have our fifth now."


It was in this hallowed preparation room that they witnessed the aftermath of battle and the quiet before the storm. Fighters, some nursing wounds that spoke of recent trials, lay upon cots, while others adjusted straps and clasps with a focus that was near meditative. The walls absorbed the soft clatter of armor and the steady breaths of those bracing for the arena's call.
A restoration mage, robed in the colors of the earth and sky, moved gracefully among them, hands aglow with a healing light that seemed to draw upon the very essence of life. Each touch bestowed upon the party a blessing, a weave of magic that knit together sinew and spirit, infusing them with renewed vigor. It was as if the weight of their past battles lifted, leaving a clarity of mind and purpose.
Ascending back to the world above, they emerged into a training ground bathed in the fading light of day, its shadows long and whispering of battles past. Straw dummies, the silent sentinels of practice, bore the brunt of countless strikes, their forms frayed yet steadfast. Bullseye targets, peppered with arrows, told tales of marksmanship and precision. This was a crucible where skill was honed and resolve was forged.


Javed al-Sarim, the colossus of the pits, traversed this realm of preparation like a king surveying his domain. His gaze was sharp, missing no detail, his interest piqued by the sight of new contenders within his realm. The party could feel his eyes upon them, assessing, calculating. With a hushed conversation and a nod to the head trainer, a silent agreement was struck, one that spoke of expectations and perhaps, a test of mettle.
In the presence of Javed, the air seemed charged with a palpable intensity, his proximity a reminder of the heights to which they could ascend, or the depths to which they might fall. As the twilight deepened, the party prepared, their focus narrowing to the point of a blade. The night promised a trial by combat, and they would meet it with steel in hand and hearts alight with the fire of the forthcoming fray.

The air within the underground coliseum thickened with anticipation as fighters and spectators alike settled into a tense silence. Awaiting the call of destiny, the party watched as the head trainer—a grizzled veteran whose scars told silent tales of glory and ruin—ascended a wooden crate, repurposed as a pulpit from which the fates of many would be announced.

His voice, rough as gravel, cut through the murmurs, heralding the next contest. "Maelstrom of Malayesh," he bellowed, and the name seemed to hang in the air like a challenge to the gods themselves. The announcement was met with a palpable stir among the party. Doubts surfaced like specters in the gloom, whispering of risks and unready hands. Yet, within their ranks, a surge of determination quelled the ghosts of uncertainty.

Javed al-Sarim, the champion whose very name conjured images of valor and conquest, stood among them, his presence like a mountain amidst the foothills. His eyes—deep wells of experience—locked onto each of them in turn. It was to Ladi he nodded, a silent acknowledgment of the lion's heart he perceived within the man. "I trust my instincts," he rumbled, "and they seldom lead astray."

The air seemed to vibrate as he spoke of Grox and Karl, warriors whose reputations had evidently laid the foundation of respect in Javed's mind. To Javed, each fighter was a story, and he was a connoisseur of such tales, especially those inked in the blood and sweat of the arena.

With the gravitas of a soothsayer, Javed laid before them a path paved with gold and honor. "Victory here can do more than bolster your purses; it can unshackle the bonds of comrades indebted." His eyes gleamed with a challenge, the implicit question of their worth hanging between them.

Javed's ties with Kharan, the enigmatic auctioneer, were revealed like a card played at the opportune moment. A suggestion of deeper games afoot, where the currency was not merely coin but the fates of those caught in the merciless grip of debt.

An audience with him was not a prize given lightly. It was an invitation to ascend, to join the ranks of those who shaped the world within the shadows of the arena. "Prove yourselves," he urged, the words a gauntlet thrown at their feet. "In the crucible of combat, show me the mettle that whispers of in your veins."

And with that, Javed retreated, leaving behind a silence that thrummed with the heartbeat of the upcoming challenge. The party, now christened as contenders by fate's own hand, steeled themselves. Before them lay the promise of freedom for their friends and a chance to etch their names into the annals of the Apex Fight League. With the weight of the night upon them, they prepared to step into the light of the arena, where every strike would sing of their resolve, every parry would whisper of their courage, and every drop of sweat would tell of their spirit, undaunted and unyielding.

Rabid Fervour

The din of combat faded into a rhythmic pulse as the party descended the stairs behind the promoter, his steps echoing with the authority of one well-versed in the orchestration of violence. The staircase ran downwards into the underbelly of the arena, leading them to a large chamber, the air thick with the scent of sweat, steel and burning torches.

Fighters, some nursing wounds that spoke of recent clashes, lay upon cots, while others adjusted straps and clasps with a focus that was near meditative. The walls absorbed the soft clatter of armour and the steady breaths of those bracing for the arena's call.

A restoration priest, robed in the yellow colours of Saharn, moved gracefully among them, hands aglow with a faint light. Approaching the party, the priest asked, "May I provide you the healing energy of Saharn before you enter battle?". They all glanced at each other and nodded, he proceeded to ritually impart the fresh energy of a new day on each of them. It was as if the weight of their past few days lifted, leaving a clarity of mind and purpose.

"Follow me for the selection process" The promoter returned soon after with open arms and guided them up some more stairs on the opposite side of the chamber to the entrance.

Ascending back to the noisy world above, they emerged into a training ground, torchlight casting shadows long. Straw dummies, bore the brunt of countless strikes, their forms frayed yet steadfast. Bullseye targets, peppered with arrows. This was a crucible where skill was honed and resolve was forged.

Javed al-Sarim, the colossus of the pits, prowled the training ground adjacent to the arena like a king surveying his domain. His gaze was sharp, missing no detail, his interest piqued by the sight of new contenders within his realm. After a short while, the party could feel his eyes upon them, assessing, calculating. Gelin noticed a glimpse of a hushed conversation and a nod to the head trainer, a silent agreement was struck it seems. The party was doomed.

After the roar of the previous fight echoed from the arena, the party watched as Javed—a grizzled veteran whose scars told silent tales of glory and ruin—ascended a wooden crate, repurposed as a pulpit.

His voice, rough as gravel, cut through the murmurs, heralding the next contest.
First up, we have

"Maelstrom of Malayesh," he bellowed, and the name seemed to hang in the air. The announcement was met with a palpable stir among the party.
Javed, approached them seeing the discontentment and stood among them. His eyes—deep wells of experience—locked onto each of them in turn. It was to Ladi he nodded, a silent acknowledgment of the lion's heart he perceived within the man. "I trust my instincts," he rumbled, "and they seldom lead astray."
"You have dreams of a lion, just like me."
The air seemed to vibrate as he spoke of Grox and Karl, warriors whose reputations had evidently laid the foundation of respect in Javed's mind. To Javed, each fighter was a story, especially those inked in the blood and sweat of the arena.
With the gravitas of a soothsayer, Javed laid before them a path paved with gold and honor. "Victory here can do more than bolster your purses; it can unshackle the bonds of comrades indebted." His eyes gleamed with a challenge, the implicit question of their worth hanging between them.
Javed's ties with Kharan, the enigmatic auctioneer, were revealed like a card played at the opportune moment. A suggestion of deeper games afoot, where the currency was not merely coin but the fates of those caught in the merciless grip of debt.
An audience with him was not a prize given lightly. It was an invitation to ascend, to join the ranks of those who shaped the world within the shadows of the arena. "Prove yourselves," he urged, the words a gauntlet thrown at their feet. "In the crucible of combat, show me the mettle that whispers in your veins."
And with that, Javed retreated, leaving behind a silence that thrummed with the heartbeat of the upcoming challenge. The party, now christened as contenders by fate's own hand, steeled themselves. Before them lay the promise of freedom for their friends and a chance to etch their names into the annals of the Apex Fight League. With the weight of the night upon them, they prepared to step into the light of the arena, where every strike would sing of their resolve, every parry would whisper of their courage, and every drop of sweat would tell of their spirit, undaunted and unyielding.